Player Matchup

Guan Yu
Guan Yu
Gold IV
BeardedWins
Guan Yu
Gold IV
Level 109
God Stats
21W - 24L
1,473 SR
Queue Stats
386W - 383L
1,221 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver IV
Circe19527
Ah Muzen Cab
Silver IV
Level 43
God Stats
10W - 9L
1,536 SR
Queue Stats
149W - 145L
1,203 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
OG_Slime01
Erlang Shen
Silver I
Level 86
God Stats
0W - 4L
1,500 SR
Queue Stats
98W - 109L
1,189 MMR
Party 2
Geb
Geb
Gold V
T Rooskiee
Geb
Gold V
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
92W - 90L
1,198 MMR
Solo
Scylla
Scylla
Silver IV
YANKSKINSNATION
Scylla
Silver IV
Level 100
God Stats
1W - 5L
1,615 SR
Queue Stats
22W - 33L
1,205 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 89
1,525 SR
1,203 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 77
1,605 SR
1,203 MMR
Set
Set
Silver II
EdgarAlienPo
Set
Silver II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 118L
1,169 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Munior Jints
Zhong Kui
Silver I
Level 40
God Stats
11W - 4L
1,817 SR
Queue Stats
162W - 152L
1,383 MMR
Party 1
Ra
Ra
Silver V
TheSouthPaw2
Ra
Silver V
Level 83
God Stats
9W - 14L
1,451 SR
Queue Stats
47W - 51L
950 MMR
Party 3
Kumbhakarna
Kumbhakarna
Silver III
nafar3
Kumbhakarna
Silver III
Level 87
God Stats
1W - 4L
1,727 SR
Queue Stats
165W - 165L
1,065 MMR
Party 1
Skadi
Skadi
Gold IV
twinswin87
Skadi
Gold IV
Level 108
God Stats
27W - 23L
1,528 SR
Queue Stats
145W - 145L
1,449 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BeardedWins
Guan Yu
16
1 / 2 / 3
9,410
471
11,843
23,317
24,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Circe19527
Ah Muzen Cab
11
0 / 4 / 0
7,278
364
5,893
7,825
2,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
OG_Slime01
Erlang Shen
16
5 / 4 / 2
9,783
489
8,749
13,960
9,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 1
8,214
411
5,891
16,903
14,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 3 / 1
9,013
451
19,398
8,314
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
NemesisArachneCu ChulainnCthulhuDanzaburou

VS

Bans
CabrakanIzanamiSun WukongApolloNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 1
9,286
464
2,346
14,079
5,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Munior Jints
Zhong Kui
19
6 / 2 / 2
13,090
655
19,316
21,597
15,767
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
2 / 1 / 1
10,806
540
7,202
10,232
4,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
nafar3
Kumbhakarna
15
2 / 1 / 8
10,677
534
6,355
22,641
19,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
20
7 / 0 / 6
12,404
620
16,313
10,549
3,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
17
17
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BeardedWins
Guan Yu
1
2
3
1.25
L
Ah Muzen Cab
Circe19527
Ah Muzen Cab
0
4
0
0
W
0
4
1
0.13
W
Zhong Kui
Munior Jints
Zhong Kui
6
2
2
3.5
L
Erlang Shen
OG_Slime01
Erlang Shen
5
4
2
1.5
L
0
4
1
0.13
W
2
1
1
2.5
L
1
3
1
0.5
W
Kumbhakarna
nafar3
Kumbhakarna
2
1
8
6
W
Skadi
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,774
Damage
51,532
70,319
Taken
79,098
53,674
Mitigated
48,574
15,706
Healing
29,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BeardedWins
Guan Yu
11,843
1,224
699
9,385
23,317
24,323
109
13,251
9,888
0
59,348
L
Ah Muzen Cab
Circe19527
Ah Muzen Cab
5,893
2,066
0
1,287
7,825
2,128
0
232
7,593
0
40,628
W
2,346
737
0
3,789
14,079
5,685
1,736
2,476
11,528
0
47,720
W
Zhong Kui
Munior Jints
Zhong Kui
19,316
3,554
0
10,472
21,597
15,767
3,306
4,066
17,106
76,062
0
L
Erlang Shen
OG_Slime01
Erlang Shen
8,749
5,292
0
1,134
13,960
9,698
233
5,017
8,906
0
63,715
L
5,891
671
0
2,951
16,903
14,623
0
8,351
8,412
34,412
0
W
7,202
554
3,809
4,058
10,232
4,205
75
7,058
3,149
67,591
0
L
19,398
507
0
250
8,314
2,902
0
5,563
2,647
68,681
0
W
Kumbhakarna
nafar3
Kumbhakarna
6,355
994
704
5,879
22,641
19,028
196
10,304
12,237
31,310
0
W
Skadi
16,313
8,615
0
578
10,549
3,889
6,130
1,385
9,164
0
119,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,698
Gold Earned
56,263
469
Minions Killed
623
0
Camps Cleared
0
1,755,696
Distance Traveled
1,777,944
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,410
471
108
5
0
361,429
1
L
Ah Muzen Cab
7,278
364
75
4
0
277,049
1
W
Set
9,286
464
101
5
0
304,940
1
W
Zhong Kui
13,090
655
145
7
0
310,071
5
L
Erlang Shen
9,783
489
109
5
0
380,535
1
L
Geb
8,214
411
42
2
0
347,447
6
W
Ra
10,806
540
141
7
0
411,704
4
L
Scylla
9,013
451
135
7
0
389,236
3
W
Kumbhakarna
10,677
534
38
2
0
374,100
0
W
Skadi
12,404
620
198
10
0
377,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role