Player Matchup

Tiamat
Tiamat
AJisKilla
Tiamat
Level 66
God Stats
4W - 4L
1,461 SR
Queue Stats
40W - 41L
1,566 Elo+
Party 3
He Bo
He Bo
DaLonelyAssassin
He Bo
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,580 Elo+
Party 3
Izanami
Izanami
Frigisaurus
Izanami
Level 78
God Stats
20W - 13L
1,392 SR
Queue Stats
136W - 122L
1,509 Elo+
Party 4
Bakasura
Bakasura
Kinglab
Bakasura
Level 102
God Stats
1W - 1L
1,802 SR
Queue Stats
196W - 161L
1,549 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Vaithro
Cu Chulainn
Level 87
God Stats
18W - 9L
1,593 SR
Queue Stats
163W - 133L
1,572 Elo+
Party 4
Team Averages
Level 97
1,550 SR
1,555 Elo+

VS

Team Averages
Level 93
1,605 SR
1,536 Elo+
Discordia
Discordia
Devitalized
Discordia
Level 66
God Stats
13W - 10L
1,747 SR
Queue Stats
61W - 48L
1,591 Elo+
Party 1
Guan Yu
Guan Yu
Sundoro
Guan Yu
Level 73
God Stats
2W - 0L
1,783 SR
Queue Stats
81W - 64L
1,555 Elo+
Party 1
He Bo
He Bo
Vetusmortus
He Bo
Level 68
God Stats
1W - 1L
1,282 SR
Queue Stats
77W - 63L
1,555 Elo+
Party 1
Ymir
Ymir
mrAmazingGuy
Ymir
Level 99
God Stats
18W - 18L
1,571 SR
Queue Stats
100W - 107L
1,483 Elo+
Party 2
Cernunnos
Cernunnos
oFlipMode
Cernunnos
Level 157
God Stats
13W - 12L
1,644 SR
Queue Stats
172W - 175L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AJisKilla
Tiamat
15
2 / 4 / 2
8,962
640
10,472
10,489
7,721
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 5 / 5
9,005
643
7,240
8,981
3,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Frigisaurus
Izanami
14
1 / 4 / 5
8,473
605
6,348
9,215
3,584
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
Kinglab
Bakasura
15
2 / 6 / 4
8,640
617
4,296
16,354
7,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
Vaithro
Cu Chulainn
16
2 / 3 / 5
8,918
637
7,687
16,379
14,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Devitalized
Discordia
15
0 / 2 / 14
9,241
660
8,695
5,000
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Sundoro
Guan Yu
17
2 / 2 / 14
10,325
738
7,313
12,645
15,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
7 / 2 / 8
11,273
805
8,744
7,744
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 13
10,181
727
7,068
10,939
11,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cernunnos
oFlipMode
Cernunnos
20
12 / 1 / 6
12,751
911
21,398
15,253
9,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
8
Kills
22
22
Deaths
9
21
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AJisKilla
Tiamat
2
4
2
0.75
L
1
5
5
0.7
W
Discordia
Devitalized
Discordia
0
2
14
3.5
L
Izanami
Frigisaurus
Izanami
1
4
5
0.88
L
Bakasura
Kinglab
Bakasura
2
6
4
0.67
W
Guan Yu
Sundoro
Guan Yu
2
2
14
4.5
L
Cu Chulainn
Vaithro
Cu Chulainn
2
3
5
1.5
W
7
2
8
5.5
W
1
2
13
3.75
W
Cernunnos
oFlipMode
Cernunnos
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,043
Damage
53,218
61,418
Taken
51,581
36,072
Mitigated
41,431
11,680
Healing
14,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AJisKilla
Tiamat
10,472
625
276
3,324
10,489
7,721
0
4,585
5,879
33,608
0
L
7,240
339
0
1,734
8,981
3,346
0
3,831
5,050
20,296
0
W
Discordia
Devitalized
Discordia
8,695
308
657
916
5,000
1,891
905
1,481
3,271
39,410
0
L
Izanami
Frigisaurus
Izanami
6,348
2,736
243
986
9,215
3,584
0
4,594
4,571
0
29,742
L
Bakasura
Kinglab
Bakasura
4,296
3,262
261
2,937
16,354
7,048
0
5,384
10,808
0
10,510
W
Guan Yu
Sundoro
Guan Yu
7,313
724
1,393
1,769
12,645
15,780
715
3,503
9,142
0
31,793
L
Cu Chulainn
Vaithro
Cu Chulainn
7,687
1,326
0
1,919
16,379
14,373
0
6,677
9,622
0
22,217
W
8,744
329
0
795
7,744
3,136
1,307
3,735
3,868
28,193
0
W
7,068
540
0
856
10,939
11,053
0
3,749
7,041
21,483
0
W
Cernunnos
oFlipMode
Cernunnos
21,398
14,658
0
7,786
15,253
9,571
2,783
5,430
9,622
0
64,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,998
Gold Earned
53,771
234
Minions Killed
314
6
Camps Cleared
10
1,116,060
Distance Traveled
1,258,340
6
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,962
640
68
5
1
185,167
0
L
He Bo
9,005
643
37
3
1
219,466
6
W
Discordia
9,241
660
76
5
1
242,313
7
L
Izanami
8,473
605
54
4
1
213,430
0
L
Bakasura
8,640
617
35
3
2
255,523
0
W
Guan Yu
10,325
738
56
4
1
300,381
7
L
Cu Chulainn
8,918
637
40
3
1
242,474
0
W
He Bo
11,273
805
54
4
1
246,658
4
W
Ymir
10,181
727
25
2
3
250,279
4
W
Cernunnos
12,751
911
103
7
4
218,709
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role