Player Matchup

Vulcan
Vulcan
ShinSnipes
Vulcan
Level 19
God Stats
5W - 1L
1,849 SR
Queue Stats
173W - 96L
1,744 Elo+
Party 1
Hercules
Hercules
cawhi
Hercules
Level 24
God Stats
52W - 30L
1,730 SR
Queue Stats
459W - 361L
1,747 Elo+
Party 1
Danzaburou
Danzaburou
korzuh
Danzaburou
Level 27
God Stats
22W - 16L
1,624 SR
Queue Stats
380W - 304L
1,707 Elo+
Party 1
Apollo
Apollo
xLowyal
Apollo
Level 27
God Stats
2W - 1L
1,295 SR
Queue Stats
275W - 174L
1,709 Elo+
Party 1
Cthulhu
Cthulhu
zuna
Cthulhu
Level 13
God Stats
8W - 0L
2,071 SR
Queue Stats
151W - 74L
1,702 Elo+
Party 1
Team Averages
Level 22
1,714 SR
1,722 Elo+

VS

Team Averages
Level 11
1,738 SR
1,678 Elo+
Jormungandr
Jormungandr
GladiateCanoe14
Jormungandr
Level 6
God Stats
22W - 28L
1,784 SR
Queue Stats
273W - 324L
1,814 Elo+
Solo
Tyr
Tyr
RelaxMichel
Tyr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,697 Elo+
Solo
Arachne
Arachne
SpottySky821663
Arachne
Level 6
God Stats
2W - 2L
1,679 SR
Queue Stats
189W - 185L
1,590 Elo+
Solo
Artemis
Artemis
Tako1651
Artemis
Level 7
God Stats
20W - 14L
2,009 SR
Queue Stats
184W - 203L
1,592 Elo+
Solo
Vulcan
Vulcan
rezero S2
Vulcan
Level 29
God Stats
0W - 1L
1,717 SR
Queue Stats
18W - 11L
1,698 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ShinSnipes
Vulcan
18
4 / 4 / 8
11,526
501
16,747
15,333
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
cawhi
Hercules
16
8 / 3 / 11
12,024
523
9,914
23,422
21,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
korzuh
Danzaburou
20
13 / 0 / 5
14,368
625
22,231
15,055
7,453
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
xLowyal
Apollo
19
4 / 3 / 10
11,868
516
12,977
18,979
8,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
zuna
Cthulhu
19
4 / 0 / 6
11,683
508
11,047
15,157
16,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GladiateCanoe14
Jormungandr
12
1 / 6 / 4
8,499
370
5,636
16,421
11,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 6 / 2
9,839
428
10,375
30,162
19,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 5 / 5
8,002
348
4,429
9,691
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Tako1651
Artemis
16
0 / 11 / 2
9,982
434
7,195
16,787
4,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
rezero S2
Vulcan
19
8 / 5 / 0
11,701
509
22,611
14,391
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
33
Kills
10
10
Deaths
33
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
GladiateCanoe14
Jormungandr
1
6
4
0.5
L
1
6
2
0.33
W
Vulcan
ShinSnipes
Vulcan
4
4
8
2
L
0
5
5
0.5
L
Artemis
Tako1651
Artemis
0
11
2
0.09
W
Hercules
cawhi
Hercules
8
3
11
4.5
W
Danzaburou
korzuh
Danzaburou
13
0
5
15.5
L
Vulcan
rezero S2
Vulcan
8
5
0
1.6
W
Apollo
xLowyal
Apollo
4
3
10
3
W
Cthulhu
zuna
Cthulhu
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,916
Damage
50,246
87,946
Taken
87,452
58,504
Mitigated
46,636
35,655
Healing
17,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
GladiateCanoe14
Jormungandr
5,636
706
0
677
16,421
11,411
120
5,301
10,925
18,168
0
L
10,375
1,349
0
8,815
30,162
19,202
0
12,083
17,421
0
61,114
W
Vulcan
ShinSnipes
Vulcan
16,747
3,910
0
6,173
15,333
5,478
788
8,771
6,262
78,129
0
L
4,429
3,213
0
1,831
9,691
4,846
0
2,320
7,222
0
29,932
L
Artemis
Tako1651
Artemis
7,195
4,387
87
4,518
16,787
4,969
786
788
15,993
0
56,871
W
Hercules
cawhi
Hercules
9,914
4,172
0
7,609
23,422
21,456
374
9,299
13,869
0
39,338
W
Danzaburou
korzuh
Danzaburou
22,231
10,740
0
7,807
15,055
7,453
146
826
14,229
0
126,523
L
Vulcan
rezero S2
Vulcan
22,611
9,216
0
1,977
14,391
6,208
0
6,022
8,097
96,234
0
W
Apollo
xLowyal
Apollo
12,977
6,559
0
9,034
18,979
8,049
3,698
4,945
13,934
0
101,368
W
Cthulhu
zuna
Cthulhu
11,047
854
269
4,763
15,157
16,068
84
3,702
11,405
69,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,469
Gold Earned
48,023
677
Minions Killed
472
0
Camps Cleared
0
2,186,346
Distance Traveled
1,929,624
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,499
370
12
1
0
438,319
1
L
Tyr
9,839
428
111
5
0
442,475
0
W
Vulcan
11,526
501
143
6
0
435,520
0
L
Arachne
8,002
348
49
2
0
263,722
2
L
Artemis
9,982
434
120
5
0
355,184
1
W
Hercules
12,024
523
58
3
0
492,257
3
W
Danzaburou
14,368
625
186
8
0
465,507
2
L
Vulcan
11,701
509
180
8
0
429,924
2
W
Apollo
11,868
516
166
7
0
423,595
1
W
Cthulhu
11,683
508
124
5
0
369,467
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role