Player Matchup

Athena
Athena
Frawley_Man
Athena
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
66W - 102L
1,496 Elo+
Solo
Mercury
Mercury
Jabar
Mercury
Level 125
God Stats
2W - 1L
1,865 SR
Queue Stats
140W - 104L
1,550 Elo+
Party 1
Olorun
Olorun
Sire143
Olorun
Level 101
God Stats
22W - 13L
1,537 SR
Queue Stats
242W - 153L
1,618 Elo+
Party 1
Team Averages
Level 114
1,634 SR
1,555 Elo+

VS

Team Averages
Level 38
1,392 SR
1,543 Elo+
Cu Chulainn
Cu Chulainn
IvIufff
Cu Chulainn
Level 63
God Stats
1W - 2L
1,310 SR
Queue Stats
178W - 150L
1,544 Elo+
Solo
Anhur
Anhur
JIXON77
Anhur
Level 47
God Stats
0W - 4L
1,280 SR
Queue Stats
104W - 139L
1,321 Elo+
Solo
Scylla
Scylla
elchar777
Scylla
Level 5
God Stats
2W - 4L
1,586 SR
Queue Stats
3W - 6L
1,765 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
0 / 1 / 16
11,170
698
6,492
20,466
9,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mercury
Jabar
Mercury
15
4 / 4 / 12
11,435
715
11,166
13,506
3,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Sire143
Olorun
17
14 / 1 / 4
12,631
789
16,424
12,603
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IvIufff
Cu Chulainn
12
1 / 7 / 4
9,844
615
9,948
15,000
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
JIXON77
Anhur
14
4 / 7 / 1
10,574
661
9,640
15,099
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
elchar777
Scylla
13
1 / 4 / 3
9,860
616
5,256
10,872
4,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
18
Kills
6
6
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
0
1
16
8
L
Cu Chulainn
IvIufff
Cu Chulainn
1
7
4
0.43
L
Anhur
JIXON77
Anhur
4
7
1
0.64
W
Mercury
Jabar
Mercury
4
4
12
2.5
W
Olorun
Sire143
Olorun
14
1
4
16
L
Scylla
elchar777
Scylla
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,082
Damage
24,844
46,575
Taken
40,971
19,707
Mitigated
16,172
19,021
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,492
1,759
0
6,935
20,466
9,375
539
1,887
18,579
19,927
0
L
Cu Chulainn
IvIufff
Cu Chulainn
9,948
2,693
0
3,646
15,000
5,819
0
7,346
7,557
0
40,644
L
Anhur
JIXON77
Anhur
9,640
4,817
0
1,793
15,099
6,255
88
7,743
7,356
0
38,122
W
Mercury
Jabar
Mercury
11,166
6,397
0
2,772
13,506
3,915
47
2,046
11,460
0
69,621
W
Olorun
Sire143
Olorun
16,424
9,198
1,426
7,888
12,603
6,417
2,354
1,670
10,933
56,275
2,502
L
Scylla
elchar777
Scylla
5,256
1,135
0
352
10,872
4,098
0
7,114
3,676
36,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,236
Gold Earned
30,278
194
Minions Killed
154
0
Camps Cleared
0
877,382
Distance Traveled
642,012
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,170
698
24
2
0
294,914
2
L
Cu Chulainn
9,844
615
50
3
0
217,957
3
L
Anhur
10,574
661
60
4
0
200,147
1
W
Mercury
11,435
715
93
6
0
317,789
0
W
Olorun
12,631
789
77
5
0
264,679
1
L
Scylla
9,860
616
44
3
0
223,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role