Player Matchup

Chiron
Chiron
Bronze III
Ashbore
Chiron
Bronze III
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold II
LøstChaøs
Sylvanus
Gold II
Level 157
God Stats
7W - 8L
1,895 SR
Queue Stats
280W - 268L
1,576 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
andersonxp
Tsukuyomi
Gold IV
Level 155
God Stats
1W - 6L
1,135 SR
Queue Stats
325W - 348L
1,531 MMR
Party 1
Artio
Artio
Silver II
joshua251234
Artio
Silver II
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 43L
1,555 MMR
Solo
Vulcan
Vulcan
Gold III
xxErosXDxx
Vulcan
Gold III
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
163W - 185L
1,563 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,506 SR
1,545 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,543 SR
1,544 MMR
Sun Wukong
Sun Wukong
Gold III
CrisHaint
Sun Wukong
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
HerculesMWP
Cerberus
Gold V
Level 128
God Stats
5W - 3L
1,734 SR
Queue Stats
46W - 50L
1,472 MMR
Party 2
Awilix
Awilix
Silver I
OnetimeCash4690
Awilix
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 10L
1,559 MMR
Solo
Anhur
Anhur
Silver I
Telethebasin
Anhur
Silver I
Level 124
God Stats
6W - 4L
1,524 SR
Queue Stats
11W - 9L
1,635 MMR
Party 2
Raijin
Raijin
Silver I
UzielDarkGirMx
Raijin
Silver I
Level 160
God Stats
8W - 10L
1,459 SR
Queue Stats
137W - 133L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Ashbore
Chiron
15
2 / 6 / 3
9,900
521
10,401
13,388
4,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sylvanus
LøstChaøs
Sylvanus
13
0 / 7 / 0
8,028
423
9,723
20,341
14,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
andersonxp
Tsukuyomi
13
1 / 9 / 2
8,418
443
8,767
17,473
6,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 7 / 4
8,565
451
6,514
20,865
14,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
xxErosXDxx
Vulcan
14
2 / 5 / 1
8,557
450
4,901
10,324
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SetScyllaDanzaburouApolloNu Wa

VS

Bans
The MorriganCupidGebGuan YuSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrisHaint
Sun Wukong
17
5 / 0 / 16
11,674
614
12,446
21,036
15,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
HerculesMWP
Cerberus
15
4 / 2 / 18
11,156
587
7,317
16,335
14,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 3 / 12
12,069
635
12,289
16,509
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
10 / 1 / 10
12,504
658
12,137
11,106
4,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
7 / 1 / 13
12,581
662
14,650
9,995
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
103
7
Kills
34
34
Deaths
7
10
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chiron
Ashbore
Chiron
2
6
3
0.58
W
Sun Wukong
CrisHaint
Sun Wukong
5
0
16
13
W
Cerberus
HerculesMWP
Cerberus
4
2
18
6.5
L
Sylvanus
LøstChaøs
Sylvanus
0
7
0
0
W
8
3
12
4.67
W
10
1
10
15
W
7
1
13
13.5
L
Tsukuyomi
andersonxp
Tsukuyomi
1
9
2
0.22
L
2
7
4
0.57
L
Vulcan
xxErosXDxx
Vulcan
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,306
Damage
58,839
82,391
Taken
74,981
43,179
Mitigated
44,405
20,582
Healing
33,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Ashbore
Chiron
10,401
4,828
380
3,621
13,388
4,413
232
2,456
10,888
0
75,942
W
Sun Wukong
CrisHaint
Sun Wukong
12,446
2,003
0
9,054
21,036
15,281
373
6,464
14,098
0
71,974
W
Cerberus
HerculesMWP
Cerberus
7,317
704
0
8,018
16,335
14,331
1,656
5,694
10,527
33,975
0
L
Sylvanus
LøstChaøs
Sylvanus
9,723
1,206
550
7,623
20,341
14,212
34
4,866
15,337
49,030
0
W
12,289
5,658
0
5,603
16,509
6,456
1,587
4,972
11,071
0
70,709
W
12,137
7,635
0
5,746
11,106
4,287
6,042
3,799
7,259
0
82,299
W
14,650
1,092
184
4,396
9,995
4,050
2,063
2,770
7,185
92,047
0
L
Tsukuyomi
andersonxp
Tsukuyomi
8,767
1,475
0
4,464
17,473
6,618
0
4,007
13,278
0
57,031
L
6,514
1,131
220
3,060
20,865
14,316
0
6,917
13,685
42,009
0
L
Vulcan
xxErosXDxx
Vulcan
4,901
987
0
664
10,324
3,620
0
3,653
6,411
57,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,468
Gold Earned
59,984
485
Minions Killed
595
0
Camps Cleared
0
1,683,672
Distance Traveled
1,948,103
20
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,900
521
131
7
0
315,290
1
W
Sun Wukong
11,674
614
110
6
0
397,014
6
W
Cerberus
11,156
587
69
4
0
381,203
10
L
Sylvanus
8,028
423
91
5
0
288,568
5
W
Awilix
12,069
635
109
6
0
432,431
5
W
Anhur
12,504
658
128
7
0
375,079
8
W
Raijin
12,581
662
179
9
0
362,376
7
L
Tsukuyomi
8,418
443
100
5
0
347,232
6
L
Artio
8,565
451
64
3
0
378,694
4
L
Vulcan
8,557
450
99
5
0
353,888
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role