Player Matchup

Thor
Thor
Roxas4812
Thor
Level 144
God Stats
35W - 2L
1,908 SR
Queue Stats
242W - 43L
1,959 Elo+
Party 1
Bellona
Bellona
TheJetHawk
Bellona
Level 160
God Stats
5W - 3L
1,827 SR
Queue Stats
468W - 110L
1,902 Elo+
Party 1
Bacchus
Bacchus
Yelloworeo
Bacchus
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
281W - 73L
1,980 Elo+
Party 1
Tiamat
Tiamat
thefuryyy
Tiamat
Level 107
God Stats
1W - 0L
1,282 SR
Queue Stats
15W - 21L
1,407 Elo+
Solo
Danzaburou
Danzaburou
ΒlueG
Danzaburou
Level 146
God Stats
34W - 6L
1,998 SR
Queue Stats
195W - 36L
1,886 Elo+
Party 1
Team Averages
Level 140
1,703 SR
1,827 Elo+

VS

Team Averages
Level 99
1,485 SR
1,476 Elo+
Tyr
Tyr
AresGamerrYT
Tyr
Level 119
God Stats
24W - 26L
1,539 SR
Queue Stats
206W - 241L
1,539 Elo+
Solo
Tiamat
Tiamat
BiggTuna
Tiamat
Level 92
God Stats
2W - 5L
1,174 SR
Queue Stats
205W - 236L
1,373 Elo+
Solo
Thor
Thor
CxlouRz1
Thor
Level 69
God Stats
2W - 3L
1,829 SR
Queue Stats
97W - 130L
1,446 Elo+
Party 2
Xbalanque
Xbalanque
Daniel4752
Xbalanque
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 145L
1,466 Elo+
Party 2
Sylvanus
Sylvanus
slinkymalinky
Sylvanus
Level 106
God Stats
10W - 21L
1,383 SR
Queue Stats
141W - 175L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 0 / 2
6,801
567
3,356
5,386
1,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
TheJetHawk
Bellona
13
3 / 1 / 2
7,370
614
8,733
9,366
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Yelloworeo
Bacchus
10
7 / 1 / 6
7,221
602
8,814
8,885
7,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Tiamat
thefuryyy
Tiamat
11
0 / 5 / 2
6,114
510
2,407
5,551
2,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
ΒlueG
Danzaburou
13
3 / 0 / 7
7,892
658
5,472
5,634
1,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,653
554
3,154
10,809
4,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
BiggTuna
Tiamat
12
4 / 1 / 2
6,794
566
5,660
6,173
4,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
8
2 / 4 / 1
5,600
467
3,785
7,851
2,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
Daniel4752
Xbalanque
9
0 / 4 / 1
5,386
449
1,862
7,160
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
slinkymalinky
Sylvanus
8
0 / 5 / 3
4,919
410
2,138
7,372
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
7
7
Deaths
16
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Tiamat
BiggTuna
Tiamat
4
1
2
5
L
Thor
2
4
1
0.63
L
Xbalanque
Daniel4752
Xbalanque
0
4
1
0.13
W
Thor
3
0
2
4
W
Bellona
TheJetHawk
Bellona
3
1
2
4
W
Bacchus
Yelloworeo
Bacchus
7
1
6
10
L
Sylvanus
slinkymalinky
Sylvanus
0
5
3
0.3
W
Tiamat
thefuryyy
Tiamat
0
5
2
0.2
W
Danzaburou
ΒlueG
Danzaburou
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,782
Damage
16,599
34,822
Taken
39,365
19,144
Mitigated
17,654
15,990
Healing
13,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,154
267
0
5,293
10,809
4,989
0
812
9,870
0
39,227
L
Tiamat
BiggTuna
Tiamat
5,660
1,470
0
1,970
6,173
4,329
24
3,034
2,834
35,414
0
L
Thor
3,785
1,097
0
2,196
7,851
2,508
0
2,344
5,407
0
22,089
L
Xbalanque
Daniel4752
Xbalanque
1,862
869
0
2,145
7,160
1,813
0
1,671
5,376
0
26,414
W
Thor
3,356
535
0
3,219
5,386
1,770
48
865
4,405
0
41,741
W
Bellona
TheJetHawk
Bellona
8,733
2,957
0
6,358
9,366
5,209
608
242
9,112
0
52,513
W
Bacchus
Yelloworeo
Bacchus
8,814
1,595
0
1,784
8,885
7,495
0
3,031
5,706
16,995
0
L
Sylvanus
slinkymalinky
Sylvanus
2,138
376
768
1,283
7,372
4,015
0
2,565
4,657
13,185
3,548
W
Tiamat
thefuryyy
Tiamat
2,407
340
0
804
5,551
2,860
0
2,054
3,283
28,709
0
W
Danzaburou
ΒlueG
Danzaburou
5,472
3,012
0
3,825
5,634
1,810
514
996
4,626
0
51,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
29,352
412
Minions Killed
305
0
Camps Cleared
0
1,193,983
Distance Traveled
1,119,846
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,653
554
82
7
0
250,078
2
L
Tiamat
6,794
566
85
7
0
232,264
6
L
Thor
5,600
467
58
5
0
237,827
2
L
Xbalanque
5,386
449
53
4
0
196,914
4
W
Thor
6,801
567
103
9
0
269,303
1
W
Bellona
7,370
614
111
9
0
254,972
2
W
Bacchus
7,221
602
14
1
0
239,914
4
L
Sylvanus
4,919
410
27
2
0
202,763
0
W
Tiamat
6,114
510
82
7
0
202,293
2
W
Danzaburou
7,892
658
102
9
0
227,501
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role