Player Matchup

Sylvanus
Sylvanus
Pavarripa
Sylvanus
Level 84
God Stats
7W - 15L
1,199 SR
Queue Stats
937W - 901L
1,536 Elo+
Party 4
Olorun
Olorun
PrinceCutty
Olorun
Level 85
God Stats
9W - 15L
1,500 SR
Queue Stats
1,207W - 1,185L
1,537 Elo+
Solo
King Arthur
King Arthur
legman2711
King Arthur
Level 106
God Stats
2W - 6L
1,500 SR
Queue Stats
552W - 513L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
sandsnake1e
Danzaburou
Level 95
God Stats
24W - 31L
1,389 SR
Queue Stats
363W - 348L
1,515 Elo+
Party 4
Pele
Pele
thatgreatprnstar
Pele
Level 100
God Stats
3W - 5L
1,192 SR
Queue Stats
435W - 396L
1,555 Elo+
Party 1
Team Averages
Level 94
1,356 SR
1,538 Elo+

VS

Team Averages
Level 106
1,531 SR
1,503 Elo+
Tiamat
Tiamat
Demise
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
DropThaSoap
Anubis
Level 121
God Stats
90W - 70L
1,572 SR
Queue Stats
326W - 298L
1,522 Elo+
Party 3
Loki
Loki
JaredX328
Loki
Level 102
God Stats
9W - 19L
1,426 SR
Queue Stats
501W - 476L
1,525 Elo+
Party 3
Ymir
Ymir
MaxCashew49030
Ymir
Level 61
God Stats
3W - 1L
1,657 SR
Queue Stats
93W - 114L
1,467 Elo+
Party 2
Chernobog
Chernobog
TheBoines
Chernobog
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Pavarripa
Sylvanus
12
2 / 4 / 5
7,887
438
7,373
17,981
16,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
13
0 / 8 / 3
7,681
427
3,595
12,286
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
legman2711
King Arthur
16
3 / 4 / 1
9,594
533
7,563
14,184
10,835
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
sandsnake1e
Danzaburou
14
2 / 6 / 2
7,978
443
9,030
14,560
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 3 / 1
9,405
523
10,576
15,245
4,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Demise
Tiamat
15
3 / 4 / 0
8,882
493
8,105
13,672
15,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
17
7 / 1 / 9
10,733
596
15,356
7,671
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Loki
16
6 / 2 / 8
9,794
544
8,945
10,415
3,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 4 / 6
9,093
505
6,869
13,142
11,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
TheBoines
Chernobog
16
6 / 0 / 5
9,654
536
15,290
14,122
5,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
25
25
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Demise
Tiamat
3
4
0
0.75
W
Anubis
7
1
9
11.5
W
Loki
6
2
8
5
W
3
4
6
1.5
L
Sylvanus
Pavarripa
Sylvanus
2
4
5
1.13
L
Olorun
0
8
3
0.19
W
Chernobog
TheBoines
Chernobog
6
0
5
8.5
L
King Arthur
legman2711
King Arthur
3
4
1
0.88
L
Danzaburou
sandsnake1e
Danzaburou
2
6
2
0.5
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,137
Damage
54,565
74,256
Taken
59,022
40,722
Mitigated
39,269
18,879
Healing
21,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Demise
Tiamat
8,105
2,112
0
4,640
13,672
15,389
224
102
13,570
52,193
0
W
Anubis
15,356
497
0
3,131
7,671
3,551
1,063
1,135
6,536
84,163
0
W
Loki
8,945
2,238
0
4,078
10,415
3,885
431
1,918
8,497
0
50,879
W
6,869
1,131
0
1,386
13,142
11,183
242
4,779
8,363
32,553
0
L
Sylvanus
Pavarripa
Sylvanus
7,373
2,543
1,695
5,722
17,981
16,603
459
5,781
12,200
23,446
0
L
Olorun
3,595
2,158
180
3,079
12,286
3,356
0
6,256
6,030
42,981
0
W
Chernobog
TheBoines
Chernobog
15,290
9,717
0
8,518
14,122
5,261
1,696
3,034
11,088
0
68,490
L
King Arthur
legman2711
King Arthur
7,563
788
0
1,000
14,184
10,835
136
6,650
7,044
0
49,081
L
Danzaburou
sandsnake1e
Danzaburou
9,030
3,900
0
3,550
14,560
5,139
654
3,879
10,681
0
49,968
L
10,576
2,919
0
3,653
15,245
4,789
0
7,174
7,971
0
62,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,545
Gold Earned
48,156
405
Minions Killed
515
0
Camps Cleared
0
1,505,627
Distance Traveled
1,685,551
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,882
493
104
6
0
300,748
4
W
Anubis
10,733
596
143
8
0
334,690
8
W
Loki
9,794
544
98
5
0
373,097
4
W
Ymir
9,093
505
56
3
0
320,057
0
L
Sylvanus
7,887
438
11
1
0
305,955
1
L
Olorun
7,681
427
88
5
0
261,951
7
W
Chernobog
9,654
536
114
6
0
356,959
0
L
King Arthur
9,594
533
113
6
0
321,240
0
L
Danzaburou
7,978
443
83
5
0
259,919
2
L
Pele
9,405
523
110
6
0
356,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role