Player Matchup

Cthulhu
Cthulhu
Jad3mc33
Cthulhu
Level 124
God Stats
9W - 10L
1,556 SR
Queue Stats
100W - 111L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
Raddlsh
Danzaburou
Level 110
God Stats
4W - 6L
1,669 SR
Queue Stats
215W - 228L
1,622 Elo+
Party 1
Persephone
Persephone
stingbase
Persephone
Level 148
God Stats
11W - 4L
1,542 SR
Queue Stats
292W - 286L
1,665 Elo+
Party 1
Susano
Susano
svge
Susano
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 26L
1,710 Elo+
Party 1
Mulan
Mulan
xReptarTheKing
Mulan
Level 132
God Stats
4W - 4L
1,388 SR
Queue Stats
147W - 172L
1,540 Elo+
Party 1
Team Averages
Level 106
1,531 SR
1,629 Elo+

VS

Team Averages
Level 65
1,419 SR
1,508 Elo+
Bellona
Bellona
AvariceDemon
Bellona
Level 41
God Stats
3W - 2L
1,532 SR
Queue Stats
5W - 3L
1,742 Elo+
Party 3
Rama
Rama
BenTheAnime
Rama
Level 159
God Stats
3W - 5L
1,352 SR
Queue Stats
313W - 276L
1,635 Elo+
Party 3
Hun Batz
Hun Batz
DeklinSLy
Hun Batz
Level 29
God Stats
2W - 8L
1,322 SR
Queue Stats
65W - 178L
1,232 Elo+
Party 2
Bacchus
Bacchus
KeeZLy02
Bacchus
Level 58
God Stats
37W - 61L
1,258 SR
Queue Stats
152W - 329L
1,324 Elo+
Party 2
Cupid
Cupid
superboinkboink
Cupid
Level 39
God Stats
8W - 6L
1,630 SR
Queue Stats
163W - 114L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jad3mc33
Cthulhu
9
0 / 1 / 2
5,735
478
3,976
4,613
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Raddlsh
Danzaburou
11
1 / 2 / 2
6,413
534
4,903
5,439
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Persephone
stingbase
Persephone
13
2 / 2 / 6
7,457
621
5,832
3,262
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
svge
Susano
12
7 / 0 / 2
7,205
600
4,842
6,459
2,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
7 / 0 / 1
8,549
712
10,450
9,012
9,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AvariceDemon
Bellona
8
0 / 6 / 0
5,228
436
3,382
10,096
7,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
4 / 6 / 0
6,819
568
4,981
13,110
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
DeklinSLy
Hun Batz
9
0 / 4 / 0
5,586
466
2,628
8,256
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
KeeZLy02
Bacchus
7
0 / 1 / 2
5,330
444
1,611
6,533
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 2
5,852
488
3,403
5,270
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
5
5
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bellona
AvariceDemon
Bellona
0
6
0
0
L
4
6
0
0.67
L
Hun Batz
DeklinSLy
Hun Batz
0
4
0
0
W
Cthulhu
Jad3mc33
Cthulhu
0
1
2
1
L
Bacchus
KeeZLy02
Bacchus
0
1
2
1
W
Danzaburou
Raddlsh
Danzaburou
1
2
2
1
W
Persephone
stingbase
Persephone
2
2
6
2.5
L
1
0
2
2
W
Susano
svge
Susano
7
0
2
8
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,003
Damage
16,005
28,785
Taken
43,265
17,580
Mitigated
20,677
11,655
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AvariceDemon
Bellona
3,382
1,712
0
1,118
10,096
7,057
184
636
9,085
0
20,941
L
4,981
4,038
0
4,756
13,110
5,094
28
3,966
9,044
0
39,462
L
Hun Batz
DeklinSLy
Hun Batz
2,628
622
0
2,107
8,256
2,556
0
1,573
6,608
0
28,422
W
Cthulhu
Jad3mc33
Cthulhu
3,976
64
0
1,238
4,613
3,246
0
715
3,898
13,696
0
L
Bacchus
KeeZLy02
Bacchus
1,611
118
0
1,951
6,533
4,487
0
1,804
4,729
6,794
0
W
Danzaburou
Raddlsh
Danzaburou
4,903
2,066
0
1,037
5,439
1,941
97
657
4,782
0
38,271
W
Persephone
stingbase
Persephone
5,832
598
0
546
3,262
1,013
430
0
3,260
43,916
0
L
3,403
1,891
171
3,884
5,270
1,483
0
1,829
3,441
0
34,160
W
Susano
svge
Susano
4,842
1,271
0
2,924
6,459
2,077
0
239
6,195
0
29,400
W
10,450
2,113
0
5,910
9,012
9,303
254
0
8,637
0
54,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,359
Gold Earned
28,815
341
Minions Killed
286
0
Camps Cleared
0
1,233,786
Distance Traveled
1,092,376
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,228
436
44
4
0
246,121
0
L
Rama
6,819
568
82
7
0
185,535
0
L
Hun Batz
5,586
466
63
5
0
222,280
2
W
Cthulhu
5,735
478
17
1
0
234,123
4
L
Bacchus
5,330
444
7
1
0
232,294
4
W
Danzaburou
6,413
534
71
6
0
226,413
4
W
Persephone
7,457
621
84
7
0
260,026
3
L
Cupid
5,852
488
90
8
0
206,146
3
W
Susano
7,205
600
56
5
0
266,608
2
W
Mulan
8,549
712
113
9
0
246,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role