Player Matchup

Khepri
Khepri
Jad3mc33
Khepri
Level 124
God Stats
29W - 16L
1,693 SR
Queue Stats
100W - 111L
1,616 Elo+
Party 1
Ullr
Ullr
Raddlsh
Ullr
Level 110
God Stats
2W - 6L
1,291 SR
Queue Stats
215W - 228L
1,629 Elo+
Party 1
Hera
Hera
stingbase
Hera
Level 148
God Stats
8W - 2L
1,826 SR
Queue Stats
292W - 286L
1,673 Elo+
Party 1
Janus
Janus
svge
Janus
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 26L
1,825 Elo+
Party 1
Mulan
Mulan
xReptarTheKing
Mulan
Level 132
God Stats
4W - 4L
1,418 SR
Queue Stats
147W - 172L
1,546 Elo+
Party 1
Team Averages
Level 106
1,546 SR
1,658 Elo+

VS

Team Averages
Level 98
1,712 SR
1,779 Elo+
Ymir
Ymir
FluffyCorvo
Ymir
Level 108
God Stats
30W - 30L
1,540 SR
Queue Stats
483W - 429L
1,588 Elo+
Solo
Danzaburou
Danzaburou
GoloThunder
Danzaburou
Level 145
God Stats
24W - 6L
1,973 SR
Queue Stats
188W - 101L
1,854 Elo+
Party 2
Serqet
Serqet
Shady1243
Serqet
Level 40
God Stats
15W - 3L
1,734 SR
Queue Stats
194W - 116L
1,809 Elo+
Party 2
Tiamat
Tiamat
SuperSaiyanSaix
Tiamat
Level 129
God Stats
16W - 6L
1,816 SR
Queue Stats
161W - 64L
1,899 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bbyboy666
Ah Muzen Cab
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 82L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jad3mc33
Khepri
13
0 / 6 / 0
8,927
388
5,014
16,295
14,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ullr
Raddlsh
Ullr
17
0 / 4 / 0
10,826
471
4,205
13,897
5,383
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
19
3 / 3 / 1
11,916
518
11,998
10,783
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
svge
Janus
17
1 / 4 / 3
10,795
469
6,735
16,295
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 2 / 1
11,610
505
9,580
25,529
25,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
10,588
460
4,564
14,651
10,786
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
GoloThunder
Danzaburou
20
11 / 0 / 5
15,964
694
21,203
14,064
5,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
Shady1243
Serqet
15
1 / 2 / 7
10,466
455
7,012
14,703
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
2 / 0 / 6
14,416
627
20,790
13,894
25,107
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
bbyboy666
Ah Muzen Cab
20
2 / 2 / 4
12,878
560
4,542
12,124
5,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
5
Kills
19
19
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Danzaburou
GoloThunder
Danzaburou
11
0
5
13.5
L
Khepri
Jad3mc33
Khepri
0
6
0
0
L
Ullr
Raddlsh
Ullr
0
4
0
0
W
Serqet
Shady1243
Serqet
1
2
7
2.25
W
2
0
6
5
W
Ah Muzen Cab
bbyboy666
Ah Muzen Cab
2
2
4
2
L
Hera
3
3
1
1.17
L
Janus
svge
Janus
1
4
3
0.63
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,532
Damage
58,111
82,799
Taken
69,436
55,217
Mitigated
53,424
24,554
Healing
35,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,564
912
731
3,027
14,651
10,786
89
5,670
8,837
28,738
0
W
Danzaburou
GoloThunder
Danzaburou
21,203
13,420
0
10,767
14,064
5,964
5,675
5,059
8,933
0
146,874
L
Khepri
Jad3mc33
Khepri
5,014
198
0
1,845
16,295
14,720
0
4,632
11,399
22,912
0
L
Ullr
Raddlsh
Ullr
4,205
1,254
0
910
13,897
5,383
0
3,575
10,298
0
80,309
W
Serqet
Shady1243
Serqet
7,012
1,975
0
7,158
14,703
6,416
0
5,151
9,480
0
65,262
W
20,790
3,286
0
8,306
13,894
25,107
767
1,590
11,828
108,358
0
W
Ah Muzen Cab
bbyboy666
Ah Muzen Cab
4,542
2,593
0
5,161
12,124
5,151
2,414
5,972
6,090
0
97,795
L
Hera
11,998
2,709
0
1,738
10,783
4,514
0
1,948
8,835
97,382
0
L
Janus
svge
Janus
6,735
322
0
5,801
16,295
5,574
0
3,528
12,383
83,937
0
L
9,580
1,286
0
14,260
25,529
25,026
0
15,945
8,458
0
83,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,074
Gold Earned
64,312
730
Minions Killed
744
0
Camps Cleared
0
2,186,655
Distance Traveled
2,406,811
43
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,588
460
35
2
0
487,184
7
W
Danzaburou
15,964
694
215
9
0
416,588
6
L
Khepri
8,927
388
37
2
0
397,507
7
L
Ullr
10,826
471
155
7
0
398,449
12
W
Serqet
10,466
455
82
4
0
530,780
3
W
Tiamat
14,416
627
227
10
0
477,878
7
W
Ah Muzen Cab
12,878
560
185
8
0
494,381
8
L
Hera
11,916
518
219
10
0
463,878
11
L
Janus
10,795
469
136
6
0
476,623
5
L
Mulan
11,610
505
183
8
0
450,198
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role