Player Matchup

Ne Zha
Ne Zha
BIMPKONG
Ne Zha
Level 68
God Stats
2W - 2L
1,285 SR
Queue Stats
7W - 9L
1,350 Elo+
Solo
Tiamat
Tiamat
Garadante
Tiamat
Level 63
God Stats
1W - 4L
1,286 SR
Queue Stats
40W - 53L
1,204 Elo+
Solo
Neith
Neith
UrMomHomie
Neith
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,565 Elo+
Solo
Team Averages
Level 80
1,357 SR
1,373 Elo+

VS

Team Averages
Level 52
1,484 SR
1,340 Elo+
Sylvanus
Sylvanus
Duelshard
Sylvanus
Level 26
God Stats
1W - 2L
1,610 SR
Queue Stats
19W - 20L
1,412 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RivalCrimson
Tsukuyomi
Level 69
God Stats
0W - 1L
1,493 SR
Queue Stats
65W - 69L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
sackjosh123
Baron Samedi
Level 60
God Stats
37W - 22L
1,350 SR
Queue Stats
285W - 389L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BIMPKONG
Ne Zha
18
6 / 8 / 8
14,562
662
13,802
19,152
6,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
Garadante
Tiamat
18
7 / 7 / 6
15,116
687
22,301
22,750
12,042
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
19
4 / 6 / 11
14,682
667
21,265
29,660
8,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Duelshard
Sylvanus
18
7 / 6 / 12
16,011
728
19,061
36,844
42,144
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
RivalCrimson
Tsukuyomi
18
9 / 4 / 6
15,185
690
15,898
24,438
11,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
sackjosh123
Baron Samedi
16
5 / 7 / 11
14,432
656
18,597
22,646
15,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
50
17
Kills
21
21
Deaths
17
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BIMPKONG
Ne Zha
6
8
8
1.25
L
Sylvanus
Duelshard
Sylvanus
7
6
12
2.17
W
Tiamat
Garadante
Tiamat
7
7
6
1.43
L
Tsukuyomi
RivalCrimson
Tsukuyomi
9
4
6
3
W
Neith
4
6
11
1.58
L
Baron Samedi
sackjosh123
Baron Samedi
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,368
Damage
53,556
71,562
Taken
83,928
27,502
Mitigated
68,616
23,005
Healing
42,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BIMPKONG
Ne Zha
13,802
1,987
347
2,592
19,152
6,583
690
8,710
10,442
0
59,776
L
Sylvanus
Duelshard
Sylvanus
19,061
2,971
7,087
17,726
36,844
42,144
751
10,686
26,158
49,822
0
W
Tiamat
Garadante
Tiamat
22,301
1,621
1,157
5,021
22,750
12,042
231
12,128
10,622
58,541
0
L
Tsukuyomi
RivalCrimson
Tsukuyomi
15,898
3,417
0
8,407
24,438
11,227
2,086
6,484
17,954
0
73,615
W
Neith
21,265
9,297
158
13,730
29,660
8,877
2,257
17,179
12,481
0
87,444
L
Baron Samedi
sackjosh123
Baron Samedi
18,597
1,755
3,593
5,578
22,646
15,245
337
6,029
16,617
53,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,360
Gold Earned
45,628
219
Minions Killed
161
0
Camps Cleared
0
1,098,989
Distance Traveled
1,020,754
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,562
662
71
3
0
366,808
0
L
Sylvanus
16,011
728
39
2
0
301,463
2
W
Tiamat
15,116
687
67
3
0
350,755
3
L
Tsukuyomi
15,185
690
73
3
0
413,198
2
W
Neith
14,682
667
81
4
0
381,426
0
L
Baron Samedi
14,432
656
49
2
0
306,093
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role