Player Matchup

Da Ji
Da Ji
Beeeeer
Da Ji
Level 160
God Stats
23W - 15L
1,500 SR
Queue Stats
711W - 594L
1,690 Elo+
Party 3
Chaac
Chaac
DigDugDoug
Chaac
Level 84
God Stats
105W - 44L
1,897 SR
Queue Stats
192W - 134L
1,694 Elo+
Party 4
Apollo
Apollo
IfDeathIsKind
Apollo
Level 18
God Stats
0W - 1L
1,269 SR
Queue Stats
124W - 33L
1,752 Elo+
Party 3
Tiamat
Tiamat
Rafinement
Tiamat
Level 160
God Stats
23W - 11L
1,500 SR
Queue Stats
389W - 233L
1,718 Elo+
Party 3
Kuzenbo
Kuzenbo
striddyyy
Kuzenbo
Level 44
God Stats
21W - 12L
1,830 SR
Queue Stats
99W - 68L
1,686 Elo+
Party 4
Team Averages
Level 93
1,599 SR
1,708 Elo+

VS

Team Averages
Level 73
1,667 SR
1,636 Elo+
Athena
Athena
Drewbaacca
Athena
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
216W - 194L
1,564 Elo+
Party 1
Tiamat
Tiamat
RecentQuasar
Tiamat
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 36L
1,544 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SH-Impy
Cu Chulainn
Level 127
God Stats
4W - 1L
1,733 SR
Queue Stats
188W - 105L
1,747 Elo+
Party 2
Fenrir
Fenrir
ToXiiCxHeRo
Fenrir
Level 48
God Stats
18W - 11L
1,709 SR
Queue Stats
89W - 92L
1,571 Elo+
Solo
Ullr
Ullr
Zabikenx
Ullr
Level 27
God Stats
13W - 12L
1,891 SR
Queue Stats
339W - 177L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Beeeeer
Da Ji
14
6 / 2 / 2
8,265
551
8,041
11,504
4,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
15
2 / 2 / 0
8,622
575
10,187
15,710
9,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 2
7,901
527
7,084
11,995
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Rafinement
Tiamat
13
1 / 1 / 3
7,334
489
4,971
6,120
3,417
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
striddyyy
Kuzenbo
11
0 / 3 / 3
6,988
466
2,936
9,057
6,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Drewbaacca
Athena
11
1 / 2 / 3
7,248
483
5,019
11,325
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
11
0 / 2 / 0
6,680
445
2,135
5,786
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
SH-Impy
Cu Chulainn
13
2 / 2 / 1
7,670
511
10,386
12,479
9,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
15
3 / 2 / 3
8,670
578
4,596
10,203
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ullr
14
4 / 3 / 1
8,323
555
9,766
9,274
3,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
11
Kills
10
10
Deaths
11
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Beeeeer
Da Ji
6
2
2
3.5
L
Chaac
2
2
0
1
W
Athena
Drewbaacca
Athena
1
2
3
1.25
L
2
2
2
1.5
L
Tiamat
Rafinement
Tiamat
1
1
3
2.5
W
Tiamat
0
2
0
0
W
Cu Chulainn
SH-Impy
Cu Chulainn
2
2
1
1.25
W
Fenrir
3
2
3
2.25
W
Ullr
4
3
1
1.5
L
Kuzenbo
striddyyy
Kuzenbo
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,219
Damage
31,902
54,386
Taken
49,067
27,329
Mitigated
26,201
21,764
Healing
15,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Beeeeer
Da Ji
8,041
2,629
0
4,027
11,504
4,282
0
1,859
9,539
0
54,172
L
Chaac
10,187
2,848
0
7,510
15,710
9,202
63
680
15,030
0
60,831
W
Athena
Drewbaacca
Athena
5,019
2,650
0
2,236
11,325
5,993
0
4,243
7,082
30,127
0
L
7,084
4,255
0
6,340
11,995
4,257
0
1,406
10,589
0
55,949
L
Tiamat
Rafinement
Tiamat
4,971
540
0
2,254
6,120
3,417
0
1,699
4,311
41,053
0
W
Tiamat
2,135
158
0
1,230
5,786
3,371
192
1,429
4,357
33,229
0
W
Cu Chulainn
SH-Impy
Cu Chulainn
10,386
2,239
0
5,481
12,479
9,294
0
0
12,479
2,516
45,595
W
Fenrir
4,596
693
0
3,583
10,203
3,947
810
1,119
9,084
0
51,709
W
Ullr
9,766
5,807
0
2,759
9,274
3,596
0
1,116
8,158
0
65,683
L
Kuzenbo
striddyyy
Kuzenbo
2,936
1,515
0
1,633
9,057
6,171
713
1,887
7,083
24,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,110
Gold Earned
38,591
429
Minions Killed
424
0
Camps Cleared
0
1,449,253
Distance Traveled
1,475,198
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,265
551
96
6
0
302,925
1
L
Chaac
8,622
575
118
8
0
307,327
3
W
Athena
7,248
483
57
4
0
328,911
1
L
Apollo
7,901
527
108
7
0
258,368
5
L
Tiamat
7,334
489
76
5
0
281,341
3
W
Tiamat
6,680
445
77
5
0
258,517
1
W
Cu Chulainn
7,670
511
82
5
0
302,252
0
W
Fenrir
8,670
578
103
7
0
326,873
3
W
Ullr
8,323
555
105
7
0
258,645
3
L
Kuzenbo
6,988
466
31
2
0
299,292
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role