Player Matchup

Chaac
Chaac
GlaciersDry
Chaac
Level 69
God Stats
3W - 3L
1,612 SR
Queue Stats
7W - 6L
1,448 Elo+
Party 2
Anubis
Anubis
RudyBv
Anubis
Level 83
God Stats
1W - 3L
1,500 SR
Queue Stats
191W - 199L
1,482 Elo+
Solo
Amaterasu
Amaterasu
SilentPrototypeX
Amaterasu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,448 Elo+
Party 2
Thor
Thor
XxNinjaz123xX
Thor
Level 65
God Stats
1W - 1L
1,667 SR
Queue Stats
10W - 11L
1,489 Elo+
Party 2
Cernunnos
Cernunnos
that1as1an
Cernunnos
Level 55
God Stats
4W - 3L
1,581 SR
Queue Stats
7W - 6L
1,448 Elo+
Party 2
Team Averages
Level 66
1,572 SR
1,463 Elo+

VS

Team Averages
Level 79
1,634 SR
1,465 Elo+
Guan Yu
Guan Yu
Daikunda
Guan Yu
Level 48
God Stats
4W - 7L
1,422 SR
Queue Stats
269W - 289L
1,496 Elo+
Party 3
Arachne
Arachne
GrilledChz
Arachne
Level 105
God Stats
67W - 33L
1,616 SR
Queue Stats
519W - 493L
1,473 Elo+
Party 1
Tyr
Tyr
Heretickid
Tyr
Level 105
God Stats
12W - 12L
1,887 SR
Queue Stats
449W - 454L
1,485 Elo+
Party 1
Tiamat
Tiamat
MystTesna
Tiamat
Level 67
God Stats
16W - 14L
1,587 SR
Queue Stats
307W - 340L
1,411 Elo+
Party 3
Skadi
Skadi
caro101202
Skadi
Level 69
God Stats
38W - 36L
1,661 SR
Queue Stats
127W - 123L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 3
10,674
427
10,921
18,126
18,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
RudyBv
Anubis
18
3 / 5 / 4
11,412
456
11,156
16,896
9,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
17
4 / 8 / 1
11,260
450
10,104
28,551
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
2 / 5 / 2
11,388
456
7,150
19,015
7,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
that1as1an
Cernunnos
17
1 / 7 / 1
10,316
413
7,899
14,326
3,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Daikunda
Guan Yu
18
2 / 1 / 7
13,792
552
6,222
14,381
12,343
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
GrilledChz
Arachne
20
8 / 3 / 5
14,527
581
16,761
19,700
12,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 2 / 4
13,102
524
14,093
18,545
16,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
MystTesna
Tiamat
20
2 / 6 / 5
14,885
595
12,037
14,533
10,432
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
20
11 / 1 / 2
14,995
600
21,538
13,306
5,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
12
Kills
27
27
Deaths
13
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Daikunda
Guan Yu
2
1
7
5.5
L
2
2
3
1.75
W
Arachne
GrilledChz
Arachne
8
3
5
3.5
W
4
2
4
3
W
Tiamat
MystTesna
Tiamat
2
6
5
0.75
L
Anubis
RudyBv
Anubis
3
5
4
1
L
Amaterasu
4
8
1
0.56
L
2
5
2
0.6
W
Skadi
11
1
2
12
L
Cernunnos
that1as1an
Cernunnos
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,230
Damage
70,651
96,914
Taken
80,465
54,944
Mitigated
57,459
35,799
Healing
29,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Daikunda
Guan Yu
6,222
387
1,974
3,280
14,381
12,343
727
3,111
11,270
0
50,982
L
10,921
1,395
0
5,992
18,126
18,376
0
1,959
16,167
0
60,855
W
Arachne
GrilledChz
Arachne
16,761
10,732
0
8,431
19,700
12,488
865
3,909
15,659
0
111,582
W
14,093
3,167
0
7,107
18,545
16,798
1,094
2,886
15,209
0
75,108
W
Tiamat
MystTesna
Tiamat
12,037
1,962
0
4,130
14,533
10,432
1,994
3,066
11,457
112,969
0
L
Anubis
RudyBv
Anubis
11,156
322
0
8,086
16,896
9,278
0
3,765
13,131
83,007
0
L
Amaterasu
10,104
4,358
428
11,004
28,551
16,202
0
3,912
24,639
0
50,339
L
7,150
988
0
5,832
19,015
7,295
0
1,531
17,484
0
95,383
W
Skadi
21,538
10,775
0
4,747
13,306
5,398
3,099
783
12,498
0
143,095
L
Cernunnos
that1as1an
Cernunnos
7,899
3,391
246
4,211
14,326
3,793
0
870
13,456
0
59,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,050
Gold Earned
71,301
626
Minions Killed
676
0
Camps Cleared
0
2,368,720
Distance Traveled
2,550,089
38
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,792
552
68
3
0
546,824
12
L
Chaac
10,674
427
116
5
0
477,341
13
W
Arachne
14,527
581
128
5
0
567,207
8
W
Tyr
13,102
524
116
5
0
456,831
3
W
Tiamat
14,885
595
190
8
0
474,451
4
L
Anubis
11,412
456
154
6
0
435,439
6
L
Amaterasu
11,260
450
77
3
0
507,006
12
L
Thor
11,388
456
160
6
0
491,611
5
W
Skadi
14,995
600
174
7
0
504,776
11
L
Cernunnos
10,316
413
119
5
0
457,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role