Player Matchup

Baron Samedi
Baron Samedi
Barantyso
Baron Samedi
Level 28
God Stats
28W - 9L
1,848 SR
Queue Stats
68W - 41L
1,674 Elo+
Party 2
Tyr
Tyr
DiscouragedGamer
Tyr
Level 28
God Stats
6W - 0L
1,500 SR
Queue Stats
92W - 26L
1,869 Elo+
Party 1
Apollo
Apollo
Dizzappear
Apollo
Level 37
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 17L
1,796 Elo+
Party 1
Set
Set
KitsuneInferno
Set
Level 29
God Stats
13W - 12L
1,568 SR
Queue Stats
294W - 238L
1,649 Elo+
Party 2
Sobek
Sobek
etro4201738
Sobek
Level 22
God Stats
6W - 0L
1,918 SR
Queue Stats
34W - 9L
1,977 Elo+
Party 1
Team Averages
Level 29
1,667 SR
1,793 Elo+

VS

Team Averages
Level 28
1,623 SR
1,622 Elo+
Chernobog
Chernobog
AnimeLover18
Chernobog
Level 28
God Stats
7W - 3L
1,723 SR
Queue Stats
93W - 75L
1,650 Elo+
Solo
Khepri
Khepri
GetKitDumped
Khepri
Level 28
God Stats
3W - 2L
1,529 SR
Queue Stats
36W - 30L
1,569 Elo+
Solo
Da Ji
Da Ji
GiantFeeFiFoFum
Da Ji
Level 29
God Stats
16W - 15L
1,588 SR
Queue Stats
143W - 126L
1,659 Elo+
Solo
Mulan
Mulan
NeonLeonidas
Mulan
Level 28
God Stats
2W - 1L
1,773 SR
Queue Stats
80W - 100L
1,657 Elo+
Solo
Hel
Hel
Troggert
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
185W - 171L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barantyso
Baron Samedi
14
10 / 4 / 2
8,386
645
10,535
8,922
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 0
8,166
628
7,678
10,824
7,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
Dizzappear
Apollo
12
1 / 1 / 6
6,779
521
6,091
8,274
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 2 / 5
7,858
604
3,541
8,313
2,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 1 / 7
6,597
507
2,846
9,115
6,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AnimeLover18
Chernobog
12
1 / 3 / 2
7,042
542
8,694
7,680
2,858
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Khepri
10
0 / 4 / 2
6,273
483
3,143
9,561
6,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 2 / 1
8,542
657
5,337
8,116
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 4 / 1
6,551
504
4,943
10,491
6,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 6 / 4
7,069
544
5,634
9,122
2,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
19
Kills
9
9
Deaths
19
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AnimeLover18
Chernobog
1
3
2
0.67
W
Baron Samedi
Barantyso
Baron Samedi
10
4
2
2.75
W
4
1
0
4
W
Apollo
Dizzappear
Apollo
1
1
6
4
L
Khepri
0
4
2
0.25
L
7
2
1
3.75
W
3
2
5
2.75
L
0
4
1
0.13
L
1
6
4
0.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,691
Damage
27,751
45,448
Taken
44,970
22,801
Mitigated
21,031
21,999
Healing
9,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AnimeLover18
Chernobog
8,694
5,783
0
1,955
7,680
2,858
100
2,810
4,733
0
59,077
W
Baron Samedi
Barantyso
Baron Samedi
10,535
1,339
1,266
3,990
8,922
3,601
116
2,424
6,275
48,200
0
W
7,678
803
0
5,262
10,824
7,016
0
0
10,399
0
49,897
W
Apollo
Dizzappear
Apollo
6,091
4,128
0
4,482
8,274
2,860
0
1,779
6,439
0
53,620
L
Khepri
3,143
472
0
1,193
9,561
6,348
0
4,558
4,887
16,004
0
L
5,337
1,454
0
1,648
8,116
2,878
0
1,276
6,782
0
46,386
W
3,541
1,346
0
3,618
8,313
2,938
0
1,423
6,750
0
38,753
L
4,943
628
0
1,992
10,491
6,020
0
0
10,491
0
35,360
L
5,634
269
0
3,049
9,122
2,927
0
4,225
4,696
41,895
0
W
2,846
524
0
3,381
9,115
6,386
38
2,684
6,383
11,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,786
Gold Earned
35,477
387
Minions Killed
398
0
Camps Cleared
0
1,320,883
Distance Traveled
1,187,802
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,042
542
117
9
0
249,627
2
W
Baron Samedi
8,386
645
87
7
0
240,666
5
W
Tyr
8,166
628
98
8
0
288,162
1
W
Apollo
6,779
521
106
8
0
244,462
3
L
Khepri
6,273
483
26
2
0
252,240
4
L
Da Ji
8,542
657
93
7
0
245,804
1
W
Set
7,858
604
80
6
0
278,147
2
L
Mulan
6,551
504
83
6
0
192,849
0
L
Hel
7,069
544
79
6
0
247,282
8
W
Sobek
6,597
507
16
1
0
269,446
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role