Player Matchup

Medusa
Medusa
Asopao
Medusa
Level 3
God Stats
0W - 3L
1,314 SR
Queue Stats
2W - 7L
1,219 Elo+
Party 1
Bakasura
Bakasura
KMKZ T3MP0
Bakasura
Level 66
God Stats
4W - 10L
1,342 SR
Queue Stats
178W - 177L
1,460 Elo+
Party 1
Poseidon
Poseidon
KMKZ THEPROPHET
Poseidon
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,111 Elo+
Party 1
King Arthur
King Arthur
KMKZ Unstopable
King Arthur
Level 66
God Stats
41W - 42L
1,431 SR
Queue Stats
201W - 196L
1,389 Elo+
Party 1
Sylvanus
Sylvanus
KMKZ WITCHER
Sylvanus
Level 122
God Stats
19W - 21L
1,815 SR
Queue Stats
171W - 176L
1,472 Elo+
Party 1
Team Averages
Level 54
1,481 SR
1,330 Elo+

VS

Team Averages
Level 44
1,568 SR
1,387 Elo+
Tsukuyomi
Tsukuyomi
BlitZWing7971
Tsukuyomi
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,338 Elo+
Solo
Thor
Thor
EL_SUSHIRITO
Thor
Level 28
God Stats
16W - 14L
1,535 SR
Queue Stats
91W - 110L
1,408 Elo+
Party 2
Bellona
Bellona
TeezDaJuiceGawd
Bellona
Level 43
God Stats
29W - 22L
1,558 SR
Queue Stats
209W - 236L
1,389 Elo+
Party 2
Ullr
Ullr
TheQuackenbush
Ullr
Level 64
God Stats
20W - 25L
1,585 SR
Queue Stats
159W - 184L
1,403 Elo+
Party 2
Eset
Eset
burnroot
Eset
Level 53
God Stats
12W - 9L
1,664 SR
Queue Stats
355W - 343L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Asopao
Medusa
15
1 / 7 / 4
9,428
393
4,607
14,461
5,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
KMKZ T3MP0
Bakasura
19
8 / 7 / 2
12,703
529
12,613
21,504
7,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
16
1 / 11 / 3
10,371
432
4,883
15,888
5,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
KMKZ Unstopable
King Arthur
19
4 / 5 / 4
12,498
521
12,424
25,617
17,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
KMKZ WITCHER
Sylvanus
15
3 / 7 / 7
10,583
441
15,865
25,881
21,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlitZWing7971
Tsukuyomi
17
3 / 6 / 14
10,869
453
10,726
13,573
5,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
9 / 3 / 9
12,628
526
10,926
22,713
14,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 5 / 12
11,341
473
14,358
19,290
18,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
8 / 2 / 5
11,884
495
15,676
15,359
6,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Eset
20
10 / 1 / 11
14,771
615
22,457
13,342
5,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
17
Kills
36
37
Deaths
17
20
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Medusa
Asopao
Medusa
1
7
4
0.43
W
Tsukuyomi
BlitZWing7971
Tsukuyomi
3
6
14
1.67
W
9
3
9
4.5
L
Bakasura
KMKZ T3MP0
Bakasura
8
7
2
1.29
L
Poseidon
1
11
3
0.23
L
King Arthur
KMKZ Unstopable
King Arthur
4
5
4
1.2
L
Sylvanus
KMKZ WITCHER
Sylvanus
3
7
7
0.93
W
6
5
12
2.4
W
8
2
5
5.25
W
Eset
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,392
Damage
74,143
103,351
Taken
84,277
58,053
Mitigated
50,575
19,918
Healing
28,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Asopao
Medusa
4,607
2,553
0
2,657
14,461
5,735
1,026
653
13,808
0
31,323
W
Tsukuyomi
BlitZWing7971
Tsukuyomi
10,726
4,124
828
2,245
13,573
5,379
2,198
2,909
9,959
0
33,609
W
10,926
3,354
1,395
10,164
22,713
14,039
1,889
2,718
19,190
0
93,114
L
Bakasura
KMKZ T3MP0
Bakasura
12,613
10,052
0
2,741
21,504
7,947
0
6,991
14,513
0
68,194
L
Poseidon
4,883
700
72
939
15,888
5,609
0
4,323
11,565
43,766
0
L
King Arthur
KMKZ Unstopable
King Arthur
12,424
2,290
0
4,451
25,617
17,324
1,602
5,338
20,279
0
78,125
L
Sylvanus
KMKZ WITCHER
Sylvanus
15,865
3,388
2,620
6,438
25,881
21,438
113
5,152
20,729
39,366
5,968
W
14,358
4,307
0
1,456
19,290
18,541
1,192
6,769
12,396
0
49,254
W
15,676
8,733
0
5,257
15,359
6,645
3,712
5,434
9,819
0
70,274
W
Eset
22,457
2,781
2,393
4,427
13,342
5,971
1,897
2,252
10,541
126,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,583
Gold Earned
61,493
447
Minions Killed
586
0
Camps Cleared
0
1,981,267
Distance Traveled
2,232,534
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,428
393
55
2
0
383,581
1
W
Tsukuyomi
10,869
453
39
2
0
452,621
0
W
Thor
12,628
526
139
6
0
465,828
9
L
Bakasura
12,703
529
109
5
0
412,472
3
L
Poseidon
10,371
432
72
3
0
368,211
0
L
King Arthur
12,498
521
147
6
0
428,839
1
L
Sylvanus
10,583
441
64
3
0
388,164
9
W
Bellona
11,341
473
91
4
0
447,950
3
W
Ullr
11,884
495
109
5
0
413,719
6
W
Eset
14,771
615
208
9
0
452,416
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role