Player Matchup

Xbalanque
Xbalanque
CrazyTeton
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,616 Elo+
Solo
Vamana
Vamana
Gohipmonetop
Vamana
Level 29
God Stats
10W - 8L
1,673 SR
Queue Stats
76W - 78L
1,518 Elo+
Party 1
Izanami
Izanami
InsertSansAudio
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 72L
1,557 Elo+
Party 1
Merlin
Merlin
LunaWolf822
Merlin
Level 42
God Stats
16W - 13L
1,621 SR
Queue Stats
45W - 46L
1,506 Elo+
Party 1
Chang'e
Chang'e
kbeansprout
Chang'e
Level 26
God Stats
25W - 17L
1,724 SR
Queue Stats
97W - 46L
1,744 Elo+
Solo
Team Averages
Level 28
1,603 SR
1,588 Elo+

VS

Team Averages
Level 19
1,573 SR
1,565 Elo+
Danzaburou
Danzaburou
AbsurdWarrior
Danzaburou
Level 18
God Stats
18W - 12L
1,573 SR
Queue Stats
57W - 55L
1,537 Elo+
Party 2
Ymir
Ymir
BboxProdigy
Ymir
Level 5
God Stats
3W - 2L
1,551 SR
Queue Stats
5W - 9L
1,460 Elo+
Solo
Raijin
Raijin
Cy95
Raijin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,490 Elo+
Solo
Discordia
Discordia
DixonCi1der
Discordia
Level 28
God Stats
12W - 5L
1,743 SR
Queue Stats
51W - 18L
1,762 Elo+
Solo
Da Ji
Da Ji
bobo3273
Da Ji
Level 16
God Stats
26W - 31L
1,500 SR
Queue Stats
64W - 61L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CrazyTeton
Xbalanque
15
0 / 5 / 5
9,129
913
9,575
20,292
7,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
15
5 / 5 / 1
10,262
1,026
10,096
20,559
10,805
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 4 / 1
8,965
897
4,973
13,710
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
15
1 / 5 / 4
9,364
936
8,862
14,122
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
kbeansprout
Chang'e
15
0 / 4 / 2
8,831
883
3,512
14,933
5,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

176

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AbsurdWarrior
Danzaburou
17
5 / 2 / 14
10,798
1,080
16,505
8,626
3,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 16
11,538
1,154
6,251
9,069
7,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Cy95
Raijin
17
3 / 1 / 17
10,614
1,061
19,322
6,742
2,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
DixonCi1der
Discordia
17
5 / 1 / 14
10,726
1,073
24,373
6,820
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
bobo3273
Da Ji
16
6 / 3 / 11
10,137
1,014
13,392
9,517
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
95
7
Kills
23
23
Deaths
7
13
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AbsurdWarrior
Danzaburou
5
2
14
6
W
4
0
16
12
L
Xbalanque
CrazyTeton
Xbalanque
0
5
5
0.5
W
Raijin
Cy95
Raijin
3
1
17
11.5
W
Discordia
DixonCi1der
Discordia
5
1
14
12
L
Vamana
5
5
1
1.1
L
1
4
1
0.38
L
Merlin
1
5
4
0.6
W
Da Ji
bobo3273
Da Ji
6
3
11
3.83
L
Chang'e
kbeansprout
Chang'e
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,018
Damage
79,843
83,616
Taken
40,774
32,933
Mitigated
22,007
14,000
Healing
8,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AbsurdWarrior
Danzaburou
16,505
7,155
0
1,348
8,626
3,815
0
1,694
6,926
0
31,535
W
6,251
90
1,792
3,694
9,069
7,443
0
3,354
5,632
14,121
0
L
Xbalanque
CrazyTeton
Xbalanque
9,575
3,704
0
1,631
20,292
7,053
0
12,883
7,041
0
26,109
W
Raijin
Cy95
Raijin
19,322
1,093
0
250
6,742
2,524
0
2,128
4,574
44,364
0
W
Discordia
DixonCi1der
Discordia
24,373
342
0
1,282
6,820
2,748
0
1,927
4,887
44,507
0
L
Vamana
10,096
4,432
0
2,432
20,559
10,805
0
10,195
10,118
0
21,162
L
4,973
1,813
0
647
13,710
4,612
0
8,038
5,422
0
19,716
L
Merlin
8,862
483
499
563
14,122
5,184
0
8,932
4,989
35,034
0
W
Da Ji
bobo3273
Da Ji
13,392
2,704
0
439
9,517
5,477
0
3,039
6,381
0
18,225
L
Chang'e
kbeansprout
Chang'e
3,512
541
5,632
2,596
14,933
5,279
0
8,491
6,100
20,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,551
Gold Earned
53,813
205
Minions Killed
181
5
Camps Cleared
6
943,499
Distance Traveled
962,911
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,798
1,080
34
3
1
187,228
0
W
Ymir
11,538
1,154
19
2
1
194,019
3
L
Xbalanque
9,129
913
51
5
2
185,756
2
W
Raijin
10,614
1,061
67
7
1
188,761
0
W
Discordia
10,726
1,073
50
5
1
191,599
1
L
Vamana
10,262
1,026
23
2
0
208,505
1
L
Izanami
8,965
897
40
4
2
190,254
0
L
Merlin
9,364
936
38
4
0
173,219
0
W
Da Ji
10,137
1,014
11
1
2
201,304
2
L
Chang'e
8,831
883
53
5
1
185,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role