Player Matchup

Nu Wa
Nu Wa
AceHopeHigh
Nu Wa
Level 35
God Stats
4W - 4L
1,500 SR
Queue Stats
407W - 388L
1,456 Elo+
Party 3
Pele
Pele
HellbrokenVoid
Pele
Level 25
God Stats
22W - 23L
1,497 SR
Queue Stats
353W - 330L
1,494 Elo+
Party 3
Chang'e
Chang'e
HoldMyGlassWeeZy
Chang'e
Level 69
God Stats
0W - 2L
1,654 SR
Queue Stats
4W - 8L
1,671 Elo+
Party 1
Anhur
Anhur
RATED-RKO-31
Anhur
Level 42
God Stats
25W - 19L
1,530 SR
Queue Stats
597W - 588L
1,467 Elo+
Party 3
Bellona
Bellona
XxInput_LionxX
Bellona
Level 66
God Stats
0W - 3L
1,220 SR
Queue Stats
16W - 27L
1,683 Elo+
Party 1
Team Averages
Level 47
1,480 SR
1,554 Elo+

VS

Team Averages
Level 60
1,552 SR
1,457 Elo+
Baron Samedi
Baron Samedi
DaWPGBeachBadBoy
Baron Samedi
Level 92
God Stats
25W - 13L
1,564 SR
Queue Stats
559W - 575L
1,430 Elo+
Solo
Thanatos
Thanatos
King_Capalot_
Thanatos
Level 42
God Stats
5W - 3L
1,747 SR
Queue Stats
303W - 299L
1,501 Elo+
Party 2
Sun Wukong
Sun Wukong
KlD_Honcho
Sun Wukong
Level 29
God Stats
6W - 3L
1,608 SR
Queue Stats
309W - 312L
1,464 Elo+
Party 2
Artemis
Artemis
VaultDweller707
Artemis
Level 87
God Stats
23W - 21L
1,333 SR
Queue Stats
127W - 137L
1,417 Elo+
Solo
Hera
Hera
scaramouche420
Hera
Level 48
God Stats
38W - 48L
1,510 SR
Queue Stats
510W - 461L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,829
530
1,504
3,772
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 2 / 0
4,749
432
917
4,399
1,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
5,442
495
2,397
6,338
1,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 0
5,000
455
1,768
7,047
1,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 1
4,947
450
3,510
7,847
4,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaWPGBeachBadBoy
Baron Samedi
9
1 / 1 / 2
5,746
522
3,121
3,984
1,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
King_Capalot_
Thanatos
10
2 / 1 / 2
5,997
545
2,068
6,635
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
KlD_Honcho
Sun Wukong
12
5 / 0 / 1
7,476
680
4,756
5,558
4,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 1 / 5
5,583
508
2,950
6,595
1,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 0 / 0
6,871
625
3,444
2,068
644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
11
12
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Baron Samedi
DaWPGBeachBadBoy
Baron Samedi
1
1
2
2
L
1
2
0
0.5
L
1
3
1
0.5
W
Thanatos
King_Capalot_
Thanatos
2
1
2
3
W
Sun Wukong
KlD_Honcho
Sun Wukong
5
0
1
5.5
L
1
2
0
0.5
W
0
1
5
2.5
L
0
4
1
0.13
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,096
Damage
16,339
29,403
Taken
24,840
10,955
Mitigated
10,444
7,433
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,504
23
0
951
3,772
1,078
0
904
2,850
30,162
0
W
Baron Samedi
DaWPGBeachBadBoy
Baron Samedi
3,121
397
1,140
2,503
3,984
1,701
473
963
2,955
19,478
0
L
917
395
0
666
4,399
1,664
0
351
4,046
0
19,234
L
2,397
115
886
2,520
6,338
1,789
175
2,212
4,088
18,439
0
W
Thanatos
King_Capalot_
Thanatos
2,068
993
234
3,796
6,635
1,898
418
1,224
5,281
0
26,508
W
Sun Wukong
KlD_Honcho
Sun Wukong
4,756
1,506
0
465
5,558
4,807
825
291
5,171
0
40,951
L
1,768
899
0
1,964
7,047
1,611
0
3,000
4,007
0
24,599
W
2,950
938
0
2,248
6,595
1,394
1,013
1,025
5,465
0
22,869
L
3,510
1,715
0
446
7,847
4,813
0
0
7,847
91
23,802
W
3,444
963
0
207
2,068
644
569
105
1,898
41,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,967
Gold Earned
31,673
244
Minions Killed
311
0
Camps Cleared
0
972,457
Distance Traveled
1,029,710
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,829
530
72
7
0
207,665
2
W
Baron Samedi
5,746
522
43
4
0
191,328
3
L
Pele
4,749
432
40
4
0
182,219
1
L
Chang'e
5,442
495
36
3
0
194,459
2
W
Thanatos
5,997
545
50
5
0
228,283
1
W
Sun Wukong
7,476
680
88
8
0
208,634
1
L
Anhur
5,000
455
47
4
0
165,538
0
W
Artemis
5,583
508
40
4
0
191,151
2
L
Bellona
4,947
450
49
4
0
222,576
1
W
Hera
6,871
625
90
8
0
210,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role