Player Matchup

Nemesis
Nemesis
MasterBade
Nemesis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
393W - 507L
1,393 Elo+
Party 2
Neith
Neith
TatooWeanie
Neith
Level 26
God Stats
13W - 11L
1,516 SR
Queue Stats
115W - 166L
1,397 Elo+
Party 2
Artio
Artio
hardl1negenie
Artio
Level 43
God Stats
13W - 27L
1,219 SR
Queue Stats
343W - 519L
1,234 Elo+
Solo
Team Averages
Level 50
1,412 SR
1,341 Elo+

VS

Team Averages
Level 74
1,392 SR
1,438 Elo+
Neith
Neith
EmpressGlitch
Neith
Level 18
God Stats
3W - 3L
1,227 SR
Queue Stats
6W - 6L
1,460 Elo+
Party 1
Baron Samedi
Baron Samedi
snuffles626
Baron Samedi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,555 Elo+
Party 1
Cerberus
Cerberus
vietnam_sapa
Cerberus
Level 79
God Stats
14W - 9L
1,448 SR
Queue Stats
283W - 334L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MasterBade
Nemesis
9
1 / 9 / 1
7,672
590
6,541
16,054
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 5 / 2
7,593
584
7,257
11,614
3,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 4 / 0
7,522
579
5,779
14,004
9,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 15
8,833
679
7,188
5,927
2,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
snuffles626
Baron Samedi
14
11 / 1 / 7
10,322
794
22,318
12,942
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
vietnam_sapa
Cerberus
12
6 / 1 / 11
9,846
757
6,312
11,202
7,228
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
18
18
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
L
Nemesis
MasterBade
Nemesis
1
9
1
0.17
L
0
5
2
0.2
L
1
4
0
0.25
W
Baron Samedi
snuffles626
Baron Samedi
11
1
7
14.5
W
Cerberus
vietnam_sapa
Cerberus
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,577
Damage
35,818
41,672
Taken
30,071
17,732
Mitigated
14,192
5,395
Healing
18,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,188
2,305
0
1,449
5,927
2,030
2,120
1,451
4,476
0
23,244
L
Nemesis
MasterBade
Nemesis
6,541
1,452
0
675
16,054
5,191
0
9,819
5,808
0
15,201
L
7,257
2,735
0
3,066
11,614
3,386
0
7,854
3,409
0
31,684
L
5,779
667
0
1,654
14,004
9,155
0
9,942
3,765
15,609
0
W
Baron Samedi
snuffles626
Baron Samedi
22,318
1,782
4,226
8,447
12,942
4,934
250
2,031
10,911
50,114
0
W
Cerberus
vietnam_sapa
Cerberus
6,312
796
1,030
2,854
11,202
7,228
479
2,305
8,897
27,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,787
Gold Earned
29,001
74
Minions Killed
146
0
Camps Cleared
0
635,952
Distance Traveled
676,130
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,833
679
40
3
0
219,282
0
L
Nemesis
7,672
590
17
1
0
219,848
0
L
Neith
7,593
584
41
3
0
197,920
6
L
Artio
7,522
579
16
1
0
218,184
3
W
Baron Samedi
10,322
794
59
5
0
220,628
1
W
Cerberus
9,846
757
47
4
0
236,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role