Player Matchup

Scylla
Scylla
Evomore_
Scylla
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,645 Elo+
Solo
Bastet
Bastet
SRCHEETOXD
Bastet
Level 144
God Stats
2W - 3L
1,339 SR
Queue Stats
108W - 106L
1,577 Elo+
Solo
Tyr
Tyr
SirManiac1
Tyr
Level 148
God Stats
3W - 3L
1,917 SR
Queue Stats
491W - 429L
1,642 Elo+
Solo
Artio
Artio
XboxSuAWGNI
Artio
Level 155
God Stats
4W - 4L
1,500 SR
Queue Stats
164W - 143L
1,699 Elo+
Solo
Hou Yi
Hou Yi
wiwillow
Hou Yi
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
265W - 240L
1,660 Elo+
Solo
Team Averages
Level 129
1,551 SR
1,644 Elo+

VS

Team Averages
Level 119
1,617 SR
1,631 Elo+
Nike
Nike
Browneeaah
Nike
Level 143
God Stats
4W - 4L
1,350 SR
Queue Stats
554W - 562L
1,576 Elo+
Party 1
Chaac
Chaac
JoeGhatto
Chaac
Level 107
God Stats
35W - 28L
1,618 SR
Queue Stats
862W - 747L
1,611 Elo+
Party 1
Tiamat
Tiamat
Sanctifying
Tiamat
Level 160
God Stats
75W - 57L
1,710 SR
Queue Stats
1,336W - 1,176L
1,674 Elo+
Party 2
Cernunnos
Cernunnos
Up Jungles
Cernunnos
Level 126
God Stats
7W - 5L
1,905 SR
Queue Stats
274W - 240L
1,658 Elo+
Party 2
Chang'e
Chang'e
its_tujefa
Chang'e
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Evomore_
Scylla
10
1 / 5 / 3
5,913
455
4,212
7,300
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
SRCHEETOXD
Bastet
10
0 / 5 / 1
6,019
463
4,803
10,732
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 2 / 2
6,872
529
6,361
10,930
5,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 1 / 4
6,695
515
5,299
12,768
5,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
wiwillow
Hou Yi
11
6 / 4 / 0
6,947
534
8,634
10,482
2,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
6,901
531
5,166
11,680
4,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
JoeGhatto
Chaac
13
1 / 1 / 1
7,744
596
4,764
10,333
6,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
14
5 / 0 / 2
8,494
653
12,678
7,973
5,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Up Jungles
Cernunnos
14
3 / 1 / 2
8,083
622
5,526
9,496
3,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
its_tujefa
Chang'e
13
6 / 2 / 2
7,904
608
7,999
10,339
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
17
17
Deaths
9
10
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
L
Scylla
Evomore_
Scylla
1
5
3
0.5
W
Chaac
JoeGhatto
Chaac
1
1
1
1.5
L
Bastet
SRCHEETOXD
Bastet
0
5
1
0.1
W
Tiamat
5
0
2
6
L
0
2
2
0.5
W
Cernunnos
Up Jungles
Cernunnos
3
1
2
4
L
1
1
4
3
W
Chang'e
its_tujefa
Chang'e
6
2
2
3.5
L
Hou Yi
wiwillow
Hou Yi
6
4
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,309
Damage
36,133
52,212
Taken
49,821
19,965
Mitigated
23,656
17,200
Healing
23,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,166
506
0
2,202
11,680
4,524
97
1,567
10,113
0
24,666
L
Scylla
Evomore_
Scylla
4,212
306
0
0
7,300
2,059
0
4,443
2,679
28,976
0
W
Chaac
JoeGhatto
Chaac
4,764
453
0
5,655
10,333
6,748
2,023
1,085
9,248
0
44,784
L
Bastet
SRCHEETOXD
Bastet
4,803
1,653
0
2,881
10,732
3,103
0
4,301
6,305
0
33,043
W
Tiamat
12,678
1,313
0
3,206
7,973
5,766
149
2,824
5,149
54,462
0
L
6,361
1,324
0
3,877
10,930
5,967
0
2,623
8,183
759
39,067
W
Cernunnos
Up Jungles
Cernunnos
5,526
2,558
0
4,530
9,496
3,384
0
2,493
7,003
0
48,986
L
5,299
624
927
5,730
12,768
5,934
0
5,003
7,571
24,836
0
W
Chang'e
its_tujefa
Chang'e
7,999
324
1,330
6,231
10,339
3,234
228
2,071
8,268
49,769
0
L
Hou Yi
wiwillow
Hou Yi
8,634
5,004
0
3,785
10,482
2,902
0
3,587
6,797
0
34,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,446
Gold Earned
39,126
329
Minions Killed
434
0
Camps Cleared
0
1,265,630
Distance Traveled
1,335,729
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,901
531
23
2
0
267,201
4
L
Scylla
5,913
455
48
4
0
236,364
2
W
Chaac
7,744
596
108
8
0
282,555
1
L
Bastet
6,019
463
69
5
0
274,166
1
W
Tiamat
8,494
653
108
8
0
264,860
0
L
Tyr
6,872
529
91
7
0
264,121
2
W
Cernunnos
8,083
622
100
8
0
250,807
1
L
Artio
6,695
515
57
4
0
266,424
6
W
Chang'e
7,904
608
95
7
0
270,306
1
L
Hou Yi
6,947
534
64
5
0
224,555
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role