Player Matchup

Cupid
Cupid
Silver I
BLacKDRagON027
Cupid
Silver I
Level 47
God Stats
10W - 3L
1,539 SR
Queue Stats
101W - 80L
1,586 MMR
Party 2
Vulcan
Vulcan
Gold II
Beatnupbabys
Vulcan
Gold II
Level 50
God Stats
3W - 2L
1,899 SR
Queue Stats
86W - 49L
1,920 MMR
Party 3
Athena
Athena
Platinum III
Kitana_121693
Athena
Platinum III
Level 128
God Stats
54W - 57L
1,462 SR
Queue Stats
854W - 829L
1,834 MMR
Solo
Osiris
Osiris
Gold III
Le 2K MessIah
Osiris
Gold III
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 58L
1,829 MMR
Party 3
Apollo
Apollo
Platinum IV
NiceLikeChrist
Apollo
Platinum IV
Level 145
God Stats
10W - 5L
1,262 SR
Queue Stats
214W - 189L
2,085 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 82
1,532 SR
1,851 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,649 SR
1,776 MMR
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kukulkan
Kukulkan
Gold I
BobEaterOfBread
Kukulkan
Gold I
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
248W - 244L
1,827 MMR
Solo
Hachiman
Hachiman
Gold IV
Gynophobiia
Hachiman
Gold IV
Level 141
God Stats
2W - 8L
1,583 SR
Queue Stats
107W - 97L
1,818 MMR
Solo
Erlang Shen
Erlang Shen
Platinum V
NyuiNut
Erlang Shen
Platinum V
Level 153
God Stats
40W - 24L
1,719 SR
Queue Stats
1,135W - 1,145L
1,873 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
plank-or-tin
Guan Yu
Platinum IV
Level 160
God Stats
2W - 2L
1,942 SR
Queue Stats
45W - 31L
1,864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 0
9,734
608
5,870
10,329
4,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
17
1 / 1 / 7
10,140
634
7,983
6,236
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 2 / 7
8,573
536
5,468
12,774
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
8 / 1 / 2
9,844
615
13,141
14,866
9,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 1 / 5
10,207
638
7,193
8,030
3,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
SetJanusScyllaNu WaDanzaburou

VS

Bans
Chang'eSobekAphroditeCthulhuRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 5 / 2
8,512
532
7,103
12,723
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
11
0 / 5 / 1
6,589
412
7,097
9,045
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Gynophobiia
Hachiman
12
0 / 3 / 1
6,883
430
2,769
9,382
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
NyuiNut
Erlang Shen
13
0 / 6 / 0
7,248
453
7,051
15,199
7,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
plank-or-tin
Guan Yu
12
2 / 1 / 2
7,537
471
4,965
10,321
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
20
Kills
6
6
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
5
2
1
W
4
1
0
4
W
Vulcan
1
1
7
4.5
L
Kukulkan
0
5
1
0.1
L
Hachiman
Gynophobiia
Hachiman
0
3
1
0.17
W
2
2
7
2.75
W
8
1
2
9
W
5
1
5
7.5
L
Erlang Shen
NyuiNut
Erlang Shen
0
6
0
0
L
Guan Yu
plank-or-tin
Guan Yu
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,655
Damage
28,985
52,235
Taken
56,670
30,913
Mitigated
23,665
22,452
Healing
17,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,103
3,855
0
2,987
12,723
4,834
0
1,474
11,203
0
41,949
W
5,870
3,333
536
7,177
10,329
4,439
1,434
438
9,891
0
72,382
W
Vulcan
7,983
1,563
0
500
6,236
2,699
132
2,178
4,058
82,282
0
L
Kukulkan
7,097
254
0
741
9,045
3,253
0
2,861
6,034
48,221
0
L
Hachiman
Gynophobiia
Hachiman
2,769
842
0
2,264
9,382
3,035
0
1,160
8,222
0
39,842
W
5,468
2,207
0
3,958
12,774
10,663
146
2,170
10,604
22,465
0
W
13,141
6,856
0
9,479
14,866
9,193
0
1,101
13,765
0
61,055
W
7,193
4,577
0
802
8,030
3,919
3,708
1,410
6,620
0
72,841
L
Erlang Shen
NyuiNut
Erlang Shen
7,051
3,867
0
6,031
15,199
7,288
0
2,866
12,247
200
44,159
L
Guan Yu
plank-or-tin
Guan Yu
4,965
1,275
300
4,956
10,321
5,255
0
4,730
5,513
0
24,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,498
Gold Earned
36,769
568
Minions Killed
354
0
Camps Cleared
0
1,579,211
Distance Traveled
1,444,035
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,512
532
69
4
0
308,680
3
W
Cupid
9,734
608
116
7
0
253,450
5
W
Vulcan
10,140
634
179
11
0
345,293
1
L
Kukulkan
6,589
412
83
5
0
272,613
4
L
Hachiman
6,883
430
72
5
0
261,426
1
W
Athena
8,573
536
39
2
0
351,066
3
W
Osiris
9,844
615
95
6
0
309,144
0
W
Apollo
10,207
638
139
9
0
320,258
4
L
Erlang Shen
7,248
453
83
5
0
296,526
2
L
Guan Yu
7,537
471
47
3
0
304,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role