Player Matchup

Merlin
Merlin
Silver I
DMVTRILL
Merlin
Silver I
Level 91
God Stats
0W - 1L
1,317 SR
Queue Stats
35W - 37L
1,382 MMR
Party 2
Chiron
Chiron
Gold V
S1CK0 M0DE
Chiron
Gold V
Level 144
God Stats
39W - 32L
1,574 SR
Queue Stats
46W - 56L
1,367 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver III
SLAYER BONES
Kumbhakarna
Silver III
Level 148
God Stats
8W - 7L
1,889 SR
Queue Stats
101W - 150L
1,305 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 128
1,593 SR
1,351 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,575 SR
1,228 MMR
Vulcan
Vulcan
Silver I
Chocolope OG
Vulcan
Silver I
Level 109
God Stats
7W - 7L
1,726 SR
Queue Stats
187W - 228L
1,216 MMR
Party 1
Medusa
Medusa
Bronze III
JyJybigblinx699
Medusa
Bronze III
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 68L
1,350 MMR
Solo
Nike
Nike
Silver I
Roadie OG
Nike
Silver I
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 108L
1,119 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DMVTRILL
Merlin
16
5 / 4 / 4
12,459
692
14,025
10,420
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
S1CK0 M0DE
Chiron
13
3 / 11 / 4
10,898
605
7,484
19,260
6,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
SLAYER BONES
Kumbhakarna
15
4 / 2 / 7
11,686
649
8,724
19,858
16,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
DanzaburouScyllaPersephoneChaacCthulhu

VS

Bans
Chang'eBacchusAresYmirOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
7 / 3 / 8
12,841
713
20,242
11,121
4,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 5 / 3
12,522
696
9,683
12,919
5,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
14
5 / 4 / 9
12,373
687
10,543
20,561
10,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
12
Kills
17
17
Deaths
12
15
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
7
3
8
3.67
L
Merlin
DMVTRILL
Merlin
5
4
4
1.75
W
5
5
3
1.3
W
Nike
5
4
9
2.38
L
Chiron
S1CK0 M0DE
Chiron
3
11
4
0.45
L
Kumbhakarna
SLAYER BONES
Kumbhakarna
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
40,468
49,538
Taken
44,601
26,922
Mitigated
20,915
6,993
Healing
11,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
20,242
10,287
0
2,756
11,121
4,097
369
5,745
4,882
75,162
0
L
Merlin
DMVTRILL
Merlin
14,025
908
0
1,424
10,420
4,245
294
3,216
7,204
66,430
0
W
9,683
3,599
0
1,838
12,919
5,982
2,205
6,856
5,443
0
65,435
W
Nike
10,543
2,309
1,496
5,772
20,561
10,836
230
8,681
11,271
78
39,875
L
Chiron
S1CK0 M0DE
Chiron
7,484
2,804
682
3,346
19,260
6,675
1,074
8,450
10,796
0
40,678
L
Kumbhakarna
SLAYER BONES
Kumbhakarna
8,724
213
0
1,541
19,858
16,002
0
8,734
11,124
21,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,043
Gold Earned
37,736
165
Minions Killed
211
0
Camps Cleared
0
931,062
Distance Traveled
988,479
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,841
713
98
5
0
321,010
3
L
Merlin
12,459
692
93
5
0
276,530
4
W
Medusa
12,522
696
85
5
0
320,777
2
W
Nike
12,373
687
28
2
0
346,692
0
L
Chiron
10,898
605
58
3
0
276,873
2
L
Kumbhakarna
11,686
649
14
1
0
377,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role