Player Matchup

Janus
Janus
Reqed
Janus
Level 105
God Stats
0W - 1L
1,694 SR
Queue Stats
10W - 9L
1,518 Elo+
Party 1
Danzaburou
Danzaburou
Unknown Terr0r
Danzaburou
Level 113
God Stats
9W - 8L
1,622 SR
Queue Stats
121W - 193L
1,237 Elo+
Party 3
Hel
Hel
UnspokenH0rror
Hel
Level 118
God Stats
1W - 4L
1,314 SR
Queue Stats
126W - 203L
1,237 Elo+
Party 3
Mulan
Mulan
YoBoiDeAndre
Mulan
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,474 Elo+
Party 1
Team Averages
Level 109
1,533 SR
1,366 Elo+

VS

Team Averages
Level 109
1,634 SR
1,563 Elo+
Pele
Pele
Huhrambe
Pele
Level 144
God Stats
1W - 1L
2,159 SR
Queue Stats
19W - 10L
1,647 Elo+
Party 4
Janus
Janus
Obeymyeggs
Janus
Level 99
God Stats
3W - 6L
1,262 SR
Queue Stats
105W - 80L
1,770 Elo+
Party 2
Tiamat
Tiamat
Peezy Teezy
Tiamat
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 4
Erlang Shen
Erlang Shen
THOT_Warriorn
Erlang Shen
Level 50
God Stats
2W - 2L
1,616 SR
Queue Stats
39W - 41L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Reqed
Janus
14
2 / 4 / 0
8,910
685
7,379
5,672
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Unknown Terr0r
Danzaburou
14
3 / 4 / 1
9,624
740
4,717
8,725
3,212
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 5 / 3
8,557
658
3,756
9,154
4,228
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 1
8,837
680
5,830
9,468
5,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
11 / 1 / 3
11,381
875
11,106
9,472
3,914
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
15
4 / 2 / 5
10,139
780
7,224
7,255
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
15
2 / 1 / 9
10,089
776
5,584
6,763
4,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
THOT_Warriorn
Erlang Shen
15
0 / 1 / 6
9,830
756
3,736
9,608
5,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
5
Kills
17
17
Deaths
5
5
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
11
1
3
12.5
W
Janus
4
2
5
3.25
W
Tiamat
2
1
9
6.5
L
Janus
Reqed
Janus
2
4
0
0.5
W
Erlang Shen
THOT_Warriorn
Erlang Shen
0
1
6
3
L
Danzaburou
Unknown Terr0r
Danzaburou
3
4
1
0.88
L
0
5
3
0.3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,682
Damage
27,650
33,019
Taken
33,098
14,100
Mitigated
16,825
8,547
Healing
11,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
11,106
2,471
0
4,860
9,472
3,914
2,422
2,090
7,382
0
42,028
W
Janus
7,224
291
0
2,045
7,255
2,579
234
3,368
3,887
30,273
0
W
Tiamat
5,584
560
0
2,569
6,763
4,606
2,240
2,368
4,395
30,827
0
L
Janus
Reqed
Janus
7,379
290
0
409
5,672
1,583
0
1,599
3,950
29,712
0
W
Erlang Shen
THOT_Warriorn
Erlang Shen
3,736
1,388
0
1,602
9,608
5,726
79
4,001
5,607
0
33,442
L
Danzaburou
Unknown Terr0r
Danzaburou
4,717
1,241
365
1,939
8,725
3,212
320
4,142
4,403
0
22,571
L
3,756
54
1,403
2,475
9,154
4,228
0
3,274
5,843
18,047
0
L
5,830
864
0
1,956
9,468
5,077
149
4,394
4,840
265
32,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,928
Gold Earned
41,439
198
Minions Killed
236
12
Camps Cleared
12
739,412
Distance Traveled
973,429
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
11,381
875
58
4
2
245,377
0
W
Janus
10,139
780
59
5
2
244,724
3
W
Tiamat
10,089
776
72
6
3
233,122
1
L
Janus
8,910
685
56
4
2
170,210
0
W
Erlang Shen
9,830
756
47
4
5
250,206
1
L
Danzaburou
9,624
740
46
4
3
163,931
0
L
Hel
8,557
658
36
3
0
202,464
3
L
Mulan
8,837
680
60
5
7
202,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role