Player Matchup

Amaterasu
Amaterasu
JOEEXOTICS6169
Amaterasu
Level 29
God Stats
18W - 19L
1,443 SR
Queue Stats
37W - 40L
1,428 Elo+
Solo
Yemoja
Yemoja
Marked Night
Yemoja
Level 20
God Stats
60W - 33L
1,533 SR
Queue Stats
141W - 117L
1,343 Elo+
Party 2
Baron Samedi
Baron Samedi
SwampyBicycle30
Baron Samedi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,604 Elo+
Party 2
Anhur
Anhur
hoodbilly
Anhur
Level 5
God Stats
15W - 33L
1,692 SR
Queue Stats
50W - 89L
1,254 Elo+
Solo
Raijin
Raijin
きょうきのリス
Raijin
Level 27
God Stats
10W - 13L
1,325 SR
Queue Stats
175W - 186L
1,305 Elo+
Solo
Team Averages
Level 17
1,498 SR
1,387 Elo+

VS

Team Averages
Level 14
1,419 SR
1,374 Elo+
Anubis
Anubis
LeagueBased
Anubis
Level 24
God Stats
8W - 3L
1,556 SR
Queue Stats
22W - 11L
1,387 Elo+
Party 1
Arachne
Arachne
Teh__He
Arachne
Level 28
God Stats
11W - 4L
1,653 SR
Queue Stats
15W - 11L
1,360 Elo+
Party 1
Neith
Neith
ZedongYT
Neith
Level 7
God Stats
3W - 1L
1,170 SR
Queue Stats
5W - 2L
1,425 Elo+
Solo
Hel
Hel
bretagard
Hel
Level 6
God Stats
1W - 0L
1,412 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
yawyeet4207
Vulcan
Level 4
God Stats
3W - 3L
1,306 SR
Queue Stats
4W - 3L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
JOEEXOTICS6169
Amaterasu
18
4 / 6 / 10
11,818
985
11,795
24,297
14,042
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Boots

Boots

+6%
Movement Speed

Yemoja
18
4 / 12 / 9
12,525
1,044
11,707
34,423
32,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
SwampyBicycle30
Baron Samedi
17
4 / 16 / 9
11,842
987
12,624
26,868
10,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
hoodbilly
Anhur
16
1 / 8 / 8
10,450
871
4,109
14,014
5,322
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 3 / 10
12,177
1,015
11,987
14,559
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
21 / 5 / 18
15,773
1,314
37,925
18,099
10,603
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Teh__He
Arachne
18
9 / 6 / 8
12,505
1,042
17,911
11,850
4,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
ZedongYT
Neith
20
6 / 2 / 24
13,149
1,096
19,703
12,140
6,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
2 / 3 / 21
11,661
972
11,727
9,373
4,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Vulcan
19
7 / 4 / 21
12,541
1,045
18,181
8,360
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
137
19
Kills
45
45
Deaths
20
46
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
JOEEXOTICS6169
Amaterasu
4
6
10
1.5
W
Anubis
21
5
18
6
L
Yemoja
4
12
9
0.71
L
Baron Samedi
SwampyBicycle30
Baron Samedi
4
16
9
0.53
W
Arachne
Teh__He
Arachne
9
6
8
2.17
W
Neith
ZedongYT
Neith
6
2
24
9
W
2
3
21
4.17
L
Anhur
hoodbilly
Anhur
1
8
8
0.63
W
Vulcan
7
4
21
4.38
L
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,222
Damage
105,447
114,161
Taken
59,822
67,723
Mitigated
30,408
9,998
Healing
18,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
JOEEXOTICS6169
Amaterasu
11,795
6,005
705
3,845
24,297
14,042
0
10,631
13,666
0
25,136
W
Anubis
37,925
2,600
752
7,237
18,099
10,603
0
12,158
5,941
47,249
0
L
Yemoja
11,707
3,249
1,341
1,071
34,423
32,738
0
21,601
12,822
34,101
0
L
Baron Samedi
SwampyBicycle30
Baron Samedi
12,624
2,828
1,212
1,806
26,868
10,233
0
19,857
7,011
19,673
0
W
Arachne
Teh__He
Arachne
17,911
11,703
0
2,163
11,850
4,571
0
3,517
7,251
0
38,755
W
Neith
ZedongYT
Neith
19,703
13,690
0
3,205
12,140
6,751
0
7,806
4,334
0
37,936
W
11,727
70
2,119
2,998
9,373
4,774
0
7,256
2,117
21,808
0
L
Anhur
hoodbilly
Anhur
4,109
2,153
0
18
14,014
5,322
0
8,646
5,368
0
18,597
W
Vulcan
18,181
9,213
148
307
8,360
3,709
0
5,581
2,779
31,148
0
L
11,987
511
0
0
14,559
5,388
0
7,098
7,461
27,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,812
Gold Earned
65,629
128
Minions Killed
160
3
Camps Cleared
7
921,651
Distance Traveled
889,105
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,818
985
20
2
1
212,079
0
W
Anubis
15,773
1,314
21
2
0
153,285
0
L
Yemoja
12,525
1,044
44
4
1
180,429
2
L
Baron Samedi
11,842
987
14
1
0
156,446
0
W
Arachne
12,505
1,042
42
4
4
176,454
0
W
Neith
13,149
1,096
48
4
0
177,174
0
W
Hel
11,661
972
21
2
1
181,863
0
L
Anhur
10,450
871
26
2
0
142,628
1
W
Vulcan
12,541
1,045
28
2
2
200,329
0
L
Raijin
12,177
1,015
24
2
1
230,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role