Player Matchup

Hachiman
Hachiman
Silver III
 
Hachiman
Silver III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Bronze III
Amtro
Hercules
Bronze III
Level 93
God Stats
1W - 5L
1,492 SR
Queue Stats
13W - 12L
1,412 MMR
Party 3
Pele
Pele
Silver III
EduReiis
Pele
Silver III
Level 129
God Stats
10W - 8L
1,643 SR
Queue Stats
92W - 97L
1,415 MMR
Party 2
Anubis
Anubis
Bronze III
Piikayune
Anubis
Bronze III
Level 57
God Stats
0W - 1L
1,545 SR
Queue Stats
13W - 12L
1,412 MMR
Party 3
Ganesha
Ganesha
Bronze III
zF Zeus
Ganesha
Bronze III
Level 64
God Stats
1W - 1L
1,779 SR
Queue Stats
23W - 49L
1,412 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,592 SR
1,430 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 95
1,577 SR
1,413 MMR
Bellona
Bellona
Silver I
Aggrollian
Bellona
Silver I
Level 66
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 50L
1,478 MMR
Party 1
Janus
Janus
Silver III
Blindfully
Janus
Silver III
Level 103
God Stats
6W - 6L
1,716 SR
Queue Stats
19W - 28L
1,369 MMR
Party 4
Ne Zha
Ne Zha
Gold IV
Sawchange
Ne Zha
Gold IV
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 148L
1,466 MMR
Party 4
Apollo
Apollo
Gold V
Slightmares_
Apollo
Gold V
Level 37
God Stats
16W - 7L
1,616 SR
Queue Stats
89W - 82L
1,349 MMR
Party 1
Bacchus
Bacchus
Bronze III
zamyrocs
Bacchus
Bronze III
Level 142
God Stats
1W - 0L
1,553 SR
Queue Stats
56W - 50L
1,402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
1 / 6 / 3
10,174
407
10,196
22,132
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Amtro
Hercules
18
8 / 6 / 4
12,564
503
20,413
29,800
28,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
17
1 / 8 / 5
10,577
423
11,239
24,226
8,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Piikayune
Anubis
14
3 / 13 / 2
10,032
401
8,066
21,764
10,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
zF Zeus
Ganesha
15
3 / 12 / 5
10,853
434
7,567
26,679
21,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Nu WaScyllaNemesisDanzaburouSet

VS

Bans
Cu ChulainnCabrakanKumbhakarnaNikeCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Aggrollian
Bellona
20
8 / 6 / 16
14,868
595
16,434
27,478
22,414
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
20
11 / 0 / 19
15,025
601
23,012
10,838
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Sawchange
Ne Zha
20
3 / 6 / 13
14,005
560
12,198
20,496
8,919
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
20
12 / 1 / 8
16,862
674
23,866
18,038
10,862
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
zamyrocs
Bacchus
19
11 / 4 / 24
14,519
581
24,985
27,001
38,830
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
125
16
Kills
45
45
Deaths
17
19
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
6
3
0.42
W
Bellona
Aggrollian
Bellona
8
6
16
2.67
L
Hercules
Amtro
Hercules
8
6
4
1.67
W
Janus
11
0
19
20.5
L
Pele
1
8
5
0.44
L
Anubis
Piikayune
Anubis
3
13
2
0.31
W
Ne Zha
Sawchange
Ne Zha
3
6
13
1.58
W
Apollo
12
1
8
16
L
Ganesha
zF Zeus
Ganesha
3
12
5
0.46
W
Bacchus
zamyrocs
Bacchus
11
4
24
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,481
Damage
100,495
124,601
Taken
103,851
76,388
Mitigated
85,501
26,283
Healing
44,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,196
5,198
0
8,917
22,132
6,873
0
6,433
15,699
0
70,147
W
Bellona
Aggrollian
Bellona
16,434
7,102
0
15,744
27,478
22,414
1,401
6,936
20,542
3,936
86,376
L
Hercules
Amtro
Hercules
20,413
7,559
0
4,948
29,800
28,196
0
10,722
19,078
0
61,085
W
Janus
23,012
820
262
4,652
10,838
4,476
833
2,078
8,760
112,796
0
L
Pele
11,239
2,157
0
5,226
24,226
8,762
0
9,879
14,347
0
74,632
L
Anubis
Piikayune
Anubis
8,066
394
0
5,626
21,764
10,599
0
11,719
10,045
54,467
0
W
Ne Zha
Sawchange
Ne Zha
12,198
3,944
0
6,286
20,496
8,919
2,005
2,319
18,177
0
126,366
W
Apollo
23,866
14,543
0
11,389
18,038
10,862
5,550
1,727
16,311
0
176,155
L
Ganesha
zF Zeus
Ganesha
7,567
362
243
1,323
26,679
21,958
67
10,518
16,161
25,362
0
W
Bacchus
zamyrocs
Bacchus
24,985
2,189
0
6,342
27,001
38,830
252
4,260
22,741
52,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,200
Gold Earned
75,279
496
Minions Killed
750
0
Camps Cleared
0
2,076,461
Distance Traveled
2,488,287
6
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,174
407
131
5
0
372,727
0
W
Bellona
14,868
595
153
6
0
499,179
8
L
Hercules
12,564
503
124
5
0
434,624
0
W
Janus
15,025
601
174
7
0
521,183
4
L
Pele
10,577
423
124
5
0
481,642
5
L
Anubis
10,032
401
108
4
0
339,453
1
W
Ne Zha
14,005
560
145
6
0
509,358
6
W
Apollo
16,862
674
234
9
0
486,890
5
L
Ganesha
10,853
434
9
0
0
448,015
0
W
Bacchus
14,519
581
44
2
0
471,677
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role