Player Matchup

Apollo
Apollo
Gigem717
Apollo
Level 66
God Stats
9W - 5L
1,688 SR
Queue Stats
22W - 27L
1,502 Elo+
Party 1
He Bo
He Bo
JACKt2
He Bo
Level 85
God Stats
1W - 0L
1,715 SR
Queue Stats
128W - 117L
1,517 Elo+
Party 1
Ymir
Ymir
Kill2Win1
Ymir
Level 31
God Stats
11W - 2L
1,743 SR
Queue Stats
86W - 82L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
Majestic Goat13
Kukulkan
Level 68
God Stats
8W - 2L
1,497 SR
Queue Stats
64W - 56L
1,541 Elo+
Party 1
Nemesis
Nemesis
RZ Spence
Nemesis
Level 68
God Stats
7W - 0L
2,023 SR
Queue Stats
144W - 151L
1,497 Elo+
Party 1
Team Averages
Level 64
1,733 SR
1,498 Elo+

VS

Team Averages
Level 49
1,537 SR
1,511 Elo+
Hades
Hades
 
Hades
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Ki-llSwiTch
Zeus
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 49L
1,374 Elo+
Party 2
Apollo
Apollo
Sanjitooop75
Apollo
Level 52
God Stats
4W - 8L
1,509 SR
Queue Stats
11W - 19L
1,414 Elo+
Party 2
Loki
Loki
The Mahinimal
Loki
Level 68
God Stats
28W - 24L
1,677 SR
Queue Stats
630W - 604L
1,546 Elo+
Party 3
Xbalanque
Xbalanque
ozzykage
Xbalanque
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,721 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gigem717
Apollo
15
5 / 2 / 2
10,122
533
7,123
11,371
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
JACKt2
He Bo
15
2 / 5 / 1
9,189
484
7,948
12,872
5,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ymir
14
2 / 1 / 10
9,796
516
5,483
9,527
9,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
15
3 / 2 / 2
10,091
531
10,504
10,874
4,832
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
RZ Spence
Nemesis
18
4 / 1 / 2
10,783
568
9,132
12,408
6,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 3 / 2
9,012
474
8,948
13,445
8,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 0
6,299
332
2,154
6,436
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
16
2 / 1 / 1
9,669
509
8,844
13,583
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 4 / 0
9,812
516
9,965
13,709
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
ozzykage
Xbalanque
14
1 / 3 / 1
7,909
416
5,139
10,763
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
16
Kills
11
11
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
3
2
1
W
Apollo
Gigem717
Apollo
5
2
2
3
W
He Bo
JACKt2
He Bo
2
5
1
0.5
L
0
5
0
0
W
Ymir
2
1
10
7
W
Kukulkan
3
2
2
2
W
Nemesis
RZ Spence
Nemesis
4
1
2
5
L
Apollo
2
1
1
2.5
L
6
4
0
1.5
L
Xbalanque
ozzykage
Xbalanque
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,190
Damage
35,050
57,052
Taken
57,936
30,046
Mitigated
23,668
13,478
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,948
1,220
19
6,949
13,445
8,505
780
7,874
5,487
46,517
0
W
Apollo
Gigem717
Apollo
7,123
4,045
0
3,460
11,371
4,069
2,884
560
10,811
0
53,191
W
He Bo
JACKt2
He Bo
7,948
1,219
78
3,637
12,872
5,107
639
5,225
7,647
47,623
0
L
2,154
415
0
416
6,436
1,575
195
1,580
4,818
14,229
0
W
Ymir
5,483
349
0
1,931
9,527
9,964
272
1,509
8,018
22,181
0
W
Kukulkan
10,504
262
801
2,769
10,874
4,832
0
550
10,324
53,645
0
W
Nemesis
RZ Spence
Nemesis
9,132
5,170
0
802
12,408
6,074
0
3,258
9,150
0
98,832
L
Apollo
8,844
3,523
0
5,127
13,583
5,309
495
7,115
6,138
0
65,215
L
9,965
2,376
0
3,686
13,709
4,899
0
4,470
9,118
0
69,526
L
Xbalanque
ozzykage
Xbalanque
5,139
1,489
0
1,780
10,763
3,380
0
2,265
8,440
0
35,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,981
Gold Earned
42,701
460
Minions Killed
429
0
Camps Cleared
0
1,881,928
Distance Traveled
1,582,901
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,012
474
83
4
0
290,386
4
W
Apollo
10,122
533
105
6
0
377,052
0
W
He Bo
9,189
484
74
4
0
324,944
0
L
Zeus
6,299
332
31
2
0
196,619
3
W
Ymir
9,796
516
31
2
0
385,853
0
W
Kukulkan
10,091
531
111
6
0
387,008
0
W
Nemesis
10,783
568
139
7
0
407,071
0
L
Apollo
9,669
509
141
7
0
407,128
0
L
Loki
9,812
516
107
6
0
368,886
2
L
Xbalanque
7,909
416
67
4
0
319,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role