Player Matchup

Chaac
Chaac
AbeLincolnStyle
Chaac
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 71L
1,499 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Saiyan Kakarrot
Ah Muzen Cab
Level 137
God Stats
3W - 5L
1,656 SR
Queue Stats
168W - 169L
1,459 Elo+
Party 1
Merlin
Merlin
Spectre420
Merlin
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 149L
1,501 Elo+
Party 1
Hel
Hel
Xfallenxdrummer
Hel
Level 106
God Stats
4W - 1L
1,173 SR
Queue Stats
56W - 68L
1,218 Elo+
Party 1
Ao Kuang
Ao Kuang
youngtoneyt
Ao Kuang
Level 68
God Stats
1W - 1L
1,267 SR
Queue Stats
61W - 69L
1,440 Elo+
Solo
Team Averages
Level 115
1,419 SR
1,424 Elo+

VS

Team Averages
Level 108
1,402 SR
1,496 Elo+
Ra
Ra
Blazer80888
Ra
Level 131
God Stats
0W - 5L
1,247 SR
Queue Stats
224W - 210L
1,540 Elo+
Party 2
Artio
Artio
SoulessSantos6X
Artio
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 169L
1,501 Elo+
Party 2
Cupid
Cupid
ghostfacers1981
Cupid
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 219L
1,390 Elo+
Party 3
Sol
Sol
iBs Zrkoxy
Sol
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,548 Elo+
Solo
He Bo
He Bo
mayorofnowhere
He Bo
Level 130
God Stats
2W - 5L
1,261 SR
Queue Stats
125W - 145L
1,499 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 21
12,717
707
23,393
38,264
43,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
Saiyan Kakarrot
Ah Muzen Cab
19
3 / 4 / 18
11,914
662
17,810
20,713
12,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Spectre420
Merlin
20
8 / 4 / 16
13,278
738
21,982
15,572
7,671
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 5 / 18
13,220
734
9,537
20,891
11,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
youngtoneyt
Ao Kuang
20
10 / 6 / 12
13,011
723
20,550
24,278
10,531
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 10
13,767
765
20,932
19,605
8,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
1 / 9 / 16
10,825
601
9,974
27,893
32,805
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 5 / 12
10,785
599
12,678
16,303
6,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 8 / 9
13,267
737
34,011
21,672
8,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
1 / 5 / 12
10,878
604
19,546
16,105
6,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
81
33
Kills
22
22
Deaths
33
85
Assists
59
Player
Kills
Deaths
Assists
KDA
W
5
3
21
5.17
L
7
6
10
2
W
Ah Muzen Cab
Saiyan Kakarrot
Ah Muzen Cab
3
4
18
3
L
1
9
16
1
W
Merlin
Spectre420
Merlin
8
4
16
4
W
7
5
18
3.2
L
2
5
12
1.6
L
11
8
9
1.94
L
1
5
12
1.4
W
Ao Kuang
youngtoneyt
Ao Kuang
10
6
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,272
Damage
97,141
119,718
Taken
101,578
85,767
Mitigated
62,454
74,009
Healing
45,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,393
1,583
994
14,063
38,264
43,535
757
21,124
17,140
1,799
41,480
L
20,932
1,840
8,381
8,228
19,605
8,404
247
10,592
8,531
50,309
0
W
Ah Muzen Cab
Saiyan Kakarrot
Ah Muzen Cab
17,810
5,050
3,078
6,535
20,713
12,085
3,019
15,237
5,476
0
34,344
L
9,974
271
2,419
5,364
27,893
32,805
317
13,059
13,430
16,257
0
W
Merlin
Spectre420
Merlin
21,982
2,346
1,824
1,577
15,572
7,671
1,795
12,575
2,997
52,691
0
W
9,537
53
27,125
11,156
20,891
11,945
481
18,441
2,450
20,022
0
L
12,678
4,190
7,517
4,400
16,303
6,531
604
9,117
6,703
0
25,859
L
34,011
6,703
420
5,098
21,672
8,710
107
9,906
10,857
51,224
0
L
19,546
384
1,522
1,790
16,105
6,004
448
8,323
7,158
38,437
0
W
Ao Kuang
youngtoneyt
Ao Kuang
20,550
3,570
1,352
6,305
24,278
10,531
891
17,086
7,192
32,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,140
Gold Earned
59,522
172
Minions Killed
199
0
Camps Cleared
0
1,629,440
Distance Traveled
1,492,151
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,717
707
27
2
0
348,875
0
L
Ra
13,767
765
59
3
0
305,421
1
W
Ah Muzen Cab
11,914
662
46
3
0
312,720
0
L
Artio
10,825
601
23
1
0
269,624
0
W
Merlin
13,278
738
51
3
0
293,700
0
W
Hel
13,220
734
29
2
0
349,169
0
L
Cupid
10,785
599
35
2
0
328,298
0
L
Sol
13,267
737
40
2
0
293,128
0
L
He Bo
10,878
604
42
2
0
295,680
0
W
Ao Kuang
13,011
723
19
1
0
324,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role