Player Matchup

Danzaburou
Danzaburou
FredxX23
Danzaburou
Level 24
God Stats
9W - 8L
1,591 SR
Queue Stats
21W - 18L
1,562 Elo+
Party 2
Fenrir
Fenrir
Lykos159
Fenrir
Level 103
God Stats
5W - 0L
1,753 SR
Queue Stats
70W - 60L
1,512 Elo+
Party 2
Sol
Sol
strikeman31
Sol
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
226W - 214L
1,537 Elo+
Party 2
Team Averages
Level 74
1,615 SR
1,537 Elo+

VS

Team Averages
Level 41
1,608 SR
1,514 Elo+
Cupid
Cupid
AcientKILLER
Cupid
Level 29
God Stats
0W - 5L
1,605 SR
Queue Stats
102W - 110L
1,549 Elo+
Solo
Anubis
Anubis
SonOfAhez
Anubis
Level 68
God Stats
10W - 8L
1,719 SR
Queue Stats
67W - 74L
1,527 Elo+
Party 1
Horus
Horus
princeomega_
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 76L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FredxX23
Danzaburou
11
4 / 1 / 7
8,455
769
5,892
7,528
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Lykos159
Fenrir
12
4 / 4 / 8
8,778
798
8,353
11,076
7,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

12
5 / 3 / 7
8,377
762
8,998
7,551
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
7,030
639
7,119
9,781
3,389
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
SonOfAhez
Anubis
11
3 / 5 / 4
7,855
714
6,553
8,132
5,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 5 / 4
6,913
628
3,148
9,459
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
13
Kills
8
8
Deaths
14
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
W
Danzaburou
FredxX23
Danzaburou
4
1
7
7.5
W
Fenrir
Lykos159
Fenrir
4
4
8
2
L
Anubis
SonOfAhez
Anubis
3
5
4
1
L
2
5
4
0.8
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,243
Damage
16,820
26,155
Taken
27,372
11,459
Mitigated
13,765
7,445
Healing
3,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,119
3,135
198
2,326
9,781
3,389
0
3,601
6,180
0
20,666
W
Danzaburou
FredxX23
Danzaburou
5,892
2,024
0
3,083
7,528
2,101
768
1,602
5,926
0
31,286
W
Fenrir
Lykos159
Fenrir
8,353
967
0
1,468
11,076
7,547
0
3,826
7,250
0
13,701
L
Anubis
SonOfAhez
Anubis
6,553
274
0
606
8,132
5,110
0
2,972
5,160
28,289
0
L
3,148
1,462
179
590
9,459
5,266
16
2,470
6,989
0
5,087
W
8,998
1,898
0
2,894
7,551
1,811
431
1,170
6,381
31,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,610
Gold Earned
21,798
112
Minions Killed
81
0
Camps Cleared
0
579,625
Distance Traveled
517,898
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,030
639
40
4
0
157,881
1
W
Danzaburou
8,455
769
54
5
0
182,098
0
W
Fenrir
8,778
798
8
1
0
200,891
0
L
Anubis
7,855
714
39
4
0
170,697
2
L
Horus
6,913
628
2
0
0
189,320
2
W
Sol
8,377
762
50
5
0
196,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role