Player Matchup

Thor
Thor
 
Thor
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
FLARE Sacrifice
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
328W - 331L
1,393 Elo+
Solo
King Arthur
King Arthur
Johnny_yorkkml14
King Arthur
Level 27
God Stats
61W - 64L
1,427 SR
Queue Stats
260W - 303L
1,381 Elo+
Solo
Medusa
Medusa
smoove plays
Medusa
Level 7
God Stats
4W - 4L
1,495 SR
Queue Stats
25W - 32L
1,246 Elo+
Party 1
Tiamat
Tiamat
squidwardgang
Tiamat
Level 28
God Stats
3W - 1L
1,848 SR
Queue Stats
7W - 10L
1,391 Elo+
Solo
Team Averages
Level 27
1,554 SR
1,382 Elo+

VS

Team Averages
Level 8
1,552 SR
1,407 Elo+
Horus
Horus
ExpGramps
Horus
Level 5
God Stats
1W - 3L
1,581 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Kelibi_Kazooles
Baba Yaga
Level 5
God Stats
0W - 1L
1,534 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Rora is cool
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,187 Elo+
Solo
Thor
Thor
Tttttttt3235
Thor
Level 29
God Stats
2W - 5L
1,449 SR
Queue Stats
131W - 164L
1,206 Elo+
Solo
Ymir
Ymir
bbysriracha
Ymir
Level 1
God Stats
1W - 2L
1,694 SR
Queue Stats
1W - 2L
1,643 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 0 / 2
8,329
595
3,782
8,106
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 2 / 3
8,098
578
8,390
4,575
1,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Johnny_yorkkml14
King Arthur
14
6 / 1 / 4
8,613
615
5,121
6,324
4,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
12
1 / 1 / 2
7,390
528
3,995
5,078
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
5 / 0 / 4
7,120
509
4,636
2,411
1,522
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ExpGramps
Horus
8
0 / 8 / 1
5,215
373
2,474
9,650
3,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baba Yaga
Kelibi_Kazooles
Baba Yaga
11
2 / 2 / 0
6,268
448
2,984
5,519
1,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 8 / 1
4,585
328
1,602
7,950
2,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
1 / 2 / 0
6,419
459
2,674
10,365
3,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 1 / 0
5,706
408
2,033
9,797
6,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
20
Kills
4
4
Deaths
21
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
0
2
4
L
Horus
ExpGramps
Horus
0
8
1
0.06
W
5
2
3
3.25
W
King Arthur
Johnny_yorkkml14
King Arthur
6
1
4
8
L
Baba Yaga
Kelibi_Kazooles
Baba Yaga
2
2
0
1
L
0
8
1
0.06
L
1
2
0
0.5
L
1
1
0
1
W
Medusa
1
1
2
2
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,924
Damage
11,767
26,494
Taken
43,281
11,698
Mitigated
18,063
10,944
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
3,782
1,181
195
4,701
8,106
2,855
1,235
699
7,407
0
54,697
L
Horus
ExpGramps
Horus
2,474
1,853
128
531
9,650
3,604
26
3,048
6,219
0
16,256
W
8,390
654
0
700
4,575
1,587
114
1,785
2,665
36,092
0
W
King Arthur
Johnny_yorkkml14
King Arthur
5,121
345
0
1,900
6,324
4,270
738
240
6,035
0
39,698
L
Baba Yaga
Kelibi_Kazooles
Baba Yaga
2,984
483
0
1,124
5,519
1,683
0
2,879
2,343
19,833
0
L
1,602
803
0
240
7,950
2,985
257
3,341
4,298
0
7,465
L
2,674
1,199
0
4,252
10,365
3,045
0
1,112
9,113
0
39,791
L
2,033
345
0
2,845
9,797
6,746
52
1,897
7,857
15,092
0
W
Medusa
3,995
2,272
0
2,346
5,078
1,464
1,202
1,962
3,041
0
29,515
W
4,636
444
0
1,102
2,411
1,522
812
331
2,070
13,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,550
Gold Earned
28,193
330
Minions Killed
208
0
Camps Cleared
0
1,313,573
Distance Traveled
1,286,047
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,329
595
110
8
0
290,848
4
L
Horus
5,215
373
27
2
0
263,524
0
W
Ah Puch
8,098
578
64
5
0
257,817
2
W
King Arthur
8,613
615
80
6
0
237,627
5
L
Baba Yaga
6,268
448
57
4
0
223,993
0
L
Chaac
4,585
328
22
2
0
244,917
0
L
Thor
6,419
459
76
5
0
284,304
0
L
Ymir
5,706
408
26
2
0
269,309
6
W
Medusa
7,390
528
59
4
0
239,700
1
W
Tiamat
7,120
509
17
1
0
287,581
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role