Player Matchup

Danzaburou
Danzaburou
Soni_King
Danzaburou
Level 136
God Stats
20W - 2L
1,994 SR
Queue Stats
73W - 29L
1,702 Elo+
Party 1
Cthulhu
Cthulhu
snake70799
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 36L
1,702 Elo+
Party 1
Nox
Nox
thatmichael19
Nox
Level 13
God Stats
44W - 10L
2,039 SR
Queue Stats
87W - 35L
1,736 Elo+
Party 1
Team Averages
Level 90
1,844 SR
1,714 Elo+

VS

Team Averages
Level 74
1,323 SR
1,571 Elo+
Chaac
Chaac
Gamxkichi
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,606 Elo+
Party 2
Loki
Loki
Kinda Toasty
Loki
Level 100
God Stats
0W - 4L
1,256 SR
Queue Stats
98W - 104L
1,567 Elo+
Party 2
Tiamat
Tiamat
Yurzl
Tiamat
Level 107
God Stats
0W - 3L
1,213 SR
Queue Stats
111W - 120L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Soni_King
Danzaburou
9
0 / 3 / 6
6,791
679
5,621
6,861
3,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
snake70799
Cthulhu
11
3 / 1 / 4
7,808
781
6,288
8,864
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
5 / 1 / 2
7,772
777
4,620
4,495
1,556
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gamxkichi
Chaac
9
2 / 3 / 2
6,623
662
5,046
7,638
5,955
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
2 / 1 / 2
6,925
693
3,740
5,338
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
Yurzl
Tiamat
9
1 / 4 / 2
6,568
657
4,387
6,673
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
8
Kills
5
5
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Gamxkichi
Chaac
2
3
2
1
L
2
1
2
3
W
Danzaburou
Soni_King
Danzaburou
0
3
6
1
L
Tiamat
Yurzl
Tiamat
1
4
2
0.5
W
Cthulhu
snake70799
Cthulhu
3
1
4
5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,529
Damage
13,173
20,220
Taken
19,649
12,054
Mitigated
11,634
4,230
Healing
3,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Gamxkichi
Chaac
5,046
918
357
2,154
7,638
5,955
0
4,019
3,619
0
13,016
L
3,740
869
0
250
5,338
2,526
0
2,820
2,518
0
19,514
W
Danzaburou
Soni_King
Danzaburou
5,621
1,933
0
910
6,861
3,529
424
1,129
5,639
0
24,662
L
Tiamat
Yurzl
Tiamat
4,387
303
0
869
6,673
3,153
0
4,143
2,530
20,616
0
W
Cthulhu
snake70799
Cthulhu
6,288
659
839
1,865
8,864
6,969
0
1,626
6,952
17,782
0
W
4,620
350
0
616
4,495
1,556
442
1,181
3,236
16,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,371
Gold Earned
20,116
86
Minions Killed
91
0
Camps Cleared
0
554,968
Distance Traveled
526,620
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,623
662
18
2
0
175,946
0
L
Loki
6,925
693
31
3
0
193,881
1
W
Danzaburou
6,791
679
42
4
0
165,618
4
L
Tiamat
6,568
657
42
4
0
156,793
2
W
Cthulhu
7,808
781
19
2
0
212,483
0
W
Nox
7,772
777
25
3
0
176,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role