Player Matchup

Camazotz
Camazotz
CapybaraChad
Camazotz
Level 29
God Stats
12W - 12L
1,584 SR
Queue Stats
62W - 58L
1,572 Elo+
Party 1
Anubis
Anubis
LoutishArcher70
Anubis
Level 42
God Stats
14W - 9L
1,638 SR
Queue Stats
46W - 51L
1,517 Elo+
Party 1
Ra
Ra
ObsoleteBear213
Ra
Level 6
God Stats
4W - 2L
1,773 SR
Queue Stats
6W - 5L
1,651 Elo+
Party 1
Tiamat
Tiamat
cueaid3frichick
Tiamat
Level 69
God Stats
23W - 11L
1,774 SR
Queue Stats
478W - 422L
1,637 Elo+
Party 1
Bellona
Bellona
cybiecybie
Bellona
Level 20
God Stats
6W - 4L
1,844 SR
Queue Stats
9W - 10L
1,478 Elo+
Party 1
Team Averages
Level 33
1,722 SR
1,571 Elo+

VS

Team Averages
Level 22
1,646 SR
1,548 Elo+
Anhur
Anhur
Big Sarge 98
Anhur
Level 27
God Stats
15W - 16L
1,577 SR
Queue Stats
490W - 453L
1,585 Elo+
Party 2
King Arthur
King Arthur
DoraorDiego
King Arthur
Level 30
God Stats
23W - 21L
1,640 SR
Queue Stats
577W - 498L
1,611 Elo+
Party 2
Athena
Athena
Giroshie
Athena
Level 27
God Stats
16W - 12L
1,781 SR
Queue Stats
549W - 526L
1,569 Elo+
Party 2
Yemoja
Yemoja
ShizukaInu
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,269 Elo+
Solo
Arachne
Arachne
maestroshifu758
Arachne
Level 24
God Stats
1W - 1L
1,731 SR
Queue Stats
37W - 25L
1,707 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CapybaraChad
Camazotz
15
5 / 4 / 17
9,184
510
13,544
13,921
7,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
10 / 5 / 10
10,595
589
21,902
15,479
9,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 5 / 2
8,360
464
4,507
9,134
3,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 3
9,818
545
7,099
10,096
8,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
cybiecybie
Bellona
18
6 / 2 / 6
10,490
583
14,248
12,278
12,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
7,622
423
8,473
12,510
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
DoraorDiego
King Arthur
15
5 / 4 / 2
9,639
536
9,245
15,996
12,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Athena
Giroshie
Athena
13
4 / 8 / 9
9,164
509
7,686
20,429
10,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yemoja
ShizukaInu
Yemoja
10
0 / 8 / 0
6,769
376
2,986
14,313
6,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 4 / 5
9,908
550
12,144
16,275
6,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
30
Kills
19
19
Deaths
30
38
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Camazotz
CapybaraChad
Camazotz
5
4
17
3.38
L
King Arthur
DoraorDiego
King Arthur
5
4
2
1.5
L
Athena
Giroshie
Athena
4
8
9
1.06
W
10
5
10
3
W
4
5
2
1
L
Yemoja
ShizukaInu
Yemoja
0
8
0
0
W
5
3
3
2.17
W
Bellona
cybiecybie
Bellona
6
2
6
4.5
L
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,300
Damage
40,534
60,908
Taken
79,523
40,599
Mitigated
40,080
23,709
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,473
3,139
0
1,489
12,510
3,701
706
5,985
6,450
0
36,644
W
Camazotz
CapybaraChad
Camazotz
13,544
5,601
0
6,527
13,921
7,423
1,629
2,640
11,231
0
41,255
L
King Arthur
DoraorDiego
King Arthur
9,245
1,526
0
4,829
15,996
12,937
0
4,734
11,190
0
50,516
L
Athena
Giroshie
Athena
7,686
2,713
0
2,893
20,429
10,724
339
12,100
7,954
33,450
0
W
21,902
850
0
7,196
15,479
9,086
1,379
5,089
10,390
66,267
0
W
4,507
416
347
1,149
9,134
3,290
965
1,810
7,155
23,048
0
L
Yemoja
ShizukaInu
Yemoja
2,986
1,620
299
787
14,313
6,619
541
4,918
9,320
22,719
0
W
7,099
1,224
0
4,748
10,096
8,072
234
88
9,976
63,866
0
W
Bellona
cybiecybie
Bellona
14,248
7,296
0
3,742
12,278
12,728
901
1,045
10,991
0
70,714
L
12,144
7,897
0
4,113
16,275
6,099
0
5,771
10,404
0
62,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,447
Gold Earned
43,102
443
Minions Killed
326
0
Camps Cleared
0
1,654,124
Distance Traveled
1,505,728
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,622
423
65
4
0
280,715
3
W
Camazotz
9,184
510
45
3
0
376,684
5
L
King Arthur
9,639
536
93
5
0
285,643
9
L
Athena
9,164
509
48
3
0
349,424
4
W
Anubis
10,595
589
103
6
0
280,697
4
W
Ra
8,360
464
45
3
0
318,433
0
L
Yemoja
6,769
376
26
1
0
244,278
1
W
Tiamat
9,818
545
122
7
0
337,178
1
W
Bellona
10,490
583
128
7
0
341,132
0
L
Arachne
9,908
550
94
5
0
345,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role