Player Matchup

Aphrodite
Aphrodite
Catmanmanson
Aphrodite
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 2
Odin
Odin
Croaker_Da_Toker
Odin
Level 26
God Stats
21W - 20L
1,482 SR
Queue Stats
162W - 180L
1,419 Elo+
Party 3
Tiamat
Tiamat
Frayld
Tiamat
Level 25
God Stats
2W - 2L
1,604 SR
Queue Stats
76W - 93L
1,404 Elo+
Party 3
Ao Kuang
Ao Kuang
Platypus489
Ao Kuang
Level 27
God Stats
5W - 8L
1,309 SR
Queue Stats
136W - 106L
1,428 Elo+
Solo
Heimdallr
Heimdallr
c28_
Heimdallr
Level 18
God Stats
32W - 30L
1,545 SR
Queue Stats
191W - 231L
1,522 Elo+
Party 2
Team Averages
Level 20
1,488 SR
1,455 Elo+

VS

Team Averages
Level 22
1,514 SR
1,491 Elo+
Xbalanque
Xbalanque
AreSetth
Xbalanque
Level 6
God Stats
2W - 2L
1,486 SR
Queue Stats
233W - 260L
1,500 Elo+
Party 1
Scylla
Scylla
BattleAngel17
Scylla
Level 45
God Stats
49W - 42L
1,473 SR
Queue Stats
315W - 347L
1,477 Elo+
Party 1
Cthulhu
Cthulhu
PTHotpant
Cthulhu
Level 26
God Stats
9W - 9L
1,551 SR
Queue Stats
9W - 14L
1,480 Elo+
Solo
Nike
Nike
emmed75
Nike
Level 17
God Stats
23W - 23L
1,570 SR
Queue Stats
329W - 347L
1,500 Elo+
Party 1
Mercury
Mercury
lLuisDte21
Mercury
Level 18
God Stats
34W - 31L
1,492 SR
Queue Stats
373W - 391L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Catmanmanson
Aphrodite
19
0 / 2 / 6
11,141
429
2,561
10,238
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
9 / 0 / 8
14,203
546
23,175
17,137
15,968
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Frayld
Tiamat
20
5 / 6 / 6
13,661
525
13,743
15,158
10,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
Platypus489
Ao Kuang
20
17 / 2 / 6
14,732
567
21,451
23,308
9,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
c28_
Heimdallr
19
9 / 2 / 1
12,629
486
16,151
21,014
9,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AreSetth
Xbalanque
17
0 / 9 / 1
10,906
419
10,961
19,203
7,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
7 / 9 / 2
12,384
476
19,799
16,753
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
PTHotpant
Cthulhu
16
2 / 7 / 1
11,422
439
6,518
24,865
20,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nike
emmed75
Nike
15
0 / 10 / 1
10,013
385
5,090
23,003
15,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
lLuisDte21
Mercury
16
3 / 6 / 3
10,605
408
11,275
22,338
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
40
Kills
12
12
Deaths
41
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AreSetth
Xbalanque
0
9
1
0.06
L
7
9
2
0.89
W
Aphrodite
Catmanmanson
Aphrodite
0
2
6
1.5
W
9
0
8
13
W
Tiamat
Frayld
Tiamat
5
6
6
1.33
L
Cthulhu
PTHotpant
Cthulhu
2
7
1
0.36
W
Ao Kuang
Platypus489
Ao Kuang
17
2
6
10
W
Heimdallr
c28_
Heimdallr
9
2
1
4.75
L
Nike
emmed75
Nike
0
10
1
0.05
L
Mercury
lLuisDte21
Mercury
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,081
Damage
53,643
86,855
Taken
106,162
50,031
Mitigated
55,962
38,737
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AreSetth
Xbalanque
10,961
6,307
0
4,685
19,203
7,487
1,441
3,649
15,554
0
64,228
L
19,799
1,789
0
1,278
16,753
5,681
1,764
10,177
6,229
70,199
0
W
Aphrodite
Catmanmanson
Aphrodite
2,561
921
7,042
6,408
10,238
4,585
1,073
1,904
8,216
46,599
0
W
23,175
5,734
0
4,038
17,137
15,968
207
5,216
11,365
0
82,713
W
Tiamat
Frayld
Tiamat
13,743
736
0
2,588
15,158
10,791
1,690
7,401
7,515
75,441
0
L
Cthulhu
PTHotpant
Cthulhu
6,518
528
222
290
24,865
20,096
476
8,846
15,622
54,230
0
W
Ao Kuang
Platypus489
Ao Kuang
21,451
6,312
0
13,194
23,308
9,425
1,857
9,443
13,421
84,520
0
W
Heimdallr
c28_
Heimdallr
16,151
8,999
0
5,467
21,014
9,262
3,334
1,491
19,471
0
76,755
L
Nike
emmed75
Nike
5,090
1,057
0
2,599
23,003
15,602
213
5,113
17,315
0
44,302
L
Mercury
lLuisDte21
Mercury
11,275
6,313
0
3,354
22,338
7,096
0
9,264
12,742
0
52,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,366
Gold Earned
55,330
583
Minions Killed
458
0
Camps Cleared
0
2,268,352
Distance Traveled
2,390,333
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,906
419
121
5
0
483,430
0
L
Scylla
12,384
476
99
4
0
432,402
3
W
Aphrodite
11,141
429
92
4
0
436,261
0
W
Odin
14,203
546
157
6
0
463,292
3
W
Tiamat
13,661
525
138
5
0
402,254
1
L
Cthulhu
11,422
439
104
4
0
449,110
1
W
Ao Kuang
14,732
567
94
4
0
486,672
1
W
Heimdallr
12,629
486
102
4
0
479,873
0
L
Nike
10,013
385
70
3
0
464,813
1
L
Mercury
10,605
408
64
2
0
560,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role