Player Matchup

Ymir
Ymir
DrGeorge_69
Ymir
Level 9
God Stats
4W - 3L
1,411 SR
Queue Stats
14W - 19L
1,308 Elo+
Solo
Ra
Ra
KineticFiber651
Ra
Level 23
God Stats
23W - 20L
1,554 SR
Queue Stats
35W - 32L
1,415 Elo+
Solo
Jormungandr
Jormungandr
PatronJony
Jormungandr
Level 6
God Stats
0W - 1L
1,289 SR
Queue Stats
3W - 12L
1,176 Elo+
Party 1
Thor
Thor
gaebg02
Thor
Level 5
God Stats
8W - 19L
1,064 SR
Queue Stats
9W - 22L
1,042 Elo+
Party 1
Chernobog
Chernobog
spartan-pool09
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,177 Elo+
Party 1
Team Averages
Level 10
1,364 SR
1,224 Elo+

VS

Team Averages
Level 19
1,542 SR
1,286 Elo+
Neith
Neith
ATRRoach
Neith
Level 13
God Stats
24W - 32L
1,523 SR
Queue Stats
38W - 61L
1,345 Elo+
Solo
Hera
Hera
MiKa0987
Hera
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 48L
1,287 Elo+
Solo
Arachne
Arachne
SAVAGEmidget150
Arachne
Level 28
God Stats
23W - 9L
1,623 SR
Queue Stats
83W - 70L
1,473 Elo+
Party 2
Hercules
Hercules
ShadyMan22
Hercules
Level 18
God Stats
7W - 3L
1,564 SR
Queue Stats
32W - 34L
1,365 Elo+
Party 2
Yemoja
Yemoja
dashcake
Yemoja
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
406W - 452L
960 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 1
15,200
950
10,851
27,198
32,302
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
0 / 5 / 2
13,200
825
15,219
11,075
4,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
PatronJony
Jormungandr
19
0 / 8 / 2
13,048
816
8,083
32,124
22,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
gaebg02
Thor
18
0 / 14 / 2
12,481
780
9,457
26,466
17,759
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chernobog
spartan-pool09
Chernobog
18
1 / 14 / 1
13,183
824
16,014
24,541
10,777
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ATRRoach
Neith
16
0 / 0 / 0
11,520
720
0
0
0
Hera
20
15 / 0 / 19
17,898
1,119
38,121
11,277
4,669
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
17 / 1 / 13
16,963
1,060
39,274
22,099
9,904
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
ShadyMan22
Hercules
20
15 / 0 / 27
18,878
1,180
31,592
33,646
33,262
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
dashcake
Yemoja
16
0 / 1 / 0
11,641
728
197
961
295
Magic Focus

Magic Focus

+20
Magical Power

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
106
2
Kills
47
47
Deaths
2
8
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Neith
ATRRoach
Neith
0
0
0
0
L
1
6
1
0.25
L
0
5
2
0.2
W
Hera
15
0
19
24.5
L
Jormungandr
PatronJony
Jormungandr
0
8
2
0.13
W
17
1
13
23.5
W
Hercules
ShadyMan22
Hercules
15
0
27
28.5
W
Yemoja
dashcake
Yemoja
0
1
0
0
L
Thor
gaebg02
Thor
0
14
2
0.07
L
Chernobog
spartan-pool09
Chernobog
1
14
1
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,624
Damage
109,184
121,404
Taken
67,983
87,370
Mitigated
48,130
7,359
Healing
19,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ATRRoach
Neith
0
0
0
0
0
0
0
0
0
0
0
L
10,851
2,403
0
2,429
27,198
32,302
0
5,967
21,231
29,207
0
L
15,219
1,671
1,829
560
11,075
4,514
0
2,958
8,117
72,931
0
W
Hera
38,121
10,861
0
500
11,277
4,669
0
6,462
4,815
81,010
0
L
Jormungandr
PatronJony
Jormungandr
8,083
3,277
0
194
32,124
22,018
0
12,433
19,655
52,206
0
W
39,274
28,722
0
11,599
22,099
9,904
0
12,695
9,404
0
67,274
W
Hercules
ShadyMan22
Hercules
31,592
15,283
0
7,109
33,646
33,262
0
14,626
19,020
0
60,962
W
Yemoja
dashcake
Yemoja
197
123
0
0
961
295
0
370
591
1,333
0
L
Thor
gaebg02
Thor
9,457
5,302
0
93
26,466
17,759
0
11,112
15,354
0
26,208
L
Chernobog
spartan-pool09
Chernobog
16,014
11,643
0
2,254
24,541
10,777
0
5,848
18,693
0
45,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,112
Gold Earned
76,900
336
Minions Killed
239
3
Camps Cleared
4
1,234,528
Distance Traveled
860,340
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,520
720
0
0
0
0
0
L
Ymir
15,200
950
48
3
0
268,168
0
L
Ra
13,200
825
138
9
2
285,253
0
W
Hera
17,898
1,119
117
7
0
248,157
0
L
Jormungandr
13,048
816
82
5
1
241,438
2
W
Arachne
16,963
1,060
57
4
3
288,610
0
W
Hercules
18,878
1,180
64
4
0
305,455
0
W
Yemoja
11,641
728
1
0
1
18,118
0
L
Thor
12,481
780
30
2
0
217,314
1
L
Chernobog
13,183
824
38
2
0
222,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role