Player Matchup

Tiamat
Tiamat
Cardonalalito
Tiamat
Level 87
God Stats
64W - 58L
1,736 SR
Queue Stats
223W - 221L
1,416 Elo+
Party 1
Neith
Neith
CeciNine
Neith
Level 14
God Stats
12W - 11L
1,500 SR
Queue Stats
120W - 133L
1,505 Elo+
Party 1
Cupid
Cupid
ChrisCzrs
Cupid
Level 19
God Stats
4W - 3L
1,839 SR
Queue Stats
329W - 276L
1,433 Elo+
Party 1
Arachne
Arachne
Skappone
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
fornaiplayer
Cthulhu
Level 26
God Stats
5W - 6L
1,500 SR
Queue Stats
27W - 37L
1,663 Elo+
Party 1
Team Averages
Level 30
1,615 SR
1,494 Elo+

VS

Team Averages
Level 18
1,477 SR
1,506 Elo+
Ymir
Ymir
BboxProdigy
Ymir
Level 5
God Stats
7W - 3L
1,686 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
GabrielLinX
Nemesis
Level 29
God Stats
10W - 22L
1,108 SR
Queue Stats
482W - 492L
1,432 Elo+
Solo
King Arthur
King Arthur
HeyMrTurtLe
King Arthur
Level 6
God Stats
0W - 1L
1,382 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
QCflytech13
Hel
Level 22
God Stats
2W - 6L
1,708 SR
Queue Stats
16W - 21L
1,745 Elo+
Solo
Skadi
Skadi
Sothish
Skadi
Level 26
God Stats
12W - 14L
1,500 SR
Queue Stats
202W - 305L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 12
9,245
544
17,226
7,225
5,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
CeciNine
Neith
2
0 / 0 / 0
3,512
207
0
0
0
Cupid
ChrisCzrs
Cupid
15
5 / 2 / 8
8,713
513
8,673
9,701
3,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Skappone
Arachne
15
6 / 1 / 7
8,766
516
9,234
12,876
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
fornaiplayer
Cthulhu
14
6 / 1 / 7
9,068
533
8,221
11,396
9,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,165
421
1,878
13,617
9,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
GabrielLinX
Nemesis
13
2 / 4 / 2
8,141
479
7,651
13,498
5,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
HeyMrTurtLe
King Arthur
12
0 / 3 / 1
7,039
414
1,895
11,298
7,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 6 / 0
7,638
449
8,917
13,084
4,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
Sothish
Skadi
11
1 / 7 / 0
7,149
421
5,074
11,820
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
23
Kills
5
5
Deaths
24
34
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
6
1
12
12
W
Neith
CeciNine
Neith
0
0
0
0
W
Cupid
ChrisCzrs
Cupid
5
2
8
4.5
L
Nemesis
GabrielLinX
Nemesis
2
4
2
0.75
L
King Arthur
HeyMrTurtLe
King Arthur
0
3
1
0.17
L
2
6
0
0.33
W
Arachne
Skappone
Arachne
6
1
7
9.5
L
Skadi
Sothish
Skadi
1
7
0
0.14
W
Cthulhu
fornaiplayer
Cthulhu
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,354
Damage
25,415
41,198
Taken
63,317
23,014
Mitigated
30,382
15,820
Healing
16,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,878
314
789
1,820
13,617
9,801
0
5,811
7,600
22,651
0
W
17,226
2,054
456
3,187
7,225
5,814
2,129
944
6,176
46,583
0
W
Neith
CeciNine
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
ChrisCzrs
Cupid
8,673
5,425
96
4,404
9,701
3,444
1,520
4,085
5,616
0
43,698
L
Nemesis
GabrielLinX
Nemesis
7,651
4,071
0
3,941
13,498
5,121
0
5,739
7,595
0
45,021
L
King Arthur
HeyMrTurtLe
King Arthur
1,895
294
0
1,981
11,298
7,284
0
4,277
6,688
0
23,488
L
8,917
1,185
1,228
4,645
13,084
4,452
643
4,375
8,571
46,510
0
W
Arachne
Skappone
Arachne
9,234
6,760
0
7,065
12,876
4,378
270
3,557
9,294
0
48,038
L
Skadi
Sothish
Skadi
5,074
2,882
0
2,447
11,820
3,724
403
4,368
7,416
0
37,841
W
Cthulhu
fornaiplayer
Cthulhu
8,221
922
0
612
11,396
9,378
486
2,209
9,097
44,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,304
Gold Earned
37,132
317
Minions Killed
313
0
Camps Cleared
0
1,275,714
Distance Traveled
1,452,919
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,165
421
24
1
0
263,626
2
W
Tiamat
9,245
544
80
5
0
328,659
4
W
Neith
3,512
207
0
0
0
0
0
W
Cupid
8,713
513
88
5
0
289,327
1
L
Nemesis
8,141
479
84
5
0
316,995
2
L
King Arthur
7,039
414
56
3
0
345,564
2
L
Hel
7,638
449
76
4
0
285,697
0
W
Arachne
8,766
516
79
5
0
319,777
2
L
Skadi
7,149
421
73
4
0
241,037
0
W
Cthulhu
9,068
533
70
4
0
337,951
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role