Player Matchup

Sylvanus
Sylvanus
Pablo Oliveiira
Sylvanus
Level 125
God Stats
16W - 21L
1,563 SR
Queue Stats
319W - 429L
1,394 Elo+
Party 1
Neith
Neith
Pipizinh0
Neith
Level 37
God Stats
4W - 0L
1,756 SR
Queue Stats
119W - 128L
1,442 Elo+
Party 1
Merlin
Merlin
ΩKilluaΩ
Merlin
Level 160
God Stats
8W - 7L
1,356 SR
Queue Stats
110W - 113L
1,471 Elo+
Solo
Team Averages
Level 107
1,559 SR
1,436 Elo+

VS

Team Averages
Level 59
1,544 SR
1,484 Elo+
Chaac
Chaac
Bayonerys
Chaac
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 132L
1,423 Elo+
Solo
Artemis
Artemis
Brolel69
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Unasad
Tiamat
Level 143
God Stats
10W - 5L
1,632 SR
Queue Stats
371W - 331L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 1 / 6
8,942
745
2,650
9,126
9,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Pipizinh0
Neith
11
1 / 1 / 4
8,313
693
6,861
6,586
2,725
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
ΩKilluaΩ
Merlin
13
6 / 1 / 0
9,236
770
8,226
6,807
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bayonerys
Chaac
10
0 / 3 / 3
7,535
628
5,535
11,001
6,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Artemis
Brolel69
Artemis
7
0 / 0 / 1
6,613
551
1,298
3,013
755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Unasad
Tiamat
12
3 / 4 / 0
8,501
708
7,512
8,500
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
7
Kills
3
3
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bayonerys
Chaac
0
3
3
0.5
L
Artemis
Brolel69
Artemis
0
0
1
0.5
W
Sylvanus
0
1
6
3
W
Neith
Pipizinh0
Neith
1
1
4
3
L
Tiamat
Unasad
Tiamat
3
4
0
0.75
W
Merlin
ΩKilluaΩ
Merlin
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,737
Damage
14,345
22,519
Taken
22,514
14,584
Mitigated
12,697
11,637
Healing
8,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bayonerys
Chaac
5,535
470
0
5,314
11,001
6,635
0
4,561
6,174
0
23,240
L
Artemis
Brolel69
Artemis
1,298
634
0
359
3,013
755
0
1,540
1,289
0
6,561
W
Sylvanus
2,650
1,023
3,688
4,987
9,126
9,053
985
2,356
6,300
17,175
0
W
Neith
Pipizinh0
Neith
6,861
2,883
0
1,455
6,586
2,725
76
2,149
4,239
0
31,879
L
Tiamat
Unasad
Tiamat
7,512
646
0
2,752
8,500
5,307
0
4,150
4,127
30,466
0
W
Merlin
ΩKilluaΩ
Merlin
8,226
417
0
1,507
6,807
2,806
1,859
2,243
4,274
52,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
22,649
177
Minions Killed
119
0
Camps Cleared
0
595,378
Distance Traveled
530,770
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,535
628
35
3
0
218,207
4
L
Artemis
6,613
551
17
1
0
108,298
3
W
Sylvanus
8,942
745
30
3
0
192,789
3
W
Neith
8,313
693
61
5
0
192,543
4
L
Tiamat
8,501
708
67
6
0
204,265
2
W
Merlin
9,236
770
86
7
0
210,046
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role