Player Matchup

Rama
Rama
Caderade9
Rama
Level 28
God Stats
7W - 5L
1,410 SR
Queue Stats
11W - 22L
1,283 Elo+
Party 1
Thor
Thor
Dysl3cic
Thor
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 20L
1,007 Elo+
Party 1
Cthulhu
Cthulhu
shreksmurf
Cthulhu
Level 22
God Stats
4W - 3L
1,827 SR
Queue Stats
15W - 28L
1,270 Elo+
Party 1
Team Averages
Level 19
1,579 SR
1,187 Elo+

VS

Team Averages
Level 29
1,500 SR
1,500 Elo+
Kumbhakarna
Kumbhakarna
CrazyPanda98
Kumbhakarna
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
ItsBeekyy
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nike
Nike
JimTheFireman
Nike
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
11 / 3 / 3
10,553
812
11,991
9,098
3,146
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
11
0 / 3 / 12
8,513
655
3,468
7,625
2,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
shreksmurf
Cthulhu
13
4 / 5 / 11
9,596
738
10,788
17,095
13,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CrazyPanda98
Kumbhakarna
11
1 / 3 / 10
9,258
712
4,767
13,219
7,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
ItsBeekyy
Baron Samedi
12
2 / 6 / 8
9,163
705
6,523
10,339
4,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
8 / 6 / 3
10,569
813
8,247
11,201
6,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
32
15
Kills
11
11
Deaths
15
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
11
3
3
4.17
L
Kumbhakarna
CrazyPanda98
Kumbhakarna
1
3
10
2
W
Thor
0
3
12
2
L
Baron Samedi
ItsBeekyy
Baron Samedi
2
6
8
1
L
8
6
3
1.58
W
Cthulhu
shreksmurf
Cthulhu
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,247
Damage
19,537
33,818
Taken
34,759
19,733
Mitigated
19,109
7,876
Healing
5,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
11,991
8,678
0
2,032
9,098
3,146
1,861
2,378
6,720
0
45,006
L
Kumbhakarna
CrazyPanda98
Kumbhakarna
4,767
870
0
1,819
13,219
7,745
0
3,996
8,973
14,488
0
W
Thor
3,468
1,286
0
666
7,625
2,774
310
2,936
4,689
0
13,713
L
Baron Samedi
ItsBeekyy
Baron Samedi
6,523
1,430
1,115
2,117
10,339
4,681
0
4,773
5,409
24,624
0
L
8,247
4,739
0
415
11,201
6,683
0
2,614
8,487
0
27,977
W
Cthulhu
shreksmurf
Cthulhu
10,788
604
37
5,141
17,095
13,813
114
6,067
11,028
40,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,662
Gold Earned
28,990
127
Minions Killed
88
0
Camps Cleared
0
702,173
Distance Traveled
654,516
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,553
812
55
4
0
199,005
1
L
Kumbhakarna
9,258
712
15
1
0
223,184
3
W
Thor
8,513
655
23
2
0
248,633
0
L
Baron Samedi
9,163
705
29
2
0
200,594
4
L
Nike
10,569
813
44
3
0
230,738
2
W
Cthulhu
9,596
738
49
4
0
254,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role