Player Matchup

Danzaburou
Danzaburou
Silver III
Crisalbe
Danzaburou
Silver III
Level 120
God Stats
9W - 11L
1,453 SR
Queue Stats
37W - 51L
940 MMR
Party 2
Fenrir
Fenrir
Silver II
JosueSeus
Fenrir
Silver II
Level 149
God Stats
0W - 4L
1,250 SR
Queue Stats
181W - 209L
964 MMR
Solo
Chang'e
Chang'e
Silver II
King_Slayer1830
Chang'e
Silver II
Level 92
God Stats
4W - 5L
1,260 SR
Queue Stats
14W - 20L
1,230 MMR
Party 1
Khepri
Khepri
Silver IV
LordCesar01
Khepri
Silver IV
Level 47
God Stats
10W - 14L
1,454 SR
Queue Stats
35W - 47L
956 MMR
Party 2
Chronos
Chronos
Silver II
raw-X-sauce
Chronos
Silver II
Level 155
God Stats
20W - 12L
1,228 SR
Queue Stats
437W - 450L
1,011 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,329 SR
1,020 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 150
1,484 SR
1,043 MMR
Cupid
Cupid
Silver I
SaitanX
Cupid
Silver I
Level 160
God Stats
281W - 228L
1,527 SR
Queue Stats
1,530W - 1,552L
1,121 MMR
Solo
Kukulkan
Kukulkan
Silver II
ToXcIcK
Kukulkan
Silver II
Level 123
God Stats
23W - 7L
1,820 SR
Queue Stats
253W - 265L
1,114 MMR
Solo
Sobek
Sobek
Silver I
ilegend
Sobek
Silver I
Level 160
God Stats
4W - 9L
1,318 SR
Queue Stats
77W - 87L
1,099 MMR
Solo
Thanatos
Thanatos
Silver II
mrviceprez4
Thanatos
Silver II
Level 147
God Stats
6W - 4L
1,557 SR
Queue Stats
96W - 97L
953 MMR
Solo
King Arthur
King Arthur
Silver III
percy2677
King Arthur
Silver III
Level 160
God Stats
45W - 48L
1,198 SR
Queue Stats
346W - 363L
926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crisalbe
Danzaburou
19
2 / 5 / 1
12,217
509
5,570
11,260
3,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
JosueSeus
Fenrir
17
7 / 7 / 2
11,590
483
10,051
17,500
12,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 7 / 2
10,698
446
5,976
16,821
10,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
13
1 / 5 / 5
9,327
389
3,588
18,014
12,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos
raw-X-sauce
Chronos
17
2 / 9 / 2
11,150
465
11,927
20,801
7,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
ScyllaSetCu ChulainnTsukuyomiApollo

VS

Bans
Nu WaNemesisCthulhuArachneErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
SaitanX
Cupid
20
3 / 4 / 5
13,698
571
10,338
12,422
6,667
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ToXcIcK
Kukulkan
20
13 / 2 / 6
14,427
601
20,770
12,350
5,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
ilegend
Sobek
16
2 / 3 / 14
12,234
510
10,535
21,059
29,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
mrviceprez4
Thanatos
20
14 / 2 / 5
15,391
641
15,250
18,203
8,191
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
percy2677
King Arthur
19
1 / 1 / 15
13,334
556
7,517
11,805
13,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
12
Kills
33
33
Deaths
12
12
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crisalbe
Danzaburou
2
5
1
0.5
L
Fenrir
JosueSeus
Fenrir
7
7
2
1.14
L
0
7
2
0.14
L
Khepri
1
5
5
0.7
W
Cupid
SaitanX
Cupid
3
4
5
1.38
W
Kukulkan
ToXcIcK
Kukulkan
13
2
6
8
W
Sobek
ilegend
Sobek
2
3
14
3
W
Thanatos
mrviceprez4
Thanatos
14
2
5
8.25
W
King Arthur
percy2677
King Arthur
1
1
15
8.5
L
Chronos
raw-X-sauce
Chronos
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,112
Damage
64,410
84,396
Taken
75,839
47,291
Mitigated
64,311
14,735
Healing
38,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crisalbe
Danzaburou
5,570
3,006
0
598
11,260
3,501
3,436
3,663
7,498
0
81,883
L
Fenrir
JosueSeus
Fenrir
10,051
1,986
0
3,906
17,500
12,645
0
6,057
11,094
0
56,960
L
5,976
79
138
5,706
16,821
10,993
0
2,905
13,413
74,821
0
L
Khepri
3,588
520
0
1,870
18,014
12,736
0
7,958
9,683
16,745
0
W
Cupid
SaitanX
Cupid
10,338
6,249
407
4,632
12,422
6,667
3,340
2,198
10,202
0
118,418
W
Kukulkan
ToXcIcK
Kukulkan
20,770
1,005
469
3,767
12,350
5,764
1,901
6,262
5,890
100,455
0
W
Sobek
ilegend
Sobek
10,535
1,494
0
4,525
21,059
29,723
261
6,114
14,658
36,746
0
W
Thanatos
mrviceprez4
Thanatos
15,250
5,776
0
23,458
18,203
8,191
3,154
3,810
14,267
0
118,897
W
King Arthur
percy2677
King Arthur
7,517
788
0
974
11,805
13,966
1,122
3,485
8,073
200
71,632
L
Chronos
raw-X-sauce
Chronos
11,927
4,904
0
2,517
20,801
7,416
0
10,027
10,383
79,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,982
Gold Earned
69,084
560
Minions Killed
633
0
Camps Cleared
0
2,225,231
Distance Traveled
2,293,763
33
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,217
509
148
6
0
426,634
3
L
Fenrir
11,590
483
102
4
0
494,941
7
L
Chang'e
10,698
446
134
6
0
407,283
6
L
Khepri
9,327
389
16
1
0
468,209
16
W
Cupid
13,698
571
163
7
0
408,204
10
W
Kukulkan
14,427
601
134
6
0
451,301
5
W
Sobek
12,234
510
36
2
0
447,232
4
W
Thanatos
15,391
641
169
7
0
529,941
3
W
King Arthur
13,334
556
131
5
0
457,085
5
L
Chronos
11,150
465
160
7
0
428,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role