Player Matchup

Cernunnos
Cernunnos
AlejoSP02
Cernunnos
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 47L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Daytonna
Amaterasu
Level 54
God Stats
59W - 73L
1,458 SR
Queue Stats
249W - 276L
1,442 Elo+
Solo
Fenrir
Fenrir
Félix6524
Fenrir
Level 88
God Stats
19W - 9L
1,604 SR
Queue Stats
159W - 147L
1,470 Elo+
Party 2
Vamana
Vamana
Wanuluu
Vamana
Level 148
God Stats
31W - 27L
1,858 SR
Queue Stats
206W - 191L
1,462 Elo+
Solo
Eset
Eset
WidgeMongler
Eset
Level 86
God Stats
11W - 11L
1,500 SR
Queue Stats
70W - 68L
1,467 Elo+
Solo
Team Averages
Level 88
1,584 SR
1,468 Elo+

VS

Team Averages
Level 81
1,451 SR
1,408 Elo+
Mercury
Mercury
ColdComplaints
Mercury
Level 124
God Stats
0W - 6L
1,500 SR
Queue Stats
212W - 212L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
PhoenixX111
Baron Samedi
Level 62
God Stats
90W - 85L
1,495 SR
Queue Stats
126W - 126L
1,500 Elo+
Solo
Bellona
Bellona
Yoshinom
Bellona
Level 49
God Stats
2W - 5L
1,258 SR
Queue Stats
13W - 13L
1,337 Elo+
Party 1
Izanami
Izanami
couchluvr671
Izanami
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 142L
1,498 Elo+
Solo
Jormungandr
Jormungandr
youngbloode
Jormungandr
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 10L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlejoSP02
Cernunnos
17
6 / 0 / 3
10,864
543
10,037
12,393
4,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Daytonna
Amaterasu
15
1 / 2 / 7
9,212
461
4,001
14,291
9,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Félix6524
Fenrir
17
7 / 2 / 9
11,124
556
14,253
15,865
9,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
Wanuluu
Vamana
17
4 / 2 / 6
10,712
536
13,065
18,186
16,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
2 / 1 / 8
10,019
501
6,202
10,453
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 0
9,649
482
6,216
17,640
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
PhoenixX111
Baron Samedi
16
3 / 5 / 1
10,074
504
13,229
12,987
5,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Yoshinom
Bellona
15
0 / 4 / 1
9,415
471
12,445
16,586
13,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
couchluvr671
Izanami
14
1 / 2 / 2
8,620
431
4,833
13,048
3,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
youngbloode
Jormungandr
14
0 / 4 / 3
8,885
444
4,584
9,667
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
20
Kills
7
7
Deaths
20
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AlejoSP02
Cernunnos
6
0
3
7.5
L
3
5
0
0.6
W
Amaterasu
Daytonna
Amaterasu
1
2
7
2.25
W
Fenrir
Félix6524
Fenrir
7
2
9
5.75
L
Baron Samedi
PhoenixX111
Baron Samedi
3
5
1
0.7
W
Vamana
Wanuluu
Vamana
4
2
6
3.5
W
2
1
8
6
L
Bellona
Yoshinom
Bellona
0
4
1
0.13
L
Izanami
couchluvr671
Izanami
1
2
2
1
L
Jormungandr
youngbloode
Jormungandr
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,558
Damage
41,307
71,188
Taken
69,928
43,923
Mitigated
34,243
29,169
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AlejoSP02
Cernunnos
10,037
4,781
0
9,247
12,393
4,494
504
2,494
9,839
0
81,298
L
6,216
1,956
0
7,056
17,640
6,041
0
1,239
16,283
0
68,188
W
Amaterasu
Daytonna
Amaterasu
4,001
1,581
0
2,729
14,291
9,279
897
3,341
10,791
0
48,208
W
Fenrir
Félix6524
Fenrir
14,253
2,283
0
4,496
15,865
9,574
0
3,904
11,843
0
71,465
L
Baron Samedi
PhoenixX111
Baron Samedi
13,229
1,077
493
4,015
12,987
5,653
0
3,309
9,415
70,388
0
W
Vamana
Wanuluu
Vamana
13,065
6,113
0
10,038
18,186
16,649
0
2,866
15,262
0
61,185
W
6,202
163
0
2,659
10,453
3,927
69
4,457
5,640
66,305
0
L
Bellona
Yoshinom
Bellona
12,445
3,166
0
4,764
16,586
13,651
1,070
603
15,270
0
59,723
L
Izanami
couchluvr671
Izanami
4,833
2,164
0
2,831
13,048
3,554
1,044
572
12,353
0
64,752
L
Jormungandr
youngbloode
Jormungandr
4,584
1,145
0
1,038
9,667
5,344
280
0
9,642
35,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,931
Gold Earned
46,643
529
Minions Killed
519
0
Camps Cleared
0
2,054,054
Distance Traveled
1,995,824
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,864
543
116
6
0
390,571
3
L
Mercury
9,649
482
106
5
0
460,797
3
W
Amaterasu
9,212
461
81
4
0
432,340
3
W
Fenrir
11,124
556
98
5
0
443,112
0
L
Baron Samedi
10,074
504
111
6
0
334,981
2
W
Vamana
10,712
536
117
6
0
390,212
1
W
Eset
10,019
501
117
6
0
397,819
6
L
Bellona
9,415
471
124
6
0
389,375
4
L
Izanami
8,620
431
119
6
0
399,010
7
L
Jormungandr
8,885
444
59
3
0
411,661
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role