Player Matchup

Ra
Ra
InfectedJet
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,418 Elo+
Party 1
Thor
Thor
Volfeus
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,376 Elo+
Solo
Guan Yu
Guan Yu
boilol626
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,418 Elo+
Party 1
Ares
Ares
dorollplay752
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
stikyBoy
Jing Wei
Level 27
God Stats
0W - 1L
1,141 SR
Queue Stats
5W - 2L
1,418 Elo+
Party 1
Team Averages
Level 10
1,428 SR
1,409 Elo+

VS

Team Averages
Level 24
1,503 SR
1,463 Elo+
Anubis
Anubis
DSLAFlamez
Anubis
Level 17
God Stats
18W - 26L
1,602 SR
Queue Stats
38W - 42L
1,478 Elo+
Party 2
Bellona
Bellona
Fetty_Steve98
Bellona
Level 24
God Stats
19W - 13L
1,518 SR
Queue Stats
59W - 60L
1,401 Elo+
Party 2
Ares
Ares
Smokahontas96
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 24L
1,479 Elo+
Solo
Nemesis
Nemesis
ZeroSkill8442
Nemesis
Level 25
God Stats
19W - 14L
1,490 SR
Queue Stats
112W - 113L
1,478 Elo+
Party 2
Danzaburou
Danzaburou
souldger42
Danzaburou
Level 27
God Stats
6W - 3L
1,404 SR
Queue Stats
29W - 26L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 1
6,710
516
4,039
6,685
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
Volfeus
Thor
9
1 / 6 / 0
6,103
469
999
9,999
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
boilol626
Guan Yu
10
2 / 4 / 1
6,457
497
4,699
9,091
7,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 5 / 2
5,986
460
3,082
9,202
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
stikyBoy
Jing Wei
11
3 / 2 / 2
6,722
517
4,861
7,100
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DSLAFlamez
Anubis
13
10 / 4 / 3
8,154
627
9,631
7,344
3,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
13
2 / 2 / 5
7,317
563
4,080
8,645
5,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
3 / 2 / 1
6,464
497
1,648
8,229
4,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
13
7 / 2 / 3
7,927
610
7,115
8,671
3,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
souldger42
Danzaburou
13
2 / 0 / 3
7,700
592
6,472
5,272
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
9
Kills
24
24
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
DSLAFlamez
Anubis
10
4
3
2.88
W
Bellona
2
2
5
2.25
L
2
7
1
0.36
W
3
2
1
1.75
L
Thor
Volfeus
Thor
1
6
0
0.17
W
Nemesis
7
2
3
4.25
L
Guan Yu
boilol626
Guan Yu
2
4
1
0.63
L
1
5
2
0.4
W
Danzaburou
souldger42
Danzaburou
2
0
3
3.5
L
Jing Wei
stikyBoy
Jing Wei
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,680
Damage
28,946
42,077
Taken
38,161
18,457
Mitigated
17,758
7,759
Healing
7,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
DSLAFlamez
Anubis
9,631
663
352
2,370
7,344
3,173
1,615
2,707
4,612
31,253
0
W
Bellona
4,080
1,151
0
520
8,645
5,594
1,463
318
8,102
0
29,698
L
4,039
652
0
225
6,685
1,770
396
3,270
3,390
26,101
0
W
1,648
260
0
1,822
8,229
4,096
164
1,104
7,125
13,888
0
L
Thor
Volfeus
Thor
999
359
0
3,018
9,999
2,614
0
3,253
6,746
0
23,576
W
Nemesis
7,115
4,594
0
1,091
8,671
3,036
113
2,214
6,457
0
51,775
L
Guan Yu
boilol626
Guan Yu
4,699
1,076
0
1,310
9,091
7,718
367
2,527
6,289
0
25,245
L
3,082
347
0
773
9,202
4,095
33
1,421
7,781
11,947
0
W
Danzaburou
souldger42
Danzaburou
6,472
2,657
0
1,590
5,272
1,859
638
778
4,444
0
41,592
L
Jing Wei
stikyBoy
Jing Wei
4,861
3,858
0
2,433
7,100
2,260
130
808
6,217
0
27,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,978
Gold Earned
37,562
214
Minions Killed
307
0
Camps Cleared
0
1,172,909
Distance Traveled
1,223,929
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,154
627
55
4
0
193,415
1
W
Bellona
7,317
563
74
6
0
244,988
0
L
Ra
6,710
516
45
3
0
240,307
0
W
Ares
6,464
497
17
1
0
255,335
4
L
Thor
6,103
469
53
4
0
187,433
3
W
Nemesis
7,927
610
78
6
0
290,631
1
L
Guan Yu
6,457
497
51
4
0
231,519
0
L
Ares
5,986
460
16
1
0
243,846
0
W
Danzaburou
7,700
592
83
6
0
239,560
4
L
Jing Wei
6,722
517
49
4
0
269,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role