Player Matchup

Tsukuyomi
Tsukuyomi
GenjutsuNinja
Tsukuyomi
Level 10
God Stats
3W - 8L
1,400 SR
Queue Stats
9W - 25L
1,304 Elo+
Solo
Chang'e
Chang'e
IQSupportAndFeed
Chang'e
Level 26
God Stats
15W - 14L
1,591 SR
Queue Stats
82W - 79L
1,535 Elo+
Solo
Yemoja
Yemoja
McDabin
Yemoja
Level 13
God Stats
13W - 9L
1,574 SR
Queue Stats
52W - 50L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
Minguchii
Danzaburou
Level 26
God Stats
3W - 5L
1,680 SR
Queue Stats
132W - 115L
1,468 Elo+
Party 1
Bellona
Bellona
Prinzz9548
Bellona
Level 8
God Stats
5W - 2L
1,787 SR
Queue Stats
67W - 56L
1,551 Elo+
Party 1
Team Averages
Level 17
1,606 SR
1,463 Elo+

VS

Team Averages
Level 13
1,488 SR
1,505 Elo+
Freya
Freya
ChaosFactor
Freya
Level 18
God Stats
0W - 2L
1,309 SR
Queue Stats
5W - 6L
1,597 Elo+
Party 2
Awilix
Awilix
ElMocos
Awilix
Level 7
God Stats
2W - 1L
1,406 SR
Queue Stats
6W - 6L
1,540 Elo+
Party 3
Guan Yu
Guan Yu
Elcacas51
Guan Yu
Level 7
God Stats
1W - 1L
1,588 SR
Queue Stats
6W - 6L
1,501 Elo+
Party 3
Chang'e
Chang'e
IdleSeven
Chang'e
Level 28
God Stats
28W - 23L
1,605 SR
Queue Stats
30W - 27L
1,494 Elo+
Party 2
Kukulkan
Kukulkan
KreatonChris
Kukulkan
Level 7
God Stats
83W - 80L
1,531 SR
Queue Stats
120W - 124L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GenjutsuNinja
Tsukuyomi
14
5 / 1 / 1
8,523
533
5,524
8,137
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
5 / 1 / 5
9,683
605
7,218
9,837
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
McDabin
Yemoja
13
1 / 0 / 8
8,657
541
2,649
5,217
3,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Minguchii
Danzaburou
14
6 / 2 / 1
9,576
599
9,229
9,632
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Prinzz9548
Bellona
17
9 / 0 / 2
10,660
666
12,089
13,225
8,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,236
452
4,039
8,411
2,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
ElMocos
Awilix
12
1 / 4 / 1
7,229
452
2,500
11,638
3,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Elcacas51
Guan Yu
12
0 / 6 / 0
6,777
424
4,055
11,474
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
IdleSeven
Chang'e
11
0 / 5 / 3
6,683
418
4,852
10,849
3,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
KreatonChris
Kukulkan
12
0 / 7 / 1
7,310
457
2,700
9,074
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
26
Kills
4
4
Deaths
26
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
L
Awilix
ElMocos
Awilix
1
4
1
0.38
L
Guan Yu
Elcacas51
Guan Yu
0
6
0
0
W
Tsukuyomi
GenjutsuNinja
Tsukuyomi
5
1
1
5.5
W
5
1
5
7.5
L
Chang'e
IdleSeven
Chang'e
0
5
3
0.3
L
Kukulkan
KreatonChris
Kukulkan
0
7
1
0.07
W
Yemoja
McDabin
Yemoja
1
0
8
5
W
Danzaburou
Minguchii
Danzaburou
6
2
1
3.25
W
Bellona
Prinzz9548
Bellona
9
0
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,709
Damage
18,146
46,048
Taken
51,446
22,120
Mitigated
20,895
25,830
Healing
13,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,039
1,344
0
2,182
8,411
2,470
204
1,170
7,241
21,257
0
L
Awilix
ElMocos
Awilix
2,500
543
0
3,298
11,638
3,934
0
1,581
10,029
0
33,202
L
Guan Yu
Elcacas51
Guan Yu
4,055
1,119
431
2,755
11,474
7,949
0
114
11,360
0
35,021
W
Tsukuyomi
GenjutsuNinja
Tsukuyomi
5,524
1,291
0
3,679
8,137
2,727
0
1,429
6,708
0
52,839
W
7,218
570
1,469
5,831
9,837
3,879
0
2,723
7,114
63,061
0
L
Chang'e
IdleSeven
Chang'e
4,852
0
827
4,029
10,849
3,512
165
1,966
8,767
31,235
0
L
Kukulkan
KreatonChris
Kukulkan
2,700
452
0
0
9,074
3,030
631
4,608
4,182
39,765
0
W
Yemoja
McDabin
Yemoja
2,649
749
1,773
1,333
5,217
3,186
122
2,341
2,876
26,498
0
W
Danzaburou
Minguchii
Danzaburou
9,229
3,833
0
1,988
9,632
3,520
0
4,437
5,195
0
60,060
W
Bellona
Prinzz9548
Bellona
12,089
5,118
0
9,757
13,225
8,808
1,172
661
12,039
0
66,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,099
Gold Earned
35,235
503
Minions Killed
317
0
Camps Cleared
0
1,491,800
Distance Traveled
1,457,450
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,236
452
28
2
0
309,788
3
L
Awilix
7,229
452
70
4
0
271,885
0
L
Guan Yu
6,777
424
73
5
0
280,370
0
W
Tsukuyomi
8,523
533
87
5
0
333,875
4
W
Chang'e
9,683
605
110
7
0
337,191
2
L
Chang'e
6,683
418
62
4
0
320,137
1
L
Kukulkan
7,310
457
84
5
0
275,270
1
W
Yemoja
8,657
541
60
4
0
288,046
1
W
Danzaburou
9,576
599
103
6
0
254,554
0
W
Bellona
10,660
666
143
9
0
278,134
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role