Player Matchup

Hades
Hades
BizzonPowered
Hades
Level 138
God Stats
0W - 1L
1,628 SR
Queue Stats
11W - 20L
1,599 Elo+
Party 1
Scylla
Scylla
BladeShark
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,499 Elo+
Party 1
Anhur
Anhur
Dokuza
Anhur
Level 105
God Stats
1W - 1L
1,712 SR
Queue Stats
93W - 131L
1,390 Elo+
Solo
Fenrir
Fenrir
IIKohII
Fenrir
Level 126
God Stats
0W - 1L
1,753 SR
Queue Stats
14W - 14L
1,660 Elo+
Party 1
Bellona
Bellona
Whovencroft
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,744 Elo+
Party 1
Team Averages
Level 105
1,619 SR
1,578 Elo+

VS

Team Averages
Level 128
1,494 SR
1,542 Elo+
Skadi
Skadi
DreadNova99
Skadi
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 76L
1,656 Elo+
Party 2
Sol
Sol
Kamaton
Sol
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
160W - 161L
1,527 Elo+
Party 2
Agni
Agni
Mongkoot
Agni
Level 126
God Stats
3W - 0L
1,471 SR
Queue Stats
173W - 168L
1,587 Elo+
Party 2
Discordia
Discordia
OmahaShifty
Discordia
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,381 Elo+
Solo
Mulan
Mulan
Paralizer99
Mulan
Level 134
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 80L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 4 / 14
10,757
717
9,782
24,303
22,340
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
BladeShark
Scylla
17
3 / 9 / 7
10,056
670
13,720
15,553
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Dokuza
Anhur
19
5 / 5 / 12
11,051
737
8,329
15,949
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
IIKohII
Fenrir
17
7 / 6 / 4
10,248
683
9,583
15,463
14,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bellona
Whovencroft
Bellona
15
1 / 9 / 4
8,762
584
4,725
24,005
17,040
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 13
13,033
869
22,616
13,368
5,806
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
19
1 / 2 / 25
10,841
723
12,711
11,920
6,762
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Agni
19
10 / 3 / 18
12,459
831
21,768
12,506
5,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
OmahaShifty
Discordia
18
4 / 3 / 19
10,974
732
17,724
8,387
3,276
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 6 / 12
10,231
682
9,377
15,026
15,645
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
120
18
Kills
33
33
Deaths
18
41
Assists
87
Player
Kills
Deaths
Assists
KDA
L
2
4
14
2.25
L
Scylla
BladeShark
Scylla
3
9
7
0.72
L
Anhur
Dokuza
Anhur
5
5
12
2.2
W
15
4
13
5.38
L
Fenrir
IIKohII
Fenrir
7
6
4
1.5
W
Sol
1
2
25
6.75
W
Agni
10
3
18
6.33
W
Discordia
OmahaShifty
Discordia
4
3
19
4.5
W
3
6
12
1.5
L
Bellona
Whovencroft
Bellona
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,139
Damage
84,196
95,273
Taken
61,207
65,846
Mitigated
36,765
31,288
Healing
23,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,782
969
1,703
10,447
24,303
22,340
420
10,260
14,043
26,207
0
L
Scylla
BladeShark
Scylla
13,720
449
1,691
3,466
15,553
5,818
207
9,659
5,894
26,043
0
L
Anhur
Dokuza
Anhur
8,329
4,148
1,771
4,699
15,949
6,554
1,820
9,731
6,218
0
26,804
W
22,616
9,464
2,633
1,992
13,368
5,806
2,616
5,694
7,412
0
40,484
L
Fenrir
IIKohII
Fenrir
9,583
1,218
1,078
2,048
15,463
14,094
0
9,901
5,562
405
12,656
W
Sol
12,711
3,982
1,662
4,151
11,920
6,762
1,740
2,898
8,716
33,845
0
W
Agni
21,768
973
3,388
4,190
12,506
5,276
1,224
4,644
7,759
34,789
0
W
Discordia
OmahaShifty
Discordia
17,724
690
2,814
1,880
8,387
3,276
336
4,260
3,980
37,633
0
W
9,377
1,766
0
624
15,026
15,645
806
5,661
9,033
0
12,817
L
Bellona
Whovencroft
Bellona
4,725
971
852
3,533
24,005
17,040
131
12,652
11,353
0
8,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,874
Gold Earned
57,538
127
Minions Killed
146
0
Camps Cleared
0
1,219,478
Distance Traveled
1,319,642
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,757
717
40
3
0
249,688
0
L
Scylla
10,056
670
35
2
0
254,488
2
L
Anhur
11,051
737
46
3
0
214,999
0
W
Skadi
13,033
869
40
3
0
243,533
1
L
Fenrir
10,248
683
4
0
0
273,022
1
W
Sol
10,841
723
29
2
0
239,816
0
W
Agni
12,459
831
29
2
0
296,124
1
W
Discordia
10,974
732
41
3
0
278,822
3
W
Mulan
10,231
682
7
0
0
261,347
5
L
Bellona
8,762
584
2
0
0
227,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role