Player Matchup

Cthulhu
Cthulhu
AC_PoxY
Cthulhu
Level 28
God Stats
0W - 5L
1,242 SR
Queue Stats
483W - 532L
1,456 Elo+
Party 1
Hun Batz
Hun Batz
AngelV1001
Hun Batz
Level 117
God Stats
4W - 4L
1,532 SR
Queue Stats
637W - 686L
1,479 Elo+
Party 1
Ra
Ra
Elvis_Tek_2003
Ra
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 258L
1,493 Elo+
Party 1
Neith
Neith
Emiliano759MX
Neith
Level 7
God Stats
4W - 6L
1,505 SR
Queue Stats
572W - 658L
1,584 Elo+
Party 1
Ymir
Ymir
lMoxtIy
Ymir
Level 16
God Stats
19W - 21L
1,730 SR
Queue Stats
208W - 219L
1,528 Elo+
Party 1
Team Averages
Level 55
1,502 SR
1,508 Elo+

VS

Team Averages
Level 25
1,592 SR
1,558 Elo+
Aphrodite
Aphrodite
Ar-gen-tino
Aphrodite
Level 25
God Stats
16W - 21L
1,510 SR
Queue Stats
441W - 550L
1,534 Elo+
Solo
Cernunnos
Cernunnos
B1GbOOtY101
Cernunnos
Level 29
God Stats
12W - 2L
1,711 SR
Queue Stats
90W - 75L
1,584 Elo+
Solo
Cthulhu
Cthulhu
Loko_Killer818
Cthulhu
Level 15
God Stats
27W - 14L
1,663 SR
Queue Stats
180W - 191L
1,537 Elo+
Solo
Tiamat
Tiamat
TT ElTorzido TT
Tiamat
Level 28
God Stats
9W - 8L
1,672 SR
Queue Stats
174W - 159L
1,608 Elo+
Solo
Anhur
Anhur
l DuncanDonut l
Anhur
Level 26
God Stats
9W - 11L
1,407 SR
Queue Stats
134W - 125L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AC_PoxY
Cthulhu
9
2 / 2 / 1
5,369
488
4,918
6,880
5,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
AngelV1001
Hun Batz
9
1 / 2 / 1
5,724
520
2,965
6,590
1,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 4 / 1
5,476
498
987
5,587
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
4,254
387
1,679
3,904
855
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
lMoxtIy
Ymir
7
0 / 3 / 0
4,733
430
853
6,604
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ar-gen-tino
Aphrodite
11
2 / 1 / 4
6,616
601
3,042
5,147
2,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
B1GbOOtY101
Cernunnos
11
2 / 1 / 1
6,262
569
4,019
8,302
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 0 / 3
4,992
454
2,382
2,133
779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
4 / 1 / 2
7,292
663
4,974
3,901
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 0
5,927
539
3,980
4,386
1,202
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
12
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AC_PoxY
Cthulhu
2
2
1
1.25
L
Hun Batz
AngelV1001
Hun Batz
1
2
1
0.75
W
Aphrodite
Ar-gen-tino
Aphrodite
2
1
4
4
W
Cernunnos
B1GbOOtY101
Cernunnos
2
1
1
2.5
L
0
4
1
0.13
L
0
1
0
0
W
0
0
3
1.5
W
4
1
2
5
W
4
0
0
4
L
Ymir
lMoxtIy
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,402
Damage
18,397
29,565
Taken
23,869
12,781
Mitigated
10,651
7,293
Healing
10,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AC_PoxY
Cthulhu
4,918
171
0
1,240
6,880
5,725
0
2,255
4,544
18,900
0
L
Hun Batz
AngelV1001
Hun Batz
2,965
562
0
2,488
6,590
1,818
0
1,963
4,561
0
25,400
W
Aphrodite
Ar-gen-tino
Aphrodite
3,042
395
892
3,483
5,147
2,568
374
1,619
3,522
26,213
0
W
Cernunnos
B1GbOOtY101
Cernunnos
4,019
1,689
0
2,745
8,302
2,636
1,080
3,148
5,114
0
34,603
L
987
195
150
1,262
5,587
1,713
138
3,038
2,315
32,181
0
L
1,679
515
0
713
3,904
855
0
885
3,019
0
13,429
W
2,382
263
0
0
2,133
779
0
391
1,742
14,896
0
W
4,974
652
0
1,528
3,901
3,466
0
1,009
2,809
36,528
0
W
3,980
1,821
0
2,046
4,386
1,202
92
462
3,924
0
31,292
L
Ymir
lMoxtIy
Ymir
853
210
0
1,440
6,604
2,670
0
1,876
4,728
11,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,556
Gold Earned
31,089
199
Minions Killed
296
0
Camps Cleared
0
981,416
Distance Traveled
1,007,613
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,369
488
23
2
0
202,564
3
L
Hun Batz
5,724
520
64
6
0
236,512
4
W
Aphrodite
6,616
601
55
5
0
169,577
3
W
Cernunnos
6,262
569
77
7
0
200,396
0
L
Ra
5,476
498
71
6
0
206,848
1
L
Neith
4,254
387
19
2
0
153,106
0
W
Cthulhu
4,992
454
19
2
0
239,932
0
W
Tiamat
7,292
663
78
7
0
212,622
4
W
Anhur
5,927
539
67
6
0
185,086
1
L
Ymir
4,733
430
22
2
0
182,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role