Player Matchup

Arachne
Arachne
Gigem717
Arachne
Level 66
God Stats
7W - 8L
1,493 SR
Queue Stats
22W - 27L
1,516 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
JACKt2
Ah Muzen Cab
Level 85
God Stats
16W - 5L
1,668 SR
Queue Stats
128W - 117L
1,526 Elo+
Party 2
Vamana
Vamana
Kill2Win1
Vamana
Level 31
God Stats
3W - 2L
1,302 SR
Queue Stats
86W - 82L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
Majestic Goat13
Kukulkan
Level 68
God Stats
8W - 2L
1,523 SR
Queue Stats
64W - 56L
1,550 Elo+
Party 2
Ganesha
Ganesha
RZ Spence
Ganesha
Level 68
God Stats
2W - 0L
1,713 SR
Queue Stats
144W - 151L
1,507 Elo+
Party 2
Team Averages
Level 64
1,540 SR
1,509 Elo+

VS

Team Averages
Level 64
1,617 SR
1,446 Elo+
Tiamat
Tiamat
GunSaint__
Tiamat
Level 47
God Stats
2W - 1L
1,821 SR
Queue Stats
30W - 26L
1,513 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ITzRynz
Cu Chulainn
Level 60
God Stats
1W - 1L
1,725 SR
Queue Stats
78W - 77L
1,507 Elo+
Party 3
Cupid
Cupid
KingJoey806
Cupid
Level 118
God Stats
0W - 1L
1,814 SR
Queue Stats
68W - 74L
1,423 Elo+
Party 3
He Bo
He Bo
cwal7g
He Bo
Level 49
God Stats
16W - 21L
1,209 SR
Queue Stats
156W - 181L
1,384 Elo+
Party 1
Cabrakan
Cabrakan
zeffed40
Cabrakan
Level 48
God Stats
138W - 156L
1,515 SR
Queue Stats
237W - 276L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gigem717
Arachne
19
11 / 3 / 11
12,874
536
11,028
22,069
10,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
JACKt2
Ah Muzen Cab
19
10 / 1 / 10
12,556
523
15,042
18,063
9,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Kill2Win1
Vamana
19
14 / 2 / 9
12,699
529
17,429
19,874
16,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
18
3 / 4 / 14
11,863
494
14,147
13,570
6,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
RZ Spence
Ganesha
18
2 / 0 / 24
12,365
515
10,981
20,911
26,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GunSaint__
Tiamat
14
1 / 7 / 3
9,407
392
7,854
18,424
7,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
ITzRynz
Cu Chulainn
13
0 / 9 / 2
8,821
368
11,734
20,374
11,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 8 / 2
9,491
395
12,093
16,482
5,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
cwal7g
He Bo
18
6 / 9 / 1
11,346
473
18,010
18,186
6,901
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
zeffed40
Cabrakan
16
0 / 7 / 3
9,533
397
3,236
19,302
12,070
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
19
40
Kills
8
10
Deaths
40
68
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Arachne
Gigem717
Arachne
11
3
11
5.5
L
Tiamat
GunSaint__
Tiamat
1
7
3
0.36
L
Cu Chulainn
ITzRynz
Cu Chulainn
0
9
2
0.11
W
Ah Muzen Cab
JACKt2
Ah Muzen Cab
10
1
10
15
W
Vamana
Kill2Win1
Vamana
14
2
9
9.25
L
1
8
2
0.25
W
Kukulkan
3
4
14
2.5
W
Ganesha
RZ Spence
Ganesha
2
0
24
14
L
He Bo
cwal7g
He Bo
6
9
1
0.72
L
Cabrakan
zeffed40
Cabrakan
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,627
Damage
52,927
94,487
Taken
92,768
68,940
Mitigated
43,419
44,379
Healing
24,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Gigem717
Arachne
11,028
7,167
0
12,826
22,069
10,811
100
5,800
16,269
0
81,210
L
Tiamat
GunSaint__
Tiamat
7,854
799
67
5,908
18,424
7,845
96
4,563
13,595
52,427
0
L
Cu Chulainn
ITzRynz
Cu Chulainn
11,734
4,280
0
530
20,374
11,283
0
5,233
14,567
0
50,355
W
Ah Muzen Cab
JACKt2
Ah Muzen Cab
15,042
8,591
768
10,270
18,063
9,021
3,329
7,169
10,894
0
81,470
W
Vamana
Kill2Win1
Vamana
17,429
7,421
0
9,529
19,874
16,600
1,199
5,840
14,034
0
61,349
L
12,093
6,176
1,396
5,286
16,482
5,320
466
4,836
11,474
0
59,867
W
Kukulkan
14,147
260
1,975
2,519
13,570
6,019
1,193
7,848
5,722
78,673
0
W
Ganesha
RZ Spence
Ganesha
10,981
971
2,039
4,453
20,911
26,489
815
6,841
14,070
45,676
0
L
He Bo
cwal7g
He Bo
18,010
565
111
5,653
18,186
6,901
258
4,213
13,647
78,687
0
L
Cabrakan
zeffed40
Cabrakan
3,236
403
417
5,576
19,302
12,070
1,794
5,705
13,473
54,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,357
Gold Earned
48,598
489
Minions Killed
530
0
Camps Cleared
0
2,299,720
Distance Traveled
1,970,508
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,874
536
112
5
0
485,485
0
L
Tiamat
9,407
392
95
4
0
385,919
0
L
Cu Chulainn
8,821
368
89
4
0
413,997
0
W
Ah Muzen Cab
12,556
523
143
6
0
426,608
1
W
Vamana
12,699
529
81
3
0
478,732
0
L
Cupid
9,491
395
103
4
0
391,879
0
W
Kukulkan
11,863
494
134
6
0
434,431
0
W
Ganesha
12,365
515
19
1
0
474,464
2
L
He Bo
11,346
473
143
6
0
388,443
3
L
Cabrakan
9,533
397
100
4
0
390,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role