Player Matchup

Anhur
Anhur
Bronze IV
ClutchGingey
Anhur
Bronze IV
Level 102
God Stats
1W - 1L
1,263 SR
Queue Stats
18W - 11L
1,454 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
CrackBaggy
Baron Samedi
Gold II
Level 101
God Stats
34W - 23L
1,581 SR
Queue Stats
363W - 348L
1,461 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Jiterr
Tsukuyomi
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
NOREMAC 540
Sobek
Silver I
Level 148
God Stats
19W - 22L
1,197 SR
Queue Stats
243W - 247L
1,456 MMR
Solo
Guan Yu
Guan Yu
Gold III
l EIGHTS l
Guan Yu
Gold III
Level 117
God Stats
100W - 59L
1,721 SR
Queue Stats
407W - 416L
1,457 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,453 SR
1,466 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,633 SR
1,459 MMR
Ganesha
Ganesha
Gold III
Dqrth Mqul
Ganesha
Gold III
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 68L
1,340 MMR
Party 1
Hades
Hades
Silver I
Git_Rekt_M8_420
Hades
Silver I
Level 109
God Stats
6W - 4L
1,859 SR
Queue Stats
102W - 97L
1,457 MMR
Solo
Nemesis
Nemesis
Gold II
Qui Gon J1nn
Nemesis
Gold II
Level 127
God Stats
12W - 7L
1,661 SR
Queue Stats
31W - 23L
1,585 MMR
Party 1
Hel
Hel
Gold V
Zarevich6280
Hel
Gold V
Level 66
God Stats
68W - 67L
1,508 SR
Queue Stats
72W - 75L
1,460 MMR
Solo
Cernunnos
Cernunnos
Gold V
leelee2345
Cernunnos
Gold V
Level 135
God Stats
20W - 20L
1,638 SR
Queue Stats
176W - 182L
1,451 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 4
17,877
638
24,714
26,158
10,633
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
CrackBaggy
Baron Samedi
20
5 / 3 / 9
14,706
525
17,488
13,539
6,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Jiterr
Tsukuyomi
20
5 / 9 / 8
15,103
539
19,729
31,023
14,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 0 / 18
15,850
566
16,388
27,511
37,648
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Guan Yu
l EIGHTS l
Guan Yu
20
3 / 0 / 11
14,952
534
15,461
40,088
52,672
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
CthulhuSetScyllaCu ChulainnDanzaburou

VS

Bans
Nu WaYmirGebKing ArthurSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dqrth Mqul
Ganesha
16
0 / 10 / 9
11,575
413
10,140
29,318
24,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 6 / 6
12,251
438
16,800
24,979
23,439
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Qui Gon J1nn
Nemesis
20
7 / 3 / 5
14,678
524
16,246
26,128
14,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 4 / 1
13,939
498
18,386
21,883
18,389
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
leelee2345
Cernunnos
20
4 / 6 / 2
13,606
486
17,711
22,127
8,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
29
Kills
19
19
Deaths
29
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
10
7
4
1.71
W
Baron Samedi
CrackBaggy
Baron Samedi
5
3
9
3.17
L
Ganesha
Dqrth Mqul
Ganesha
0
10
9
0.45
L
4
6
6
1.17
W
Tsukuyomi
Jiterr
Tsukuyomi
5
9
8
1
W
6
0
18
15
L
Nemesis
Qui Gon J1nn
Nemesis
7
3
5
3.17
L
4
4
1
1.13
W
Guan Yu
l EIGHTS l
Guan Yu
3
0
11
8.5
L
Cernunnos
leelee2345
Cernunnos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,780
Damage
79,283
138,319
Taken
124,435
122,061
Mitigated
88,691
67,605
Healing
37,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,714
14,104
0
8,441
26,158
10,633
5,354
6,821
19,337
0
150,339
W
Baron Samedi
CrackBaggy
Baron Samedi
17,488
1,035
2,845
2,980
13,539
6,332
1,592
6,243
7,296
105,714
0
L
Ganesha
Dqrth Mqul
Ganesha
10,140
504
0
3,688
29,318
24,493
0
12,192
16,863
36,275
0
L
16,800
831
645
6,716
24,979
23,439
1,859
7,794
16,814
73,491
0
W
Tsukuyomi
Jiterr
Tsukuyomi
19,729
5,565
0
9,172
31,023
14,776
1,309
11,135
19,888
0
128,545
W
16,388
1,371
0
12,669
27,511
37,648
753
8,415
19,096
60,783
0
L
Nemesis
Qui Gon J1nn
Nemesis
16,246
8,313
0
2,387
26,128
14,292
0
5,849
20,047
0
148,412
L
18,386
2,145
3,647
11,033
21,883
18,389
853
7,251
14,530
106,794
0
W
Guan Yu
l EIGHTS l
Guan Yu
15,461
1,352
7,430
24,068
40,088
52,672
2,421
21,767
18,321
0
83,375
L
Cernunnos
leelee2345
Cernunnos
17,711
7,215
0
9,141
22,127
8,078
544
971
21,106
0
109,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,488
Gold Earned
66,049
681
Minions Killed
703
0
Camps Cleared
0
2,551,200
Distance Traveled
2,545,789
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
17,877
638
219
8
0
383,029
1
W
Baron Samedi
14,706
525
134
5
0
491,201
6
L
Ganesha
11,575
413
17
1
0
523,507
14
L
Hades
12,251
438
143
5
0
451,351
2
W
Tsukuyomi
15,103
539
142
5
0
522,184
2
W
Sobek
15,850
566
54
2
0
582,719
11
L
Nemesis
14,678
524
185
7
0
582,296
3
L
Hel
13,939
498
184
7
0
515,019
4
W
Guan Yu
14,952
534
132
5
0
572,067
3
L
Cernunnos
13,606
486
174
6
0
473,616
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role