Player Matchup

The Morrigan
The Morrigan
Silver V
Dragorniak
The Morrigan
Silver V
Level 75
God Stats
10W - 4L
1,500 SR
Queue Stats
228W - 234L
1,176 MMR
Solo
Fenrir
Fenrir
Silver IV
GGxMidLixo
Fenrir
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
SugaryMeat67
Zhong Kui
Gold V
Level 128
God Stats
42W - 34L
1,547 SR
Queue Stats
283W - 270L
1,253 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
TheKingShein
Kumbhakarna
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold III
TheQueenAldeli
Artemis
Gold III
Level 159
God Stats
4W - 1L
1,797 SR
Queue Stats
160W - 176L
1,419 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,569 SR
1,369 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,478 SR
1,329 MMR
Sun Wukong
Sun Wukong
Silver V
BORRA10
Sun Wukong
Silver V
Level 67
God Stats
9W - 10L
1,407 SR
Queue Stats
123W - 115L
1,195 MMR
Party 2
Vulcan
Vulcan
Gold V
IINTERCOOLER
Vulcan
Gold V
Level 142
God Stats
4W - 5L
1,454 SR
Queue Stats
18W - 22L
1,300 MMR
Solo
Mercury
Mercury
Bronze III
MalnorGamer
Mercury
Bronze III
Level 91
God Stats
3W - 8L
1,702 SR
Queue Stats
16W - 32L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver I
Overthekíll
Danzaburou
Silver I
Level 145
God Stats
0W - 5L
1,326 SR
Queue Stats
78W - 73L
1,152 MMR
Solo
Artio
Artio
Bronze III
kuurdd
Artio
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dragorniak
The Morrigan
16
2 / 1 / 4
10,191
536
6,838
5,771
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
GGxMidLixo
Fenrir
16
6 / 4 / 3
10,627
559
9,388
16,564
7,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
SugaryMeat67
Zhong Kui
20
4 / 2 / 3
13,796
726
14,755
16,172
11,025
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
TheKingShein
Kumbhakarna
15
3 / 2 / 7
10,518
554
4,327
17,721
14,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 3 / 7
11,085
583
10,604
14,200
5,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
ApolloNu WaTsukuyomiScyllaCthulhu

VS

Bans
SetCamazotzJanusCu ChulainnPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BORRA10
Sun Wukong
16
2 / 3 / 4
9,954
524
9,166
17,682
9,402
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
15
5 / 5 / 3
9,701
511
11,995
9,733
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
MalnorGamer
Mercury
15
2 / 4 / 4
9,318
490
4,177
15,374
5,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
Overthekíll
Danzaburou
15
2 / 6 / 3
9,011
474
7,722
13,667
4,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
kuurdd
Artio
13
0 / 0 / 7
8,189
431
3,487
12,736
7,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
18
Kills
11
12
Deaths
18
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BORRA10
Sun Wukong
2
3
4
1.33
W
The Morrigan
Dragorniak
The Morrigan
2
1
4
4
W
Fenrir
GGxMidLixo
Fenrir
6
4
3
1.88
L
Vulcan
5
5
3
1.3
L
Mercury
MalnorGamer
Mercury
2
4
4
1
L
Danzaburou
Overthekíll
Danzaburou
2
6
3
0.58
W
Zhong Kui
SugaryMeat67
Zhong Kui
4
2
3
2.75
W
Kumbhakarna
TheKingShein
Kumbhakarna
3
2
7
3.25
W
3
3
7
2.17
L
Artio
kuurdd
Artio
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,912
Damage
36,547
70,428
Taken
69,192
40,371
Mitigated
30,836
32,647
Healing
24,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BORRA10
Sun Wukong
9,166
2,068
0
6,534
17,682
9,402
0
12,264
5,378
50
62,958
W
The Morrigan
Dragorniak
The Morrigan
6,838
509
0
1,252
5,771
2,129
550
2,422
3,263
67,899
2,778
W
Fenrir
GGxMidLixo
Fenrir
9,388
1,913
0
6,717
16,564
7,388
0
5,586
10,794
0
61,217
L
Vulcan
11,995
2,913
0
1,877
9,733
3,875
37
2,595
7,068
62,276
0
L
Mercury
MalnorGamer
Mercury
4,177
1,197
0
6,092
15,374
5,483
0
3,936
11,346
0
66,178
L
Danzaburou
Overthekíll
Danzaburou
7,722
4,467
0
5,074
13,667
4,261
801
2,148
11,481
0
64,032
W
Zhong Kui
SugaryMeat67
Zhong Kui
14,755
3,514
0
10,712
16,172
11,025
1,148
756
15,358
106,156
0
W
Kumbhakarna
TheKingShein
Kumbhakarna
4,327
111
0
5,079
17,721
14,653
130
4,062
13,489
27,410
0
W
10,604
4,293
0
8,887
14,200
5,176
1,651
2,580
11,454
0
82,092
L
Artio
kuurdd
Artio
3,487
555
204
4,309
12,736
7,815
0
2,851
9,763
29,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,217
Gold Earned
46,173
596
Minions Killed
488
0
Camps Cleared
0
1,780,500
Distance Traveled
1,824,302
31
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,954
524
128
7
0
353,542
6
W
The Morrigan
10,191
536
149
8
0
389,408
6
W
Fenrir
10,627
559
85
4
0
377,274
8
L
Vulcan
9,701
511
110
6
0
369,022
4
L
Mercury
9,318
490
113
6
0
428,179
7
L
Danzaburou
9,011
474
94
5
0
299,524
0
W
Zhong Kui
13,796
726
194
10
0
308,965
4
W
Kumbhakarna
10,518
554
37
2
0
406,489
4
W
Artemis
11,085
583
131
7
0
298,364
9
L
Artio
8,189
431
43
2
0
374,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role