Player Matchup

Cerberus
Cerberus
Chichi305
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,400 Elo+
Party 1
Tiamat
Tiamat
JovemSix
Tiamat
Level 91
God Stats
3W - 2L
1,497 SR
Queue Stats
42W - 38L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
ZEROClNCO-
Danzaburou
Level 49
God Stats
0W - 2L
1,391 SR
Queue Stats
6W - 10L
1,576 Elo+
Party 1
Team Averages
Level 56
1,463 SR
1,490 Elo+

VS

Team Averages
Level 72
1,577 SR
1,479 Elo+
Anubis
Anubis
BlackCatYo_S
Anubis
Level 86
God Stats
25W - 25L
1,347 SR
Queue Stats
398W - 463L
1,443 Elo+
Party 2
Izanami
Izanami
Sibastiez
Izanami
Level 25
God Stats
31W - 4L
1,768 SR
Queue Stats
80W - 36L
1,543 Elo+
Party 2
Khepri
Khepri
TeddySenpaiSama
Khepri
Level 106
God Stats
37W - 29L
1,616 SR
Queue Stats
401W - 458L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chichi305
Cerberus
12
0 / 9 / 3
8,689
543
4,445
19,462
14,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
JovemSix
Tiamat
12
1 / 5 / 2
9,253
578
10,022
12,001
6,413
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
ZEROClNCO-
Danzaburou
13
2 / 6 / 1
10,103
631
8,022
10,940
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
6 / 2 / 9
11,263
704
10,024
11,299
6,152
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Sibastiez
Izanami
16
13 / 1 / 6
12,735
796
20,070
10,026
4,334
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 0 / 16
11,320
708
4,949
10,816
9,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
3
Kills
20
20
Deaths
3
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
6
2
9
5.25
L
Cerberus
Chichi305
Cerberus
0
9
3
0.17
L
Tiamat
JovemSix
Tiamat
1
5
2
0.4
W
Izanami
Sibastiez
Izanami
13
1
6
16
W
1
0
16
9
L
Danzaburou
ZEROClNCO-
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,489
Damage
35,043
42,403
Taken
32,141
25,643
Mitigated
19,772
7,999
Healing
11,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
10,024
1,226
0
5,461
11,299
6,152
583
5,687
5,612
49,323
0
L
Cerberus
Chichi305
Cerberus
4,445
153
0
2,132
19,462
14,950
0
7,264
12,198
23,563
0
L
Tiamat
JovemSix
Tiamat
10,022
828
0
4,613
12,001
6,413
0
3,653
8,348
44,711
0
W
Izanami
Sibastiez
Izanami
20,070
16,833
0
3,922
10,026
4,334
1,727
5,810
4,216
0
75,441
W
4,949
255
953
1,404
10,816
9,286
398
2,988
7,828
9,032
0
L
Danzaburou
ZEROClNCO-
Danzaburou
8,022
3,574
0
1,254
10,940
4,280
0
4,088
6,852
0
31,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,045
Gold Earned
35,318
150
Minions Killed
196
0
Camps Cleared
0
704,909
Distance Traveled
773,233
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,263
704
86
5
0
260,810
1
L
Cerberus
8,689
543
36
2
0
224,511
0
L
Tiamat
9,253
578
50
3
0
236,491
4
W
Izanami
12,735
796
96
6
0
237,869
0
W
Khepri
11,320
708
14
1
0
274,554
0
L
Danzaburou
10,103
631
64
4
0
243,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role