Player Matchup

Bellona
Bellona
JailBaitPanda
Bellona
Level 3
God Stats
5W - 0L
1,668 SR
Queue Stats
7W - 3L
1,781 Elo+
Party 1
Tiamat
Tiamat
METATooler
Tiamat
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
RhythmiCali
Artemis
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
35W - 30L
1,781 Elo+
Party 1
Ra
Ra
barryw
Ra
Level 10
God Stats
7W - 11L
1,784 SR
Queue Stats
7W - 11L
1,781 Elo+
Party 1
Fafnir
Fafnir
sagecoder
Fafnir
Level 64
God Stats
16W - 17L
1,645 SR
Queue Stats
420W - 408L
1,402 Elo+
Party 1
Team Averages
Level 33
1,619 SR
1,649 Elo+

VS

Team Averages
Level 22
1,431 SR
1,389 Elo+
Neith
Neith
BizzleMaNizzle
Neith
Level 10
God Stats
2W - 1L
1,462 SR
Queue Stats
2W - 5L
1,476 Elo+
Party 3
Ne Zha
Ne Zha
JosesUmbrella
Ne Zha
Level 77
God Stats
2W - 1L
1,529 SR
Queue Stats
257W - 235L
1,484 Elo+
Party 2
King Arthur
King Arthur
MetricTurnip60
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,510 Elo+
Party 2
Cthulhu
Cthulhu
PootsieCrisp
Cthulhu
Level 9
God Stats
1W - 2L
1,574 SR
Queue Stats
3W - 9L
1,394 Elo+
Party 3
Agni
Agni
WelterweightGod
Agni
Level 7
God Stats
0W - 2L
1,092 SR
Queue Stats
0W - 7L
1,080 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
0 / 6 / 2
9,560
435
7,584
10,852
8,780
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
METATooler
Tiamat
15
1 / 6 / 5
9,531
433
10,214
17,616
17,213
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
RhythmiCali
Artemis
20
16 / 1 / 4
12,948
589
25,412
15,870
8,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ra
14
1 / 3 / 6
9,275
422
5,048
9,747
4,159
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fafnir
sagecoder
Fafnir
16
9 / 2 / 12
12,143
552
9,728
24,730
32,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
8,063
367
3,026
10,132
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
6 / 3 / 5
10,777
490
12,605
13,580
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

King Arthur
MetricTurnip60
King Arthur
17
9 / 3 / 5
11,124
506
24,592
30,997
26,544
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
PootsieCrisp
Cthulhu
13
2 / 7 / 6
9,289
422
5,495
14,506
8,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 12 / 2
7,899
359
9,561
15,049
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
36
27
Kills
17
18
Deaths
28
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bellona
0
6
2
0.17
L
6
3
5
2.83
W
Tiamat
METATooler
Tiamat
1
6
5
0.58
L
King Arthur
MetricTurnip60
King Arthur
9
3
5
3.83
L
Cthulhu
PootsieCrisp
Cthulhu
2
7
6
0.71
W
Artemis
RhythmiCali
Artemis
16
1
4
18
L
0
12
2
0.08
W
Ra
1
3
6
1.33
W
Fafnir
sagecoder
Fafnir
9
2
12
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,986
Damage
55,279
78,815
Taken
84,264
70,536
Mitigated
49,724
26,552
Healing
16,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,026
1,121
0
3,097
10,132
2,914
0
1,018
9,089
0
41,471
W
Bellona
7,584
2,318
0
1,170
10,852
8,780
1,745
687
10,165
0
44,792
L
12,605
4,344
0
4,003
13,580
6,515
2,047
3,023
10,532
0
78,633
W
Tiamat
METATooler
Tiamat
10,214
2,677
0
5,636
17,616
17,213
492
1,796
15,820
55,573
0
L
King Arthur
MetricTurnip60
King Arthur
24,592
1,964
0
7,083
30,997
26,544
353
10,103
20,480
96
80,518
L
Cthulhu
PootsieCrisp
Cthulhu
5,495
476
553
709
14,506
8,766
86
2,731
11,775
31,668
0
W
Artemis
RhythmiCali
Artemis
25,412
17,253
0
10,153
15,870
8,286
6,212
4,448
11,422
0
85,029
L
9,561
1,393
0
1,297
15,049
4,985
222
8,115
6,934
42,681
0
W
Ra
5,048
120
1,544
671
9,747
4,159
70
1,802
7,945
29,158
0
W
Fafnir
sagecoder
Fafnir
9,728
3,316
0
7,378
24,730
32,098
1,352
6,419
18,005
41,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,457
Gold Earned
47,152
429
Minions Killed
487
0
Camps Cleared
0
1,914,341
Distance Traveled
1,907,572
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,063
367
77
4
0
411,649
0
W
Bellona
9,560
435
87
4
0
403,949
2
L
Ne Zha
10,777
490
132
6
0
405,043
0
W
Tiamat
9,531
433
115
5
0
383,214
2
L
King Arthur
11,124
506
150
7
0
396,090
0
L
Cthulhu
9,289
422
56
3
0
375,342
0
W
Artemis
12,948
589
127
6
0
366,098
1
L
Agni
7,899
359
72
3
0
319,448
0
W
Ra
9,275
422
51
2
0
395,112
0
W
Fafnir
12,143
552
49
2
0
365,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role