Player Matchup

Tiamat
Tiamat
Aboriginies
Tiamat
Level 158
God Stats
17W - 9L
1,616 SR
Queue Stats
198W - 161L
1,602 Elo+
Party 1
Chaac
Chaac
MasonSHxTINGonU
Chaac
Level 144
God Stats
44W - 42L
1,623 SR
Queue Stats
71W - 70L
1,578 Elo+
Party 1
He Bo
He Bo
Omnibubra
He Bo
Level 28
God Stats
15W - 16L
1,390 SR
Queue Stats
104W - 103L
1,378 Elo+
Party 1
Ganesha
Ganesha
ZOMKILLA67
Ganesha
Level 121
God Stats
5W - 1L
1,804 SR
Queue Stats
124W - 104L
1,571 Elo+
Party 1
Fenrir
Fenrir
fester_is_cool
Fenrir
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 80L
1,680 Elo+
Party 1
Team Averages
Level 116
1,587 SR
1,562 Elo+

VS

Team Averages
Level 76
1,497 SR
1,509 Elo+
Odin
Odin
EmperorGrey
Odin
Level 96
God Stats
0W - 2L
1,566 SR
Queue Stats
64W - 57L
1,540 Elo+
Party 2
Heimdallr
Heimdallr
Scotsman1028
Heimdallr
Level 30
God Stats
5W - 2L
1,624 SR
Queue Stats
57W - 56L
1,464 Elo+
Party 2
Xing Tian
Xing Tian
VICTHEM
Xing Tian
Level 82
God Stats
60W - 58L
1,347 SR
Queue Stats
489W - 502L
1,479 Elo+
Solo
Baba Yaga
Baba Yaga
gilm 44
Baba Yaga
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,595 Elo+
Solo
Tiamat
Tiamat
hunkstriker
Tiamat
Level 127
God Stats
10W - 15L
1,449 SR
Queue Stats
383W - 414L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
13 / 0 / 9
10,968
1,097
24,341
7,587
9,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 0 / 8
10,037
1,004
7,117
10,456
7,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
Omnibubra
He Bo
15
2 / 1 / 12
9,518
952
7,930
6,268
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
ZOMKILLA67
Ganesha
17
0 / 0 / 19
10,764
1,076
7,027
11,581
11,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 2 / 12
10,036
1,004
7,162
11,679
7,936
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

297

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 1
10,001
1,000
6,392
12,639
11,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Scotsman1028
Heimdallr
14
0 / 12 / 1
8,378
838
7,928
18,430
6,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
VICTHEM
Xing Tian
14
0 / 7 / 2
8,474
847
14,361
18,445
9,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
gilm 44
Baba Yaga
15
1 / 5 / 2
9,363
936
10,682
9,898
4,264
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
14
0 / 0 / 3
8,551
855
2,690
1,206
405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
12
27
Kills
3
3
Deaths
27
60
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
13
0
9
17.5
L
2
3
1
0.83
W
7
0
8
11
W
He Bo
Omnibubra
He Bo
2
1
12
8
L
Heimdallr
Scotsman1028
Heimdallr
0
12
1
0.04
L
Xing Tian
VICTHEM
Xing Tian
0
7
2
0.14
W
Ganesha
ZOMKILLA67
Ganesha
0
0
19
9.5
W
5
2
12
5.5
L
Baba Yaga
gilm 44
Baba Yaga
1
5
2
0.4
L
Tiamat
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,577
Damage
42,053
47,571
Taken
60,618
39,935
Mitigated
31,906
14,660
Healing
4,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
24,341
4,522
557
4,859
7,587
9,799
0
4,026
3,561
38,997
0
L
6,392
645
0
1,119
12,639
11,018
0
7,876
4,528
0
22,772
W
7,117
524
0
2,944
10,456
7,953
0
6,788
3,668
0
20,832
W
He Bo
Omnibubra
He Bo
7,930
386
0
1,122
6,268
2,821
0
3,241
3,027
33,166
0
L
Heimdallr
Scotsman1028
Heimdallr
7,928
5,816
0
255
18,430
6,822
0
11,973
6,089
0
24,105
L
Xing Tian
VICTHEM
Xing Tian
14,361
1,143
0
404
18,445
9,397
0
13,560
4,449
22,853
0
W
Ganesha
ZOMKILLA67
Ganesha
7,027
823
0
3,494
11,581
11,426
0
7,089
4,492
15,269
0
W
7,162
3,008
710
974
11,679
7,936
0
6,589
4,920
2,776
11,689
L
Baba Yaga
gilm 44
Baba Yaga
10,682
1,063
0
2,191
9,898
4,264
0
5,257
4,453
33,300
0
L
Tiamat
2,690
568
0
377
1,206
405
0
425
754
14,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,323
Gold Earned
44,767
175
Minions Killed
194
2
Camps Cleared
7
1,028,154
Distance Traveled
760,464
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,968
1,097
48
5
1
195,926
0
L
Odin
10,001
1,000
47
5
1
190,737
0
W
Chaac
10,037
1,004
29
3
0
222,271
3
W
He Bo
9,518
952
82
8
0
203,577
0
L
Heimdallr
8,378
838
29
3
2
144,368
0
L
Xing Tian
8,474
847
12
1
1
185,940
0
W
Ganesha
10,764
1,076
0
0
0
221,810
0
W
Fenrir
10,036
1,004
16
2
1
184,570
0
L
Baba Yaga
9,363
936
75
8
1
150,343
0
L
Tiamat
8,551
855
31
3
2
89,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role