Player Matchup

Medusa
Medusa
GY天下无敌
Medusa
Level 15
God Stats
2W - 2L
1,505 SR
Queue Stats
3W - 4L
1,451 Elo+
Solo
Chernobog
Chernobog
Guleryuz
Chernobog
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
64W - 45L
1,593 Elo+
Solo
Tiamat
Tiamat
Mealche
Tiamat
Level 25
God Stats
2W - 1L
1,524 SR
Queue Stats
8W - 2L
1,719 Elo+
Solo
Bellona
Bellona
kazak134
Bellona
Level 25
God Stats
23W - 20L
1,556 SR
Queue Stats
320W - 373L
1,400 Elo+
Solo
Scylla
Scylla
睡十分钟
Scylla
Level 29
God Stats
36W - 30L
1,595 SR
Queue Stats
213W - 200L
1,577 Elo+
Solo
Team Averages
Level 24
1,536 SR
1,548 Elo+

VS

Team Averages
Level 19
1,512 SR
1,507 Elo+
Cthulhu
Cthulhu
HeIIblazer
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Mercury
Mercury
MisterElusive
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 119L
1,517 Elo+
Party 1
Ares
Ares
Rapatsu
Ares
Level 18
God Stats
27W - 23L
1,562 SR
Queue Stats
27W - 23L
1,544 Elo+
Solo
Ravana
Ravana
Toxis687
Ravana
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
qpVelajuelqp
Merlin
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 14
10,630
966
8,919
7,579
2,615
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
Guleryuz
Chernobog
17
4 / 3 / 15
10,965
997
12,380
11,948
4,815
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Mealche
Tiamat
17
8 / 2 / 14
11,806
1,073
13,481
9,863
9,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
kazak134
Bellona
17
5 / 1 / 14
11,324
1,029
11,545
11,319
9,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
18
9 / 0 / 11
12,767
1,161
19,766
3,248
1,198
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

267

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HeIIblazer
Cthulhu
14
2 / 8 / 2
9,435
858
6,593
16,469
17,165
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
15
3 / 8 / 3
10,164
924
7,632
15,253
6,513
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Rapatsu
Ares
16
1 / 5 / 3
9,720
884
6,664
16,651
15,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
Toxis687
Ravana
15
1 / 3 / 6
9,712
883
8,901
13,948
8,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
15
1 / 6 / 4
9,633
876
9,569
11,554
4,777
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
26
30
Kills
8
8
Deaths
30
68
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
W
Chernobog
Guleryuz
Chernobog
4
3
15
3.83
L
Cthulhu
HeIIblazer
Cthulhu
2
8
2
0.38
W
Tiamat
Mealche
Tiamat
8
2
14
7.5
L
Mercury
3
8
3
0.56
L
Ares
Rapatsu
Ares
1
5
3
0.5
L
Ravana
Toxis687
Ravana
1
3
6
1.33
W
Bellona
kazak134
Bellona
5
1
14
12
L
Merlin
1
6
4
0.5
W
Scylla
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,091
Damage
39,359
43,957
Taken
73,875
28,366
Mitigated
51,937
9,237
Healing
2,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,919
5,668
0
1,678
7,579
2,615
0
3,834
3,745
0
20,825
W
Chernobog
Guleryuz
Chernobog
12,380
8,366
0
2,103
11,948
4,815
0
7,194
3,623
0
28,258
L
Cthulhu
HeIIblazer
Cthulhu
6,593
407
0
175
16,469
17,165
0
5,092
11,233
22,232
0
W
Tiamat
Mealche
Tiamat
13,481
1,651
0
2,403
9,863
9,851
0
4,929
4,909
25,260
0
L
Mercury
7,632
3,714
0
15
15,253
6,513
0
6,666
8,322
0
21,856
L
Ares
Rapatsu
Ares
6,664
51
0
0
16,651
15,370
0
8,452
7,614
25,037
0
L
Ravana
Toxis687
Ravana
8,901
2,898
0
2,542
13,948
8,112
0
7,219
6,467
0
24,537
W
Bellona
kazak134
Bellona
11,545
3,818
0
2,803
11,319
9,887
0
5,115
6,154
130
17,927
L
Merlin
9,569
480
0
0
11,554
4,777
0
4,993
6,356
24,761
0
W
Scylla
19,766
954
0
250
3,248
1,198
0
1,529
1,644
60,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,492
Gold Earned
48,664
207
Minions Killed
188
10
Camps Cleared
5
1,042,034
Distance Traveled
954,402
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,630
966
27
2
3
192,493
1
W
Chernobog
10,965
997
36
3
1
190,448
0
L
Cthulhu
9,435
858
33
3
0
138,113
3
W
Tiamat
11,806
1,073
23
2
0
202,955
0
L
Mercury
10,164
924
46
4
2
236,613
0
L
Ares
9,720
884
26
2
0
208,255
0
L
Ravana
9,712
883
46
4
1
221,548
4
W
Bellona
11,324
1,029
7
1
2
237,017
0
L
Merlin
9,633
876
37
3
2
149,873
1
W
Scylla
12,767
1,161
114
10
4
219,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role