Player Matchup

Janus
Janus
B3ast_Mod3breck
Janus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 51L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Dam1anTh3Gr8
Cthulhu
Level 27
God Stats
0W - 4L
1,339 SR
Queue Stats
70W - 115L
1,182 Elo+
Party 2
Guan Yu
Guan Yu
I-DUBBY-l
Guan Yu
Level 10
God Stats
1W - 2L
1,453 SR
Queue Stats
53W - 42L
1,182 Elo+
Party 2
Team Averages
Level 13
1,430 SR
1,288 Elo+

VS

Team Averages
Level 71
1,620 SR
1,381 Elo+
Zeus
Zeus
DynaMicW0LF
Zeus
Level 77
God Stats
2W - 1L
1,627 SR
Queue Stats
55W - 75L
1,396 Elo+
Party 1
Achilles
Achilles
ITZz Betta
Achilles
Level 91
God Stats
2W - 0L
1,693 SR
Queue Stats
75W - 95L
1,406 Elo+
Party 1
Hades
Hades
Polaris Prism
Hades
Level 45
God Stats
4W - 3L
1,539 SR
Queue Stats
20W - 32L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 3
11,300
565
6,608
16,778
6,202
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
Dam1anTh3Gr8
Cthulhu
15
4 / 6 / 5
12,544
627
15,867
22,126
27,786
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
I-DUBBY-l
Guan Yu
15
5 / 12 / 3
13,724
686
14,841
27,419
24,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 13
13,787
689
19,869
16,079
7,821
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
ITZz Betta
Achilles
18
17 / 4 / 9
15,169
758
27,990
19,471
9,661
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 23
13,051
653
11,110
15,489
8,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
10
Kills
29
29
Deaths
10
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
Cthulhu
Dam1anTh3Gr8
Cthulhu
4
6
5
1.08
W
10
4
13
4.13
L
Guan Yu
I-DUBBY-l
Guan Yu
5
12
3
0.54
W
Achilles
ITZz Betta
Achilles
17
4
9
5.38
W
2
2
23
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,316
Damage
58,969
66,323
Taken
51,039
58,682
Mitigated
25,974
7,317
Healing
22,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,608
811
0
1,816
16,778
6,202
190
7,645
9,133
41,071
0
L
Cthulhu
Dam1anTh3Gr8
Cthulhu
15,867
559
1,012
0
22,126
27,786
0
10,339
11,787
42,544
0
W
19,869
3,685
1,386
7,029
16,079
7,821
1,720
7,788
8,291
69,749
0
L
Guan Yu
I-DUBBY-l
Guan Yu
14,841
4,072
1,754
2,735
27,419
24,694
281
13,068
14,351
0
38,262
W
Achilles
ITZz Betta
Achilles
27,990
14,041
1,441
4,527
19,471
9,661
1,310
8,084
11,387
0
61,160
W
11,110
764
2,116
6,443
15,489
8,492
574
6,665
8,824
44,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,568
Gold Earned
42,007
135
Minions Killed
198
0
Camps Cleared
0
854,863
Distance Traveled
995,629
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,300
565
58
3
0
239,850
2
L
Cthulhu
12,544
627
38
2
0
307,542
0
W
Zeus
13,787
689
87
4
0
285,800
1
L
Guan Yu
13,724
686
39
2
0
307,471
2
W
Achilles
15,169
758
46
2
0
387,470
1
W
Hades
13,051
653
65
3
0
322,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role