Player Matchup

Cthulhu
Cthulhu
CarryZay
Cthulhu
Level 124
God Stats
10W - 5L
1,434 SR
Queue Stats
108W - 92L
1,476 Elo+
Party 2
Zeus
Zeus
Dhakniss
Zeus
Level 112
God Stats
17W - 9L
1,667 SR
Queue Stats
185W - 137L
1,551 Elo+
Party 2
Izanami
Izanami
HieroSatori
Izanami
Level 108
God Stats
19W - 12L
1,442 SR
Queue Stats
110W - 115L
1,588 Elo+
Solo
Team Averages
Level 115
1,514 SR
1,538 Elo+

VS

Team Averages
Level 64
1,430 SR
1,455 Elo+
Cupid
Cupid
DerpyDoolicious
Cupid
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,271 Elo+
Solo
Jormungandr
Jormungandr
Lagartijin
Jormungandr
Level 84
God Stats
1W - 4L
1,348 SR
Queue Stats
327W - 330L
1,532 Elo+
Party 1
Kukulkan
Kukulkan
Necrofilico69
Kukulkan
Level 85
God Stats
49W - 40L
1,442 SR
Queue Stats
336W - 344L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarryZay
Cthulhu
11
2 / 0 / 12
7,796
780
6,681
9,260
4,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
11
8 / 0 / 5
8,426
843
9,614
3,906
1,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HieroSatori
Izanami
11
4 / 0 / 7
7,881
788
5,107
5,143
1,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,943
594
2,586
6,982
1,960
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Lagartijin
Jormungandr
9
0 / 3 / 0
6,051
605
3,623
10,225
6,072
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Necrofilico69
Kukulkan
9
0 / 6 / 0
6,018
602
4,675
7,120
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
0
14
Kills
0
0
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CarryZay
Cthulhu
2
0
12
8
L
0
6
0
0
W
Zeus
8
0
5
10.5
W
Izanami
HieroSatori
Izanami
4
0
7
7.5
L
Jormungandr
Lagartijin
Jormungandr
0
3
0
0
L
Kukulkan
Necrofilico69
Kukulkan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,402
Damage
10,884
18,309
Taken
24,327
7,715
Mitigated
10,130
8,533
Healing
2,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CarryZay
Cthulhu
6,681
487
191
4,399
9,260
4,803
0
3,980
4,908
20,591
0
L
2,586
1,250
344
353
6,982
1,960
0
4,808
1,854
0
7,362
W
Zeus
9,614
274
0
1,210
3,906
1,204
257
1,683
2,171
28,034
0
W
Izanami
HieroSatori
Izanami
5,107
2,700
0
2,733
5,143
1,708
2,663
2,161
2,888
0
37,965
L
Jormungandr
Lagartijin
Jormungandr
3,623
713
136
234
10,225
6,072
0
5,505
4,271
20,278
0
L
Kukulkan
Necrofilico69
Kukulkan
4,675
132
413
540
7,120
2,098
0
4,840
1,881
25,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,103
Gold Earned
18,012
144
Minions Killed
103
0
Camps Cleared
0
585,044
Distance Traveled
499,991
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,796
780
32
3
0
203,230
0
L
Cupid
5,943
594
17
2
0
155,527
0
W
Zeus
8,426
843
47
5
0
187,688
2
W
Izanami
7,881
788
65
7
0
194,126
3
L
Jormungandr
6,051
605
42
4
0
181,551
3
L
Kukulkan
6,018
602
44
4
0
162,913
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role