Player Matchup

Nike
Nike
Cirrusfire
Nike
Level 87
God Stats
6W - 7L
1,500 SR
Queue Stats
47W - 47L
1,233 Elo+
Party 1
Artemis
Artemis
Crohnicc
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,082 Elo+
Party 1
Thanatos
Thanatos
Glacyr
Thanatos
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
32W - 21L
1,233 Elo+
Party 1
Skadi
Skadi
Nodzical
Skadi
Level 26
God Stats
10W - 7L
1,500 SR
Queue Stats
15W - 12L
1,233 Elo+
Party 1
Cthulhu
Cthulhu
Ualtar
Cthulhu
Level 96
God Stats
5W - 5L
1,550 SR
Queue Stats
77W - 66L
1,513 Elo+
Solo
Team Averages
Level 68
1,510 SR
1,259 Elo+

VS

Team Averages
Level 51
1,517 SR
1,375 Elo+
Janus
Janus
AetosLeonidas
Janus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 21L
1,380 Elo+
Party 3
Fenrir
Fenrir
Ferrras
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Grahamit
Yemoja
Level 28
God Stats
29W - 23L
1,512 SR
Queue Stats
49W - 48L
1,457 Elo+
Party 2
Ullr
Ullr
Metro666
Ullr
Level 47
God Stats
5W - 5L
1,588 SR
Queue Stats
55W - 96L
1,261 Elo+
Party 2
King Arthur
King Arthur
Robasaur
King Arthur
Level 45
God Stats
6W - 9L
1,484 SR
Queue Stats
19W - 18L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 0
6,343
577
6,167
7,158
4,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Artemis
Crohnicc
Artemis
8
1 / 2 / 1
4,961
451
2,690
7,365
2,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Glacyr
Thanatos
10
4 / 1 / 1
6,471
588
5,020
8,966
2,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Nodzical
Skadi
9
1 / 3 / 4
5,538
503
3,028
3,765
1,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Ualtar
Cthulhu
9
1 / 1 / 2
5,838
531
3,352
6,187
2,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,805
437
3,571
5,771
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Ferrras
Fenrir
11
6 / 1 / 1
6,636
603
5,468
9,556
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
Grahamit
Yemoja
10
2 / 1 / 1
5,283
480
3,815
5,648
2,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
1
0 / 0 / 0
2,079
189
0
0
0
King Arthur
Robasaur
King Arthur
7
0 / 4 / 1
4,691
426
2,394
8,565
3,421
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
8
8
Deaths
11
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
W
4
1
0
4
W
Artemis
Crohnicc
Artemis
1
2
1
0.75
L
Fenrir
Ferrras
Fenrir
6
1
1
6.5
W
Thanatos
Glacyr
Thanatos
4
1
1
4.5
L
Yemoja
Grahamit
Yemoja
2
1
1
2.5
L
Ullr
0
0
0
0
W
Skadi
Nodzical
Skadi
1
3
4
1
L
King Arthur
Robasaur
King Arthur
0
4
1
0.13
W
Cthulhu
Ualtar
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,257
Damage
15,248
33,441
Taken
29,540
13,031
Mitigated
12,390
16,010
Healing
5,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,571
320
0
250
5,771
1,106
0
300
5,371
21,040
0
W
6,167
1,375
0
2,644
7,158
4,160
194
2,367
4,791
0
31,052
W
Artemis
Crohnicc
Artemis
2,690
1,302
0
2,936
7,365
2,171
133
2,322
5,043
0
22,525
L
Fenrir
Ferrras
Fenrir
5,468
1,206
0
3,608
9,556
5,538
0
903
8,628
0
29,246
W
Thanatos
Glacyr
Thanatos
5,020
1,146
0
8,594
8,966
2,720
0
823
8,143
0
28,410
L
Yemoja
Grahamit
Yemoja
3,815
517
104
1,174
5,648
2,325
802
1,281
4,231
20,921
0
L
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
Nodzical
Skadi
3,028
1,533
0
0
3,765
1,222
209
937
2,828
0
16,311
L
King Arthur
Robasaur
King Arthur
2,394
176
0
601
8,565
3,421
0
868
7,499
0
10,673
W
Cthulhu
Ualtar
Cthulhu
3,352
487
63
1,773
6,187
2,758
33
937
5,250
18,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,151
Gold Earned
23,494
236
Minions Killed
144
0
Camps Cleared
0
1,012,391
Distance Traveled
771,563
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,805
437
32
3
0
212,596
0
W
Nike
6,343
577
69
6
0
208,830
3
W
Artemis
4,961
451
36
3
0
165,789
0
L
Fenrir
6,636
603
61
6
0
224,767
2
W
Thanatos
6,471
588
56
5
0
217,894
3
L
Yemoja
5,283
480
31
3
0
172,852
0
L
Ullr
2,079
189
0
0
0
0
0
W
Skadi
5,538
503
44
4
0
209,502
0
L
King Arthur
4,691
426
20
2
0
161,348
0
W
Cthulhu
5,838
531
31
3
0
210,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role